Player Matchup

Sylvanus
Sylvanus
SaltyThickness
Sylvanus
Level 145
God Stats
1W - 2L
1,495 SR
Queue Stats
450W - 385L
1,526 Elo+
Party 1
Raijin
Raijin
TheOG23
Raijin
Level 157
God Stats
13W - 17L
1,597 SR
Queue Stats
505W - 451L
1,517 Elo+
Party 1
Chiron
Chiron
matt0the0rat
Chiron
Level 149
God Stats
45W - 36L
1,540 SR
Queue Stats
406W - 328L
1,518 Elo+
Party 1
Team Averages
Level 150
1,544 SR
1,520 Elo+

VS

Team Averages
Level 62
1,385 SR
1,406 Elo+
Danzaburou
Danzaburou
OctaveCrush
Danzaburou
Level 69
God Stats
2W - 2L
1,405 SR
Queue Stats
7W - 10L
1,371 Elo+
Party 2
King Arthur
King Arthur
ShowtimeDevil
King Arthur
Level 90
God Stats
2W - 5L
1,212 SR
Queue Stats
17W - 27L
1,403 Elo+
Party 2
Ymir
Ymir
SpookyJerry
Ymir
Level 26
God Stats
1W - 1L
1,537 SR
Queue Stats
31W - 36L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 5 / 6
11,168
620
7,810
17,184
23,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
TheOG23
Raijin
16
4 / 4 / 4
12,129
674
14,992
13,317
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
16
4 / 4 / 3
11,249
625
17,287
13,499
5,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OctaveCrush
Danzaburou
16
7 / 6 / 6
13,158
731
15,165
15,205
6,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
ShowtimeDevil
King Arthur
16
3 / 2 / 9
11,522
640
8,846
18,103
18,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 10
12,472
693
10,118
22,388
26,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
13
13
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
OctaveCrush
Danzaburou
7
6
6
1.67
L
Sylvanus
2
5
6
1
W
King Arthur
ShowtimeDevil
King Arthur
3
2
9
3.75
W
3
2
10
4
L
Raijin
TheOG23
Raijin
4
4
4
1.5
L
Chiron
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
34,129
44,000
Taken
55,696
35,225
Mitigated
51,841
12,361
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
OctaveCrush
Danzaburou
15,165
6,499
0
925
15,205
6,138
2,969
6,413
8,792
0
60,150
L
Sylvanus
7,810
1,824
4,070
3,901
17,184
23,157
244
5,308
11,341
15,832
0
W
King Arthur
ShowtimeDevil
King Arthur
8,846
755
0
2,771
18,103
18,991
56
6,165
11,938
0
36,734
W
10,118
2,719
0
5,224
22,388
26,712
450
10,224
12,164
31,604
0
L
Raijin
TheOG23
Raijin
14,992
1,289
0
752
13,317
6,437
75
1,978
10,988
72,085
0
L
Chiron
17,287
6,026
882
2,756
13,499
5,631
1,446
2,832
10,231
0
50,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
37,152
202
Minions Killed
170
0
Camps Cleared
0
814,920
Distance Traveled
948,730
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,158
731
73
4
0
316,945
3
L
Sylvanus
11,168
620
17
1
0
234,772
1
W
King Arthur
11,522
640
46
3
0
313,573
4
W
Ymir
12,472
693
51
3
0
318,212
1
L
Raijin
12,129
674
111
6
0
267,583
4
L
Chiron
11,249
625
74
4
0
312,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role