Player Matchup

Bellona
Bellona
 
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ciquel
Ymir
Level 107
God Stats
162W - 147L
1,500 SR
Queue Stats
451W - 433L
1,480 Elo+
Party 1
Apollo
Apollo
LufkinTexas
Apollo
Level 122
God Stats
43W - 63L
1,431 SR
Queue Stats
543W - 550L
1,445 Elo+
Party 1
Awilix
Awilix
MissingLaoBoi
Awilix
Level 146
God Stats
6W - 4L
1,408 SR
Queue Stats
230W - 195L
1,469 Elo+
Party 2
Hera
Hera
TheCrackedWheel
Hera
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 58L
1,477 Elo+
Solo
Team Averages
Level 117
1,468 SR
1,474 Elo+

VS

Team Averages
Level 93
1,521 SR
1,476 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
FastestGalaxy4
Bellona
Level 87
God Stats
0W - 1L
1,677 SR
Queue Stats
258W - 243L
1,458 Elo+
Solo
Khepri
Khepri
InstantBlazed
Khepri
Level 113
God Stats
3W - 2L
1,666 SR
Queue Stats
173W - 160L
1,485 Elo+
Party 3
Thoth
Thoth
Kingshott_PP
Thoth
Level 68
God Stats
1W - 4L
1,287 SR
Queue Stats
219W - 239L
1,469 Elo+
Party 4
Rama
Rama
zPrzzy
Rama
Level 108
God Stats
20W - 19L
1,475 SR
Queue Stats
274W - 244L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 4
6,902
627
7,187
8,445
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Ciquel
Ymir
8
0 / 1 / 3
5,572
507
3,069
6,594
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
10
3 / 0 / 1
6,205
564
2,851
3,780
948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 4
6,405
582
3,413
6,450
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
5 / 0 / 4
6,254
569
3,063
3,539
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 5 / 0
4,758
433
2,679
6,138
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,779
434
3,856
9,707
6,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 1
5,179
471
1,177
4,900
1,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,443
495
2,535
4,373
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rama
zPrzzy
Rama
10
1 / 2 / 0
5,399
491
3,631
4,297
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
4
5
L
Scylla
 
Scylla
0
5
0
0
W
Ymir
Ciquel
Ymir
0
1
3
1.5
L
0
5
0
0
L
0
1
1
0.5
L
0
3
0
0
W
Apollo
3
0
1
3.5
W
5
0
4
7
W
5
0
4
7
L
Rama
zPrzzy
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
13,878
28,808
Taken
29,415
12,016
Mitigated
11,710
12,734
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,187
2,409
0
5,190
8,445
4,794
129
337
7,205
0
40,671
L
Scylla
 
Scylla
2,679
634
0
701
6,138
1,214
0
700
5,360
21,476
0
W
Ymir
Ciquel
Ymir
3,069
1,144
0
2,655
6,594
3,348
24
1,952
4,608
14,265
0
L
3,856
1,142
0
2,928
9,707
6,328
0
220
9,487
0
21,654
L
1,177
161
21
836
4,900
1,589
0
1,607
3,293
18,018
0
L
2,535
202
0
500
4,373
1,053
0
1,241
3,058
30,473
0
W
Apollo
2,851
1,990
0
1,715
3,780
948
306
380
3,400
0
29,449
W
3,413
1,100
0
2,170
6,450
1,992
0
2,270
4,131
0
26,809
W
3,063
940
0
1,004
3,539
934
1,226
1,222
2,249
30,073
0
L
Rama
zPrzzy
Rama
3,631
3,093
0
1,328
4,297
1,526
0
2,355
1,872
0
28,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
25,558
302
Minions Killed
250
0
Camps Cleared
0
1,074,345
Distance Traveled
948,764
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,902
627
88
8
0
224,105
2
L
Scylla
4,758
433
43
4
0
177,677
4
W
Ymir
5,572
507
29
3
0
199,700
1
L
Bellona
4,779
434
38
3
0
199,266
1
L
Khepri
5,179
471
31
3
0
195,459
1
L
Thoth
5,443
495
67
6
0
199,605
2
W
Apollo
6,205
564
61
6
0
210,227
0
W
Awilix
6,405
582
59
5
0
233,196
1
W
Hera
6,254
569
65
6
0
207,117
1
L
Rama
5,399
491
71
6
0
176,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role