Player Matchup

Scylla
Scylla
DarceDi
Scylla
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 102L
1,482 Elo+
Party 2
Awilix
Awilix
DzoniChiquito
Awilix
Level 44
God Stats
2W - 3L
1,242 SR
Queue Stats
111W - 64L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
Hydrogen Atom 0
Nu Wa
Level 160
God Stats
14W - 6L
1,674 SR
Queue Stats
171W - 151L
1,550 Elo+
Solo
Hercules
Hercules
SSFernando
Hercules
Level 44
God Stats
64W - 60L
1,588 SR
Queue Stats
379W - 354L
1,543 Elo+
Party 2
Hachiman
Hachiman
VictorBelmont99
Hachiman
Level 104
God Stats
58W - 65L
1,537 SR
Queue Stats
608W - 566L
1,519 Elo+
Party 2
Team Averages
Level 79
1,508 SR
1,528 Elo+

VS

Team Averages
Level 72
1,507 SR
1,474 Elo+
Nu Wa
Nu Wa
Kisame_TheShark
Nu Wa
Level 60
God Stats
14W - 6L
1,761 SR
Queue Stats
274W - 262L
1,481 Elo+
Party 3
Loki
Loki
OVOXO0134
Loki
Level 87
God Stats
6W - 9L
1,433 SR
Queue Stats
148W - 158L
1,457 Elo+
Party 1
Ullr
Ullr
dobbyy459
Ullr
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 40L
1,491 Elo+
Party 1
Set
Set
kiwi60287
Set
Level 147
God Stats
13W - 34L
1,414 SR
Queue Stats
499W - 487L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
xXLORD_KHRISTXx
Kuzenbo
Level 46
God Stats
10W - 15L
1,429 SR
Queue Stats
67W - 86L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarceDi
Scylla
14
0 / 5 / 9
8,032
472
4,585
7,777
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 8
10,116
595
11,235
10,337
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 8
9,577
563
11,873
8,033
2,924
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SSFernando
Hercules
14
4 / 2 / 12
9,850
579
5,952
13,099
12,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
16
11 / 1 / 5
10,606
624
14,539
10,546
3,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,604
506
9,219
12,296
5,415
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
13
2 / 5 / 4
8,403
494
4,492
11,109
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
9
1 / 9 / 0
6,432
378
3,886
12,093
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 2 / 1
8,548
503
6,934
13,216
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 2
7,424
437
5,337
15,493
14,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
23
Kills
10
10
Deaths
23
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
DarceDi
Scylla
0
5
9
0.9
W
6
1
8
10
W
2
1
8
6
L
2
3
1
0.83
L
Loki
2
5
4
0.8
W
Hercules
SSFernando
Hercules
4
2
12
5
W
Hachiman
11
1
5
13.5
L
Ullr
1
9
0
0.11
L
4
2
1
2.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,184
Damage
29,868
49,792
Taken
64,207
26,084
Mitigated
35,104
15,501
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DarceDi
Scylla
4,585
193
0
479
7,777
2,365
891
3,875
3,809
42,152
0
W
11,235
5,270
0
2,154
10,337
4,718
711
2,373
7,835
0
78,719
W
11,873
3,179
504
3,047
8,033
2,924
2,831
1,309
6,300
64,411
0
L
9,219
3,941
0
3,404
12,296
5,415
293
4,194
8,102
58,571
0
L
Loki
4,492
477
0
3,643
11,109
3,616
0
1,508
9,601
0
47,485
W
Hercules
SSFernando
Hercules
5,952
1,460
0
3,879
13,099
12,160
361
5,293
7,712
0
19,904
W
Hachiman
14,539
9,192
0
5,438
10,546
3,917
5,127
1,706
8,791
0
81,104
L
Ullr
3,886
1,902
149
691
12,093
3,498
0
2,036
10,057
0
22,042
L
6,934
1,386
0
2,728
13,216
7,768
714
5,568
7,648
0
51,597
L
5,337
1,883
309
2,640
15,493
14,807
14
3,152
12,341
25,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,181
Gold Earned
39,411
471
Minions Killed
373
0
Camps Cleared
0
1,603,560
Distance Traveled
1,523,494
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,032
472
75
4
0
291,688
0
W
Awilix
10,116
595
110
6
0
352,547
2
W
Nu Wa
9,577
563
123
7
0
307,597
4
L
Nu Wa
8,604
506
113
7
0
283,884
1
L
Loki
8,403
494
84
5
0
314,367
0
W
Hercules
9,850
579
27
2
0
350,159
3
W
Hachiman
10,606
624
136
8
0
301,569
5
L
Ullr
6,432
378
44
3
0
287,425
0
L
Set
8,548
503
106
6
0
303,491
0
L
Kuzenbo
7,424
437
26
2
0
334,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role