Player Matchup

Thanatos
Thanatos
AngryThundrWafl
Thanatos
Level 121
God Stats
3W - 2L
1,374 SR
Queue Stats
96W - 124L
1,389 Elo+
Party 1
Tyr
Tyr
Healthy Boyy
Tyr
Level 129
God Stats
0W - 2L
1,208 SR
Queue Stats
147W - 209L
1,351 Elo+
Party 1
Bacchus
Bacchus
MoeScottIII
Bacchus
Level 107
God Stats
1W - 2L
1,600 SR
Queue Stats
9W - 15L
1,440 Elo+
Party 1
Janus
Janus
XxPumaFanOGxX
Janus
Level 103
God Stats
7W - 23L
1,350 SR
Queue Stats
176W - 214L
1,399 Elo+
Party 1
Amaterasu
Amaterasu
sonhana
Amaterasu
Level 67
God Stats
4W - 7L
1,511 SR
Queue Stats
59W - 99L
1,342 Elo+
Party 1
Team Averages
Level 105
1,409 SR
1,384 Elo+

VS

Team Averages
Level 128
1,566 SR
1,541 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AquaBestGirl
Cerberus
Level 117
God Stats
3W - 4L
1,425 SR
Queue Stats
86W - 66L
1,488 Elo+
Party 2
Apollo
Apollo
EvoW20
Apollo
Level 157
God Stats
2W - 2L
1,654 SR
Queue Stats
114W - 91L
1,624 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Mannsy21
Kumbhakarna
Level 81
God Stats
15W - 13L
1,479 SR
Queue Stats
88W - 92L
1,462 Elo+
Party 2
Loki
Loki
oLayLo
Loki
Level 139
God Stats
38W - 14L
1,771 SR
Queue Stats
131W - 84L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 9 / 2
8,065
672
6,725
11,452
3,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 6 / 2
9,091
758
6,444
16,093
13,898
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
MoeScottIII
Bacchus
14
2 / 1 / 2
9,000
750
7,503
15,687
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 1
8,359
697
10,055
8,002
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
sonhana
Amaterasu
12
0 / 7 / 2
6,939
578
1,940
13,999
10,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 0 / 19
9,463
789
10,461
3,312
1,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
AquaBestGirl
Cerberus
18
8 / 0 / 13
11,175
931
13,775
11,351
11,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
EvoW20
Apollo
16
7 / 2 / 13
10,548
879
15,856
7,905
3,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Mannsy21
Kumbhakarna
16
3 / 1 / 12
10,118
843
4,230
10,453
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
oLayLo
Loki
17
7 / 3 / 12
10,598
883
11,889
12,074
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
96
6
Kills
27
27
Deaths
6
9
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
19
11.5
L
Thanatos
1
9
2
0.22
W
Cerberus
AquaBestGirl
Cerberus
8
0
13
14.5
W
Apollo
EvoW20
Apollo
7
2
13
6.75
L
2
6
2
0.5
W
Kumbhakarna
Mannsy21
Kumbhakarna
3
1
12
9
L
Bacchus
MoeScottIII
Bacchus
2
1
2
3
L
1
4
1
0.38
W
Loki
oLayLo
Loki
7
3
12
4.33
L
Amaterasu
sonhana
Amaterasu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,667
Damage
56,211
65,233
Taken
45,095
43,786
Mitigated
37,095
12,286
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,461
2,676
0
960
3,312
1,408
521
1,749
1,563
31,741
0
L
Thanatos
6,725
1,039
0
2,606
11,452
3,552
0
6,047
5,164
0
15,734
W
Cerberus
AquaBestGirl
Cerberus
13,775
575
0
5,009
11,351
11,281
198
4,247
7,104
42,166
0
W
Apollo
EvoW20
Apollo
15,856
11,091
0
2,128
7,905
3,333
2,629
2,990
4,915
0
40,651
L
6,444
757
333
2,260
16,093
13,898
0
7,289
8,507
0
27,239
W
Kumbhakarna
Mannsy21
Kumbhakarna
4,230
368
0
1,854
10,453
12,260
31
3,633
6,820
18,421
0
L
Bacchus
MoeScottIII
Bacchus
7,503
371
0
3,918
15,687
13,602
0
7,339
7,771
23,391
0
L
10,055
851
72
1,033
8,002
2,476
136
2,532
5,249
50,639
0
W
Loki
oLayLo
Loki
11,889
2,499
0
3,749
12,074
8,813
26
5,509
6,565
40
31,036
L
Amaterasu
sonhana
Amaterasu
1,940
835
0
2,064
13,999
10,258
0
5,603
8,165
0
10,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
51,902
233
Minions Killed
291
7
Camps Cleared
10
1,062,334
Distance Traveled
1,178,033
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,463
789
58
5
3
224,553
2
L
Thanatos
8,065
672
30
3
1
207,131
4
W
Cerberus
11,175
931
89
7
2
245,024
1
W
Apollo
10,548
879
75
6
2
227,452
4
L
Tyr
9,091
758
43
4
3
200,411
4
W
Kumbhakarna
10,118
843
24
2
0
255,161
1
L
Bacchus
9,000
750
29
2
2
247,180
5
L
Janus
8,359
697
110
9
1
223,741
5
W
Loki
10,598
883
45
4
3
225,843
0
L
Amaterasu
6,939
578
21
2
0
183,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role