Player Matchup

Raijin
Raijin
BooperTruper
Raijin
Level 101
God Stats
18W - 15L
1,533 SR
Queue Stats
240W - 222L
1,460 Elo+
Party 2
Thanatos
Thanatos
Dominat0r2000
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 307L
1,554 Elo+
Party 3
Neith
Neith
EGricunasLX
Neith
Level 105
God Stats
19W - 15L
1,499 SR
Queue Stats
396W - 394L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
Ranorac 172
Cthulhu
Level 73
God Stats
40W - 37L
1,505 SR
Queue Stats
279W - 259L
1,536 Elo+
Solo
Hercules
Hercules
Wownos
Hercules
Level 99
God Stats
9W - 11L
1,515 SR
Queue Stats
184W - 162L
1,568 Elo+
Party 2
Team Averages
Level 93
1,510 SR
1,523 Elo+

VS

Team Averages
Level 94
1,479 SR
1,481 Elo+
Fafnir
Fafnir
FlaminFenix75
Fafnir
Level 129
God Stats
1W - 4L
1,333 SR
Queue Stats
325W - 299L
1,479 Elo+
Party 1
Sol
Sol
Harle20
Sol
Level 101
God Stats
34W - 37L
1,511 SR
Queue Stats
406W - 365L
1,512 Elo+
Solo
Loki
Loki
Itz DarK Cubez
Loki
Level 33
God Stats
65W - 74L
1,463 SR
Queue Stats
132W - 149L
1,422 Elo+
Solo
Apollo
Apollo
gahwyn
Apollo
Level 160
God Stats
19W - 24L
1,489 SR
Queue Stats
480W - 460L
1,486 Elo+
Party 1
Izanami
Izanami
shapely-lathe2
Izanami
Level 49
God Stats
3W - 4L
1,597 SR
Queue Stats
241W - 214L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
0 / 0 / 0
3,589
718
620
2,094
742
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Dominat0r2000
Thanatos
5
1 / 0 / 0
3,488
698
774
3,739
853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,183
637
1,241
1,712
382
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ranorac 172
Cthulhu
5
0 / 1 / 1
3,228
646
1,352
3,392
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Wownos
Hercules
6
1 / 1 / 0
3,672
734
2,119
3,502
1,762

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,619
724
1,492
2,858
1,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
5
0 / 0 / 1
3,034
607
2,183
1,828
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 1 / 0
2,728
546
279
1,188
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
gahwyn
Apollo
7
1 / 0 / 0
3,846
769
911
1,896
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
1 / 1 / 0
3,390
678
1,100
2,388
634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
0
0
0
0
W
Thanatos
Dominat0r2000
Thanatos
1
0
0
1
W
0
0
1
0.5
L
0
0
1
0.5
L
Sol
0
0
1
0.5
L
0
1
0
0
W
Cthulhu
Ranorac 172
Cthulhu
0
1
1
0.5
W
Hercules
Wownos
Hercules
1
1
0
1
L
Apollo
gahwyn
Apollo
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,106
Damage
5,965
14,439
Taken
10,158
5,347
Mitigated
3,252
8,226
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
620
0
0
997
2,094
742
0
0
2,094
15,893
0
W
Thanatos
Dominat0r2000
Thanatos
774
60
0
4,020
3,739
853
0
282
3,457
0
12,891
W
1,241
406
0
421
1,712
382
0
438
1,274
0
13,002
L
1,492
672
0
1,070
2,858
1,557
0
0
2,858
12,038
0
L
Sol
2,183
659
0
1,003
1,828
305
0
532
1,296
6,410
0
L
279
150
0
496
1,188
215
0
0
1,188
0
3,420
W
Cthulhu
Ranorac 172
Cthulhu
1,352
106
60
1,388
3,392
1,608
0
1,463
1,929
9,217
0
W
Hercules
Wownos
Hercules
2,119
1,016
0
1,340
3,502
1,762
0
1,492
2,010
0
10,094
L
Apollo
gahwyn
Apollo
911
440
0
1,032
1,896
541
0
620
1,276
0
16,352
L
1,100
749
0
859
2,388
634
0
820
1,568
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,160
Gold Earned
16,617
124
Minions Killed
130
0
Camps Cleared
0
471,358
Distance Traveled
428,152
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,589
718
36
7
0
91,424
1
W
Thanatos
3,488
698
34
7
0
90,627
1
W
Neith
3,183
637
25
5
0
79,353
2
L
Fafnir
3,619
724
32
6
0
93,486
0
L
Sol
3,034
607
11
2
0
97,649
2
L
Loki
2,728
546
10
2
0
39,071
0
W
Cthulhu
3,228
646
14
3
0
107,128
1
W
Hercules
3,672
734
15
3
0
102,826
2
L
Apollo
3,846
769
41
8
0
101,183
2
L
Izanami
3,390
678
36
7
0
96,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role