Player Matchup

Neith
Neith
Salamander5493
Neith
Level 68
God Stats
30W - 17L
1,677 SR
Queue Stats
342W - 279L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
ZageHades
Kuzenbo
Level 107
God Stats
5W - 3L
1,589 SR
Queue Stats
457W - 383L
1,567 Elo+
Party 1
Kukulkan
Kukulkan
kaiwaiian
Kukulkan
Level 14
God Stats
19W - 22L
1,317 SR
Queue Stats
88W - 82L
1,200 Elo+
Party 1
Team Averages
Level 63
1,528 SR
1,444 Elo+

VS

Team Averages
Level 85
1,402 SR
1,397 Elo+
Mercury
Mercury
JackBuzz
Mercury
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,183 Elo+
Party 2
Cabrakan
Cabrakan
Reptillianthree
Cabrakan
Level 88
God Stats
2W - 1L
1,570 SR
Queue Stats
57W - 53L
1,666 Elo+
Party 2
Khepri
Khepri
miscible_gearbox
Khepri
Level 69
God Stats
3W - 2L
1,135 SR
Queue Stats
339W - 424L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 2
12,245
680
19,804
12,404
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
ZageHades
Kuzenbo
14
0 / 5 / 8
10,416
579
9,061
19,971
19,916
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
kaiwaiian
Kukulkan
15
2 / 5 / 5
10,879
604
5,314
9,801
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JackBuzz
Mercury
19
10 / 3 / 3
13,786
766
18,140
16,189
7,374
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
17
5 / 3 / 4
11,926
663
10,898
16,835
12,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 9
11,376
632
6,444
15,313
11,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
15
15
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
JackBuzz
Mercury
10
3
3
3.83
W
Cabrakan
5
3
4
2.33
L
7
5
2
1.6
L
Kuzenbo
ZageHades
Kuzenbo
0
5
8
0.8
L
Kukulkan
kaiwaiian
Kukulkan
2
5
5
0.9
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
35,482
42,176
Taken
48,337
30,014
Mitigated
31,018
6,576
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
JackBuzz
Mercury
18,140
9,706
0
2,142
16,189
7,374
2,294
5,185
11,004
0
73,179
W
Cabrakan
10,898
1,400
0
3,998
16,835
12,600
761
5,753
11,082
42,166
0
L
19,804
7,622
0
2,591
12,404
6,041
993
5,391
7,013
0
64,632
L
Kuzenbo
ZageHades
Kuzenbo
9,061
2,678
0
3,550
19,971
19,916
344
7,067
12,904
29,090
0
L
Kukulkan
kaiwaiian
Kukulkan
5,314
114
0
435
9,801
4,057
0
4,884
4,917
35,616
0
W
6,444
241
210
1,336
15,313
11,044
34
3,437
11,876
33,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
37,088
194
Minions Killed
202
0
Camps Cleared
0
912,714
Distance Traveled
1,033,269
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,786
766
88
5
0
397,623
0
W
Cabrakan
11,926
663
52
3
0
327,951
4
L
Neith
12,245
680
93
5
0
311,974
4
L
Kuzenbo
10,416
579
30
2
0
321,544
2
L
Kukulkan
10,879
604
71
4
0
279,196
0
W
Khepri
11,376
632
62
3
0
307,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role