Player Matchup

Gilgamesh
Gilgamesh
Flerken
Gilgamesh
Level 129
God Stats
8W - 3L
1,594 SR
Queue Stats
316W - 199L
1,653 Elo+
Party 2
Anubis
Anubis
KrAzE4o8
Anubis
Level 103
God Stats
4W - 1L
1,976 SR
Queue Stats
195W - 176L
1,661 Elo+
Solo
Jing Wei
Jing Wei
Rapidible
Jing Wei
Level 148
God Stats
9W - 3L
1,831 SR
Queue Stats
424W - 278L
1,647 Elo+
Party 2
Ah Puch
Ah Puch
THATCOWBOYSFAN
Ah Puch
Level 125
God Stats
4W - 3L
1,656 SR
Queue Stats
347W - 359L
1,590 Elo+
Solo
Eset
Eset
ㅊ갸ㅑㅑ
Eset
Level 107
God Stats
3W - 0L
1,726 SR
Queue Stats
46W - 44L
1,556 Elo+
Solo
Team Averages
Level 122
1,757 SR
1,621 Elo+

VS

Team Averages
Level 122
1,596 SR
1,647 Elo+
Nemesis
Nemesis
CooHwip
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,644 Elo+
Party 1
Mercury
Mercury
Dieguinho2410
Mercury
Level 143
God Stats
2W - 2L
1,612 SR
Queue Stats
814W - 821L
1,656 Elo+
Solo
Artemis
Artemis
Jeesaurusrex
Artemis
Level 119
God Stats
0W - 1L
1,615 SR
Queue Stats
73W - 63L
1,667 Elo+
Party 1
Persephone
Persephone
ReplicaMonado
Persephone
Level 158
God Stats
11W - 4L
1,766 SR
Queue Stats
543W - 560L
1,581 Elo+
Solo
Hades
Hades
SaltedFishKing
Hades
Level 122
God Stats
4W - 5L
1,486 SR
Queue Stats
335W - 294L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flerken
Gilgamesh
19
7 / 6 / 16
13,301
831
11,638
23,072
19,107
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
KrAzE4o8
Anubis
20
9 / 5 / 20
13,310
832
19,067
21,813
11,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Rapidible
Jing Wei
20
6 / 7 / 17
12,654
791
14,585
16,627
6,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 2 / 21
14,236
890
21,056
17,193
6,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 6 / 14
13,161
823
9,609
16,220
7,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CooHwip
Nemesis
18
6 / 7 / 12
10,873
680
12,654
17,024
6,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
18
4 / 9 / 12
11,352
710
9,585
14,135
7,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Jeesaurusrex
Artemis
18
2 / 8 / 15
10,748
672
15,832
16,796
5,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
ReplicaMonado
Persephone
20
8 / 7 / 12
13,367
835
26,510
14,815
5,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 8 / 11
12,125
758
14,020
20,970
21,043
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
88
39
Kills
26
26
Deaths
39
88
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CooHwip
Nemesis
6
7
12
1.71
L
Mercury
4
9
12
1.11
W
Gilgamesh
Flerken
Gilgamesh
7
6
16
2.5
L
Artemis
Jeesaurusrex
Artemis
2
8
15
1.19
W
Anubis
KrAzE4o8
Anubis
9
5
20
3.8
W
Jing Wei
Rapidible
Jing Wei
6
7
17
2.07
L
Persephone
ReplicaMonado
Persephone
8
7
12
2
L
6
8
11
1.44
W
6
2
21
8.25
W
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,955
Damage
78,601
94,925
Taken
83,740
51,620
Mitigated
46,063
35,916
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CooHwip
Nemesis
12,654
952
0
4,118
17,024
6,388
130
10,083
6,941
0
19,869
L
Mercury
9,585
3,102
1,036
320
14,135
7,317
760
7,445
6,690
0
19,806
W
Gilgamesh
Flerken
Gilgamesh
11,638
1,292
628
2,260
23,072
19,107
0
4,310
18,762
2,495
13,860
L
Artemis
Jeesaurusrex
Artemis
15,832
6,044
2,321
2,735
16,796
5,694
400
11,210
5,586
0
37,350
W
Anubis
KrAzE4o8
Anubis
19,067
975
269
8,528
21,813
11,526
1,709
11,960
9,853
46,990
0
W
Jing Wei
Rapidible
Jing Wei
14,585
7,797
1,191
2,562
16,627
6,296
3,216
7,232
9,395
0
31,480
L
Persephone
ReplicaMonado
Persephone
26,510
651
2,027
1,957
14,815
5,621
311
8,781
6,027
47,306
0
L
14,020
1,201
1,152
4,602
20,970
21,043
432
13,550
7,420
29,495
0
W
21,056
354
46
10,216
17,193
6,904
1,024
9,362
7,831
48,731
0
W
9,609
145
5,477
4,739
16,220
7,787
577
7,666
8,554
28,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,662
Gold Earned
58,465
188
Minions Killed
167
0
Camps Cleared
0
1,386,700
Distance Traveled
1,408,813
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,873
680
12
1
0
290,926
0
L
Mercury
11,352
710
14
1
0
311,135
0
W
Gilgamesh
13,301
831
9
1
0
300,014
0
L
Artemis
10,748
672
53
3
0
259,537
0
W
Anubis
13,310
832
52
3
0
241,320
0
W
Jing Wei
12,654
791
30
2
0
257,929
0
L
Persephone
13,367
835
53
3
0
304,862
3
L
Hades
12,125
758
35
2
0
242,353
0
W
Ah Puch
14,236
890
50
3
0
304,761
2
W
Eset
13,161
823
47
3
0
282,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role