Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Arksiel
Thor
Level 68
God Stats
4W - 0L
1,698 SR
Queue Stats
21W - 12L
1,657 Elo+
Party 1
Nu Wa
Nu Wa
CJR1999
Nu Wa
Level 65
God Stats
11W - 2L
1,957 SR
Queue Stats
253W - 142L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
Cute Pepper8486
Danzaburou
Level 17
God Stats
35W - 29L
1,517 SR
Queue Stats
376W - 234L
1,606 Elo+
Party 2
Zeus
Zeus
Fenris Wolfram
Zeus
Level 42
God Stats
35W - 10L
1,711 SR
Queue Stats
167W - 72L
1,630 Elo+
Party 1
Team Averages
Level 64
1,677 SR
1,604 Elo+

VS

Team Averages
Level 50
1,486 SR
1,456 Elo+
Zeus
Zeus
JerryWang666
Zeus
Level 35
God Stats
17W - 8L
1,720 SR
Queue Stats
294W - 347L
1,423 Elo+
Party 4
Baron Samedi
Baron Samedi
SinOfLove4475
Baron Samedi
Level 35
God Stats
0W - 1L
1,555 SR
Queue Stats
16W - 19L
1,489 Elo+
Solo
Neith
Neith
Whaleium
Neith
Level 14
God Stats
44W - 65L
1,473 SR
Queue Stats
80W - 107L
1,471 Elo+
Party 3
Nemesis
Nemesis
quiksilver667
Nemesis
Level 137
God Stats
0W - 3L
1,286 SR
Queue Stats
78W - 93L
1,491 Elo+
Party 3
Izanami
Izanami
twitchDEELODEELO
Izanami
Level 29
God Stats
15W - 20L
1,400 SR
Queue Stats
272W - 330L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
1 / 1 / 24
11,650
971
6,823
18,773
21,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thor
Arksiel
Thor
20
10 / 5 / 18
13,715
1,143
20,833
15,270
8,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
CJR1999
Nu Wa
20
8 / 1 / 21
13,356
1,113
22,370
5,986
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Cute Pepper8486
Danzaburou
19
5 / 3 / 13
11,996
1,000
11,942
14,615
6,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 3 / 13
13,455
1,121
23,935
7,758
2,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

216

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
11,881
990
19,491
15,112
3,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
SinOfLove4475
Baron Samedi
18
2 / 5 / 6
11,616
968
8,379
18,930
12,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Whaleium
Neith
17
0 / 8 / 2
9,733
811
5,025
15,449
4,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
18
5 / 8 / 8
12,466
1,039
15,533
21,817
7,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 9 / 7
11,512
959
8,854
20,645
6,175
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
41
37
Kills
13
13
Deaths
37
89
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
24
13
W
Thor
Arksiel
Thor
10
5
18
3.8
W
Nu Wa
CJR1999
Nu Wa
8
1
21
18.5
W
Danzaburou
Cute Pepper8486
Danzaburou
5
3
13
3.83
W
13
3
13
6.5
L
4
7
5
0.93
L
Baron Samedi
SinOfLove4475
Baron Samedi
2
5
6
1
L
Neith
Whaleium
Neith
0
8
2
0.13
L
Nemesis
5
8
8
1.13
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,903
Damage
57,282
62,402
Taken
91,953
41,564
Mitigated
33,793
11,614
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,823
632
4,130
5,361
18,773
21,514
0
10,115
8,658
12,405
0
W
Thor
Arksiel
Thor
20,833
3,284
0
0
15,270
8,671
0
5,487
9,783
0
40,961
W
Nu Wa
CJR1999
Nu Wa
22,370
4,532
0
0
5,986
2,038
0
1,635
4,351
37,896
0
W
Danzaburou
Cute Pepper8486
Danzaburou
11,942
5,376
0
1,560
14,615
6,576
0
6,937
7,678
0
36,356
W
23,935
2,460
0
563
7,758
2,765
0
3,696
4,062
53,733
0
L
19,491
1,713
281
1,351
15,112
3,582
0
9,385
5,727
54,143
0
L
Baron Samedi
SinOfLove4475
Baron Samedi
8,379
252
925
3,705
18,930
12,176
0
10,635
8,295
35,765
0
L
Neith
Whaleium
Neith
5,025
1,723
0
925
15,449
4,244
0
11,407
4,042
0
23,998
L
Nemesis
15,533
4,865
0
3,348
21,817
7,616
0
11,152
10,665
0
33,372
L
8,854
7,392
0
0
20,645
6,175
0
10,549
10,096
0
28,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,172
Gold Earned
57,208
214
Minions Killed
241
7
Camps Cleared
6
1,050,590
Distance Traveled
995,431
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,650
971
5
0
0
198,319
1
W
Thor
13,715
1,143
33
3
3
227,270
0
W
Nu Wa
13,356
1,113
46
4
3
208,568
0
W
Danzaburou
11,996
1,000
42
4
0
214,493
2
W
Zeus
13,455
1,121
88
7
1
201,940
0
L
Zeus
11,881
990
66
6
0
198,690
0
L
Baron Samedi
11,616
968
54
5
2
195,272
1
L
Neith
9,733
811
54
5
1
175,845
0
L
Nemesis
12,466
1,039
32
3
2
239,941
0
L
Izanami
11,512
959
35
3
1
185,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role