Player Matchup

Agni
Agni
Lord_Azden
Agni
Level 121
God Stats
3W - 6L
1,362 SR
Queue Stats
29W - 30L
1,597 Elo+
Party 2
Nike
Nike
VirtualTakeover
Nike
Level 97
God Stats
4W - 2L
1,723 SR
Queue Stats
151W - 126L
1,503 Elo+
Solo
Ravana
Ravana
oblvnkid
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,586 Elo+
Party 2
Team Averages
Level 115
1,529 SR
1,562 Elo+

VS

Team Averages
Level 98
1,493 SR
1,529 Elo+
Fafnir
Fafnir
Fatal_Septations
Fafnir
Level 122
God Stats
12W - 17L
1,483 SR
Queue Stats
425W - 477L
1,522 Elo+
Party 1
Thanatos
Thanatos
XDyingWhispersX
Thanatos
Level 86
God Stats
9W - 7L
1,495 SR
Queue Stats
218W - 177L
1,567 Elo+
Party 1
Neith
Neith
laurier313
Neith
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
11,076
791
21,207
12,445
5,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
6 / 2 / 10
10,273
734
9,003
13,056
10,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
oblvnkid
Ravana
14
5 / 4 / 10
10,420
744
6,597
9,665
6,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
9,291
664
6,527
17,679
18,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
12
2 / 8 / 3
8,767
626
4,408
12,812
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
12
2 / 8 / 4
9,240
660
6,994
12,442
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
6
6
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
9
0
9
13.5
W
6
2
10
5.5
L
Thanatos
2
8
3
0.44
L
Neith
2
8
4
0.5
W
Ravana
oblvnkid
Ravana
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,807
Damage
17,929
35,166
Taken
42,933
22,926
Mitigated
31,099
7,299
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,527
2,154
537
6,669
17,679
18,331
0
8,408
9,271
20,151
0
W
21,207
2,402
464
3,975
12,445
5,332
1,077
883
11,562
57,413
0
W
9,003
739
102
2,206
13,056
10,704
167
2,791
10,265
0
29,391
L
Thanatos
4,408
635
0
4,283
12,812
7,848
0
5,511
7,301
0
19,319
L
Neith
6,994
1,515
0
2,063
12,442
4,920
50
7,288
5,154
0
31,667
W
Ravana
oblvnkid
Ravana
6,597
2,239
0
552
9,665
6,890
1,068
2,853
6,812
0
27,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
27,298
148
Minions Killed
103
0
Camps Cleared
0
787,028
Distance Traveled
624,288
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,291
664
24
2
0
213,837
0
W
Agni
11,076
791
72
5
0
270,760
2
W
Nike
10,273
734
35
3
0
268,685
1
L
Thanatos
8,767
626
25
2
0
220,705
1
L
Neith
9,240
660
54
4
0
189,746
0
W
Ravana
10,420
744
41
3
0
247,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role