Player Matchup

Mulan
Mulan
AwoogaBoy446
Mulan
Level 27
God Stats
39W - 18L
1,888 SR
Queue Stats
109W - 108L
1,588 Elo+
Party 1
Ra
Ra
BriMeiKa
Ra
Level 44
God Stats
3W - 2L
1,219 SR
Queue Stats
333W - 346L
1,604 Elo+
Party 1
Arachne
Arachne
ThaneofGroans
Arachne
Level 9
God Stats
1W - 4L
1,162 SR
Queue Stats
9W - 43L
1,198 Elo+
Solo
Team Averages
Level 27
1,423 SR
1,463 Elo+

VS

Team Averages
Level 24
1,554 SR
1,503 Elo+
Vamana
Vamana
Durmal
Vamana
Level 47
God Stats
2W - 3L
1,663 SR
Queue Stats
37W - 25L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
Faflony
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,288 Elo+
Solo
Heimdallr
Heimdallr
Sealpope
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 9
11,012
787
18,935
19,427
15,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
9 / 5 / 6
10,753
768
11,906
10,796
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
14
2 / 2 / 14
9,495
678
3,742
6,494
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Durmal
Vamana
14
6 / 4 / 3
10,525
752
13,633
14,567
6,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Faflony
Cthulhu
11
0 / 5 / 7
8,186
585
5,768
13,600
5,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Sealpope
Heimdallr
12
4 / 9 / 5
9,531
681
10,475
13,432
4,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
10
10
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
9
5
6
2.4
L
Vamana
Durmal
Vamana
6
4
3
1.88
L
Cthulhu
Faflony
Cthulhu
0
5
7
0.7
L
Heimdallr
Sealpope
Heimdallr
4
9
5
0.72
W
Arachne
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
29,876
36,717
Taken
41,599
23,418
Mitigated
17,008
14,349
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,935
4,298
0
8,871
19,427
15,510
1,299
3,763
15,664
0
51,296
W
11,906
2,087
1,682
2,804
10,796
4,581
910
1,204
9,592
46,954
0
L
Vamana
Durmal
Vamana
13,633
9,231
0
3,419
14,567
6,798
136
4,650
9,917
0
42,284
L
Cthulhu
Faflony
Cthulhu
5,768
559
150
844
13,600
5,400
276
4,806
8,794
21,363
0
L
Heimdallr
Sealpope
Heimdallr
10,475
5,183
0
866
13,432
4,810
225
2,450
10,982
0
27,977
W
Arachne
3,742
3,254
0
992
6,494
3,327
259
801
5,693
0
10,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,260
Gold Earned
28,242
148
Minions Killed
125
0
Camps Cleared
0
861,386
Distance Traveled
682,470
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,012
787
65
5
0
312,656
2
W
Ra
10,753
768
64
5
0
256,141
0
L
Vamana
10,525
752
54
4
0
263,942
4
L
Cthulhu
8,186
585
32
2
0
189,043
0
L
Heimdallr
9,531
681
39
3
0
229,485
1
W
Arachne
9,495
678
19
1
0
292,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role