Player Matchup

Sun Wukong
Sun Wukong
Deucie Duce
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 106L
1,500 Elo+
Party 3
Neith
Neith
DoomDaddy66
Neith
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Set
Set
Ryguy2015
Set
Level 76
God Stats
1W - 1L
1,444 SR
Queue Stats
43W - 73L
1,391 Elo+
Party 3
Hel
Hel
SHADOWfriendly
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,077 Elo+
Party 4
Kukulkan
Kukulkan
magictyson
Kukulkan
Level 14
God Stats
9W - 18L
1,379 SR
Queue Stats
25W - 40L
1,294 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,352 Elo+

VS

Team Averages
Level 27
1,510 SR
1,463 Elo+
Thoth
Thoth
Jublix1990
Thoth
Level 10
God Stats
3W - 2L
1,160 SR
Queue Stats
5W - 2L
1,656 Elo+
Party 1
Amaterasu
Amaterasu
Pilotradio1225
Amaterasu
Level 14
God Stats
24W - 10L
1,500 SR
Queue Stats
103W - 73L
1,381 Elo+
Solo
Ares
Ares
bOb-__-719
Ares
Level 88
God Stats
7W - 1L
1,420 SR
Queue Stats
40W - 43L
1,459 Elo+
Party 1
Olorun
Olorun
guuzabio
Olorun
Level 12
God Stats
22W - 6L
1,719 SR
Queue Stats
132W - 118L
1,365 Elo+
Party 2
Medusa
Medusa
ll JRM ll
Medusa
Level 11
God Stats
21W - 6L
1,751 SR
Queue Stats
88W - 64L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deucie Duce
Sun Wukong
18
1 / 12 / 5
11,092
853
7,102
21,910
14,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
3 / 8 / 5
12,005
923
14,344
20,139
9,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 10 / 8
12,502
962
18,758
26,170
12,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 10 / 5
10,745
827
3,854
14,359
5,701
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
magictyson
Kukulkan
20
7 / 3 / 6
14,609
1,124
33,680
11,995
5,666
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
0 / 3 / 14
10,842
834
7,832
10,987
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Pilotradio1225
Amaterasu
20
5 / 2 / 29
13,232
1,018
11,234
21,333
19,740
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 2 / 29
14,117
1,086
18,988
21,706
20,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
guuzabio
Olorun
19
5 / 5 / 18
12,500
962
10,922
15,041
7,022
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ll JRM ll
Medusa
20
25 / 2 / 12
16,422
1,263
38,204
14,251
5,449
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
145
14
Kills
43
43
Deaths
14
29
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Deucie Duce
Sun Wukong
1
12
5
0.29
L
3
8
5
0.69
W
Thoth
0
3
14
2.33
W
Amaterasu
Pilotradio1225
Amaterasu
5
2
29
9.75
L
3
10
8
0.7
L
0
10
5
0.25
W
8
2
29
11.25
W
Olorun
guuzabio
Olorun
5
5
18
2.8
W
Medusa
ll JRM ll
Medusa
25
2
12
15.5
L
Kukulkan
magictyson
Kukulkan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,738
Damage
87,180
94,573
Taken
83,318
48,184
Mitigated
56,512
9,946
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Deucie Duce
Sun Wukong
7,102
994
0
962
21,910
14,631
0
8,521
13,389
0
12,374
L
14,344
9,493
0
3,786
20,139
9,685
0
5,684
14,455
0
35,925
W
Thoth
7,832
659
0
372
10,987
3,568
0
4,780
6,159
14,548
0
W
Amaterasu
Pilotradio1225
Amaterasu
11,234
5,880
0
2,723
21,333
19,740
0
9,139
11,998
0
20,012
L
18,758
9,944
0
1,690
26,170
12,501
0
12,226
13,944
0
38,887
L
3,854
1,150
881
742
14,359
5,701
0
6,212
8,147
12,070
0
W
18,988
1,148
492
3,576
21,706
20,733
0
8,846
12,517
40,242
0
W
Olorun
guuzabio
Olorun
10,922
6,309
4,721
4,559
15,041
7,022
0
9,063
5,881
33,421
0
W
Medusa
ll JRM ll
Medusa
38,204
21,899
1,138
2,356
14,251
5,449
0
5,706
8,443
0
72,549
L
Kukulkan
magictyson
Kukulkan
33,680
2,262
380
1,505
11,995
5,666
0
5,099
6,896
71,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
67,113
180
Minions Killed
214
6
Camps Cleared
7
1,041,263
Distance Traveled
1,145,768
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,092
853
11
1
0
218,393
1
L
Neith
12,005
923
37
3
2
175,151
0
W
Thoth
10,842
834
16
1
0
197,542
1
W
Amaterasu
13,232
1,018
26
2
2
249,175
0
L
Set
12,502
962
27
2
4
235,258
0
L
Hel
10,745
827
16
1
0
183,705
1
W
Ares
14,117
1,086
38
3
0
278,046
1
W
Olorun
12,500
962
53
4
4
190,861
0
W
Medusa
16,422
1,263
81
6
1
230,144
0
L
Kukulkan
14,609
1,124
89
7
0
228,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role