Player Matchup

Danzaburou
Danzaburou
DevilSquid26
Danzaburou
Level 17
God Stats
12W - 14L
1,748 SR
Queue Stats
185W - 237L
1,421 Elo+
Party 3
Anubis
Anubis
face_itC1
Anubis
Level 26
God Stats
36W - 39L
1,407 SR
Queue Stats
110W - 166L
1,348 Elo+
Solo
Camazotz
Camazotz
kxlbyy-
Camazotz
Level 13
God Stats
15W - 8L
1,641 SR
Queue Stats
33W - 23L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
warnaii
Gilgamesh
Level 19
God Stats
24W - 16L
1,613 SR
Queue Stats
67W - 59L
1,424 Elo+
Party 2
Sol
Sol
xChrome1939
Sol
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 33L
1,506 Elo+
Party 3
Team Averages
Level 18
1,582 SR
1,416 Elo+

VS

Team Averages
Level 42
1,553 SR
1,513 Elo+
Kumbhakarna
Kumbhakarna
Dest1nyWolf
Kumbhakarna
Level 14
God Stats
1W - 1L
1,734 SR
Queue Stats
13W - 13L
1,462 Elo+
Party 1
Izanami
Izanami
DevilFrostbyte
Izanami
Level 149
God Stats
4W - 6L
1,637 SR
Queue Stats
63W - 61L
1,509 Elo+
Party 1
King Arthur
King Arthur
M3 SHADOW 264
King Arthur
Level 15
God Stats
36W - 26L
1,449 SR
Queue Stats
76W - 57L
1,448 Elo+
Solo
Serqet
Serqet
TatsukiXArisawa
Serqet
Level 29
God Stats
18W - 30L
1,447 SR
Queue Stats
48W - 56L
1,423 Elo+
Solo
Pele
Pele
Vanity_the_Smurf
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DevilSquid26
Danzaburou
7
0 / 3 / 2
4,852
485
2,674
4,958
1,262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
face_itC1
Anubis
9
2 / 2 / 0
5,752
575
3,136
5,004
1,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
kxlbyy-
Camazotz
8
2 / 0 / 2
5,789
579
1,831
5,006
1,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
warnaii
Gilgamesh
11
2 / 0 / 1
6,268
627
2,571
2,473
1,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
6,158
616
4,526
4,046
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dest1nyWolf
Kumbhakarna
8
2 / 0 / 4
5,334
533
1,662
7,089
2,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 2 / 4
5,364
536
4,184
6,318
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
M3 SHADOW 264
King Arthur
8
1 / 1 / 0
4,952
495
979
4,643
1,610
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 2 / 1
4,674
467
2,277
5,305
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 2 / 0
6,107
611
1,944
7,532
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
7
7
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Dest1nyWolf
Kumbhakarna
2
0
4
4
L
1
2
4
1.5
W
Danzaburou
DevilSquid26
Danzaburou
0
3
2
0.33
L
King Arthur
M3 SHADOW 264
King Arthur
1
1
0
1
L
0
2
1
0.25
L
3
2
0
1.5
W
Anubis
face_itC1
Anubis
2
2
0
1
W
Camazotz
kxlbyy-
Camazotz
2
0
2
3
W
Gilgamesh
warnaii
Gilgamesh
2
0
1
2.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,738
Damage
11,046
21,487
Taken
30,887
6,428
Mitigated
9,418
6,461
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Dest1nyWolf
Kumbhakarna
1,662
140
138
1,118
7,089
2,989
0
2,812
4,223
9,324
0
L
4,184
3,135
0
2,433
6,318
1,582
747
1,717
4,577
0
30,074
W
Danzaburou
DevilSquid26
Danzaburou
2,674
1,746
0
1,167
4,958
1,262
0
409
4,549
0
15,263
L
King Arthur
M3 SHADOW 264
King Arthur
979
204
0
836
4,643
1,610
0
1,437
3,007
0
14,924
L
2,277
594
0
951
5,305
1,343
0
615
4,523
0
14,255
L
1,944
616
0
2,544
7,532
1,894
322
836
6,638
0
33,341
W
Anubis
face_itC1
Anubis
3,136
334
62
1,669
5,004
1,696
1,218
1,253
3,751
27,341
0
W
Camazotz
kxlbyy-
Camazotz
1,831
450
0
1,227
5,006
1,111
156
0
5,006
0
22,802
W
Gilgamesh
warnaii
Gilgamesh
2,571
447
0
1,087
2,473
1,335
108
0
2,473
2,189
27,841
W
4,526
745
0
1,249
4,046
1,024
834
0
4,005
33,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
26,431
270
Minions Killed
193
0
Camps Cleared
0
869,653
Distance Traveled
895,101
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,334
533
18
2
0
167,457
2
L
Izanami
5,364
536
61
6
0
149,259
1
W
Danzaburou
4,852
485
28
3
0
134,184
0
L
King Arthur
4,952
495
30
3
0
177,317
1
L
Serqet
4,674
467
25
3
0
221,163
5
L
Pele
6,107
611
59
6
0
179,905
0
W
Anubis
5,752
575
48
5
0
162,938
0
W
Camazotz
5,789
579
54
5
0
206,214
0
W
Gilgamesh
6,268
627
74
7
0
198,420
2
W
Sol
6,158
616
66
7
0
167,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role