Player Matchup

Tiamat
Tiamat
Adrianelv002
Tiamat
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,717 Elo+
Party 3
Arachne
Arachne
CheezyRl
Arachne
Level 23
God Stats
26W - 15L
1,791 SR
Queue Stats
121W - 109L
1,722 Elo+
Party 2
Rama
Rama
NOOBTEOFIS
Rama
Level 84
God Stats
1W - 2L
1,388 SR
Queue Stats
434W - 480L
1,464 Elo+
Party 3
Athena
Athena
TheOfficerBagel
Athena
Level 29
God Stats
19W - 12L
1,699 SR
Queue Stats
270W - 235L
1,660 Elo+
Party 2
Raijin
Raijin
WrathOfKami
Raijin
Level 7
God Stats
7W - 9L
1,540 SR
Queue Stats
15W - 20L
1,695 Elo+
Solo
Team Averages
Level 30
1,584 SR
1,652 Elo+

VS

Team Averages
Level 16
1,511 SR
1,538 Elo+
Loki
Loki
Dubstepchancez
Loki
Level 16
God Stats
10W - 8L
1,545 SR
Queue Stats
119W - 103L
1,476 Elo+
Party 1
Ares
Ares
FourScholars
Ares
Level 17
God Stats
4W - 6L
1,522 SR
Queue Stats
119W - 97L
1,466 Elo+
Party 1
Poseidon
Poseidon
Kratosisragnarok
Poseidon
Level 29
God Stats
2W - 6L
1,309 SR
Queue Stats
139W - 109L
1,633 Elo+
Solo
Heimdallr
Heimdallr
Phantomblaze47
Heimdallr
Level 16
God Stats
5W - 6L
1,680 SR
Queue Stats
72W - 64L
1,482 Elo+
Party 1
Susano
Susano
Tommyboy1134
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
6 / 0 / 8
8,043
670
9,632
6,864
5,029
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
CheezyRl
Arachne
14
14 / 0 / 6
8,962
747
8,921
11,357
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 7
7,136
595
3,848
6,069
1,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 1 / 13
7,092
591
7,079
6,560
3,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
13
5 / 0 / 8
7,990
666
3,535
4,065
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,926
411
1,743
8,778
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 7 / 2
5,239
437
4,077
10,612
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 5 / 0
6,692
558
5,481
7,520
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Phantomblaze47
Heimdallr
8
2 / 5 / 0
5,286
441
2,924
7,772
2,356
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
6
0 / 7 / 0
4,461
372
2,717
8,460
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
4
31
Kills
2
2
Deaths
31
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
0
8
10
W
Arachne
CheezyRl
Arachne
14
0
6
17
L
0
7
0
0
L
0
7
2
0.14
L
0
5
0
0
W
1
1
7
4.5
L
Heimdallr
Phantomblaze47
Heimdallr
2
5
0
0.4
W
5
1
13
11.5
L
Susano
0
7
0
0
W
Raijin
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
16,942
34,915
Taken
43,142
16,731
Mitigated
13,411
17,551
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,632
1,316
0
3,438
6,864
5,029
200
491
6,331
45,134
0
W
Arachne
CheezyRl
Arachne
8,921
5,378
0
7,045
11,357
4,735
0
3,950
7,267
0
59,851
L
1,743
258
0
2,332
8,778
2,330
0
3,418
5,360
0
20,671
L
4,077
311
0
1,900
10,612
4,487
388
4,601
6,011
13,319
0
L
5,481
778
0
1,424
7,520
2,039
0
2,517
5,003
51,107
0
W
3,848
2,850
0
2,050
6,069
1,682
1,268
1,813
4,256
0
37,341
L
Heimdallr
Phantomblaze47
Heimdallr
2,924
1,860
0
1,283
7,772
2,356
694
4,394
3,378
0
22,622
W
7,079
2,843
195
2,962
6,560
3,868
0
1,617
4,869
22,305
0
L
Susano
2,717
719
0
298
8,460
2,199
0
5,316
3,144
0
10,431
W
Raijin
3,535
281
0
1,861
4,065
1,417
0
1,329
2,634
46,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
26,604
393
Minions Killed
259
0
Camps Cleared
0
1,252,081
Distance Traveled
1,107,339
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,043
670
95
8
0
226,406
4
W
Arachne
8,962
747
100
8
0
303,071
2
L
Loki
4,926
411
51
4
0
225,672
2
L
Ares
5,239
437
18
2
0
220,244
0
L
Poseidon
6,692
558
123
10
0
218,057
1
W
Rama
7,136
595
91
8
0
200,757
3
L
Heimdallr
5,286
441
46
4
0
204,256
0
W
Athena
7,092
591
21
2
0
288,541
2
L
Susano
4,461
372
21
2
0
239,110
0
W
Raijin
7,990
666
86
7
0
233,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role