Player Matchup

Vulcan
Vulcan
Diamond IV
D0ntG4nkPlz
Vulcan
Diamond IV
Level 77
God Stats
2W - 2L
1,664 SR
Queue Stats
480W - 476L
2,161 MMR
Party 3
Arachne
Arachne
Diamond IV
JungAOT
Arachne
Diamond IV
Level 57
God Stats
160W - 118L
1,633 SR
Queue Stats
219W - 203L
2,169 MMR
Solo
Ullr
Ullr
Diamond V
Nehxas
Ullr
Diamond V
Level 160
God Stats
4W - 11L
1,505 SR
Queue Stats
728W - 728L
2,067 MMR
Party 3
Yemoja
Yemoja
Diamond IV
NocedalN
Yemoja
Diamond IV
Level 160
God Stats
5W - 7L
1,522 SR
Queue Stats
408W - 390L
2,152 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
TurkTD
Sun Wukong
Diamond V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
2,091 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,565 SR
2,128 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,702 SR
1,990 MMR
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
Chococať
Thanatos
Diamond IV
Level 158
God Stats
12W - 7L
1,694 SR
Queue Stats
527W - 528L
2,093 MMR
Solo
Izanami
Izanami
Diamond III
Cryò
Izanami
Diamond III
Level 159
God Stats
5W - 2L
1,854 SR
Queue Stats
254W - 218L
2,178 MMR
Party 2
Ares
Ares
Platinum I
Dìllow
Ares
Platinum I
Level 105
God Stats
25W - 14L
1,823 SR
Queue Stats
532W - 524L
1,974 MMR
Party 2
Terra
Terra
Diamond III
Necrofantasian
Terra
Diamond III
Level 159
God Stats
25W - 17L
1,637 SR
Queue Stats
390W - 370L
2,204 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
4 / 5 / 1
12,401
564
15,931
17,636
6,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
JungAOT
Arachne
16
1 / 7 / 1
10,494
477
9,075
22,073
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
Nehxas
Ullr
17
0 / 4 / 2
11,197
509
6,258
13,844
4,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
NocedalN
Yemoja
14
0 / 4 / 2
9,393
427
5,742
18,003
16,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
TurkTD
Sun Wukong
17
1 / 5 / 1
11,261
512
9,984
25,159
17,063
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Morgan Le FayAthenaTiamatSolGilgamesh

VS

Bans
SetSobekOsirisOdinThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
1 / 1 / 6
13,633
620
13,357
9,426
3,760
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Chococať
Thanatos
20
13 / 3 / 6
14,727
669
25,738
21,097
11,435
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
Cryò
Izanami
20
7 / 1 / 5
14,226
647
19,925
15,738
7,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Dìllow
Ares
15
2 / 0 / 9
11,072
503
5,802
16,546
23,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 1 / 8
12,046
548
9,086
19,335
18,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
25
25
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
6
4
W
Thanatos
Chococať
Thanatos
13
3
6
5.33
W
Izanami
Cryò
Izanami
7
1
5
9.5
L
Vulcan
4
5
1
0.9
W
Ares
Dìllow
Ares
2
0
9
6.5
L
Arachne
JungAOT
Arachne
1
7
1
0.21
W
2
1
8
6
L
Ullr
Nehxas
Ullr
0
4
2
0.25
L
Yemoja
NocedalN
Yemoja
0
4
2
0.25
L
Sun Wukong
TurkTD
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,990
Damage
73,908
96,715
Taken
82,142
49,959
Mitigated
65,640
23,266
Healing
54,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,357
444
652
4,393
9,426
3,760
0
4,046
5,380
135,576
0
W
Thanatos
Chococať
Thanatos
25,738
10,599
0
23,599
21,097
11,435
1,014
6,273
14,621
0
122,262
W
Izanami
Cryò
Izanami
19,925
15,312
0
6,429
15,738
7,832
9,638
4,114
11,624
0
156,663
L
Vulcan
15,931
5,191
276
3,660
17,636
6,917
0
5,328
11,994
114,685
0
W
Ares
Dìllow
Ares
5,802
167
0
4,051
16,546
23,645
824
3,586
12,960
16,702
0
L
Arachne
JungAOT
Arachne
9,075
5,851
0
3,794
22,073
5,420
1,474
4,147
17,717
0
83,859
W
9,086
1,419
5,241
9,649
19,335
18,968
992
4,694
14,641
61,455
0
L
Ullr
Nehxas
Ullr
6,258
2,452
0
2,857
13,844
4,428
1,594
3,619
10,059
0
90,691
L
Yemoja
NocedalN
Yemoja
5,742
635
2,606
1,119
18,003
16,131
0
5,965
11,369
30,725
0
L
Sun Wukong
TurkTD
Sun Wukong
9,984
1,827
0
8,954
25,159
17,063
42
6,703
17,254
0
78,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,746
Gold Earned
65,704
665
Minions Killed
777
0
Camps Cleared
0
2,074,848
Distance Traveled
2,382,751
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,633
620
249
11
0
497,763
2
W
Thanatos
14,727
669
161
7
0
495,826
2
W
Izanami
14,226
647
236
11
0
445,639
13
L
Vulcan
12,401
564
197
9
0
439,333
2
W
Ares
11,072
503
17
1
0
491,898
7
L
Arachne
10,494
477
123
6
0
442,484
4
W
Terra
12,046
548
114
5
0
451,625
2
L
Ullr
11,197
509
154
7
0
409,873
5
L
Yemoja
9,393
427
46
2
0
384,347
8
L
Sun Wukong
11,261
512
145
7
0
398,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role