Player Matchup

Janus
Janus
Assassin__Tm
Janus
Level 87
God Stats
9W - 3L
1,897 SR
Queue Stats
67W - 51L
1,562 Elo+
Party 3
Nike
Nike
Mastersiol
Nike
Level 128
God Stats
24W - 16L
1,641 SR
Queue Stats
195W - 195L
1,516 Elo+
Solo
Geb
Geb
OreoBanditjp
Geb
Level 108
God Stats
33W - 24L
1,565 SR
Queue Stats
368W - 335L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
TheLostGod
Danzaburou
Level 116
God Stats
43W - 44L
1,617 SR
Queue Stats
373W - 337L
1,508 Elo+
Party 2
Nemesis
Nemesis
voidCerberus
Nemesis
Level 83
God Stats
9W - 1L
1,887 SR
Queue Stats
54W - 38L
1,565 Elo+
Party 3
Team Averages
Level 104
1,721 SR
1,532 Elo+

VS

Team Averages
Level 117
1,538 SR
1,469 Elo+
Terra
Terra
ChaosFountainPen
Terra
Level 127
God Stats
5W - 3L
1,750 SR
Queue Stats
106W - 100L
1,462 Elo+
Solo
Hachiman
Hachiman
Marcus22309
Hachiman
Level 105
God Stats
10W - 6L
1,617 SR
Queue Stats
164W - 133L
1,550 Elo+
Solo
Poseidon
Poseidon
PwD Nagato
Poseidon
Level 125
God Stats
9W - 8L
1,595 SR
Queue Stats
160W - 180L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
PwDAizen
Erlang Shen
Level 120
God Stats
0W - 3L
1,273 SR
Queue Stats
149W - 174L
1,446 Elo+
Party 1
Pele
Pele
Urameshi12
Pele
Level 110
God Stats
17W - 19L
1,457 SR
Queue Stats
187W - 230L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,015
638
3,316
4,091
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
6,982
635
6,749
5,914
2,421
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 3
5,275
480
2,040
4,751
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TheLostGod
Danzaburou
10
1 / 1 / 0
5,604
509
3,268
4,705
1,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
voidCerberus
Nemesis
11
4 / 1 / 1
6,471
588
3,789
7,442
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,282
480
2,670
4,257
2,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Marcus22309
Hachiman
10
0 / 1 / 0
5,400
491
3,048
6,213
1,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PwD Nagato
Poseidon
10
1 / 2 / 0
5,484
499
3,302
4,504
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PwDAizen
Erlang Shen
11
1 / 3 / 0
5,639
513
2,912
9,036
4,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 0
5,197
472
2,907
8,314
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
0
1
0.5
L
Hachiman
Marcus22309
Hachiman
0
1
0
0
W
2
1
3
3.5
W
0
0
3
1.5
L
Poseidon
PwD Nagato
Poseidon
1
2
0
0.5
L
Erlang Shen
PwDAizen
Erlang Shen
1
3
0
0.33
W
Danzaburou
TheLostGod
Danzaburou
1
1
0
1
L
1
3
0
0.33
W
Nemesis
voidCerberus
Nemesis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,162
Damage
14,839
26,903
Taken
32,324
10,372
Mitigated
12,420
6,874
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,316
254
0
1,340
4,091
1,257
0
2,335
1,756
42,168
0
L
2,670
380
269
600
4,257
2,758
0
1,008
3,249
16,986
0
L
Hachiman
Marcus22309
Hachiman
3,048
718
0
1,998
6,213
1,783
0
270
5,943
0
36,783
W
6,749
1,064
0
250
5,914
2,421
212
404
5,510
0
41,603
W
2,040
538
0
1,766
4,751
2,792
126
1,542
3,209
11,164
0
L
Poseidon
PwD Nagato
Poseidon
3,302
571
0
1,190
4,504
1,721
0
2,748
1,528
32,853
0
L
Erlang Shen
PwDAizen
Erlang Shen
2,912
949
0
2,546
9,036
4,183
0
303
8,733
3,781
22,190
W
Danzaburou
TheLostGod
Danzaburou
3,268
1,142
0
1,988
4,705
1,302
0
1,126
3,579
0
31,894
L
2,907
448
0
1,925
8,314
1,975
0
779
7,515
0
28,700
W
Nemesis
voidCerberus
Nemesis
3,789
1,879
0
1,530
7,442
2,600
0
1,147
6,295
0
34,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,347
Gold Earned
27,002
328
Minions Killed
271
0
Camps Cleared
0
1,124,821
Distance Traveled
1,019,715
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,015
638
100
9
0
225,173
3
L
Terra
5,282
480
37
3
0
223,836
4
L
Hachiman
5,400
491
64
6
0
185,398
3
W
Nike
6,982
635
90
8
0
228,496
2
W
Geb
5,275
480
8
1
0
228,415
4
L
Poseidon
5,484
499
51
5
0
197,050
5
L
Erlang Shen
5,639
513
69
6
0
197,149
0
W
Danzaburou
5,604
509
67
6
0
192,697
1
L
Pele
5,197
472
50
5
0
216,282
0
W
Nemesis
6,471
588
63
6
0
250,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role