Player Matchup

Ares
Ares
Papasteve187
Ares
Level 23
God Stats
4W - 5L
1,456 SR
Queue Stats
16W - 10L
1,521 Elo+
Solo
Kukulkan
Kukulkan
XSpacexRangersX
Kukulkan
Level 129
God Stats
4W - 0L
1,616 SR
Queue Stats
211W - 217L
1,478 Elo+
Solo
Neith
Neith
xXMrTrollFaceXx
Neith
Level 17
God Stats
5W - 8L
1,523 SR
Queue Stats
33W - 42L
1,372 Elo+
Solo
Team Averages
Level 56
1,532 SR
1,457 Elo+

VS

Team Averages
Level 63
1,496 SR
1,552 Elo+
He Bo
He Bo
ZERO9012
He Bo
Level 27
God Stats
0W - 2L
1,487 SR
Queue Stats
66W - 57L
1,610 Elo+
Solo
Mercury
Mercury
cheezitdr3
Mercury
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 176L
1,545 Elo+
Party 1
Ra
Ra
mossy_nugget212
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 12
8,534
853
4,187
9,304
8,450
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
13 / 0 / 5
9,070
907
10,119
5,332
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 1 / 13
8,145
815
7,134
5,351
2,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ZERO9012
He Bo
9
1 / 6 / 0
6,097
610
4,728
7,595
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
cheezitdr3
Mercury
8
0 / 7 / 1
5,544
554
1,803
7,878
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 9 / 1
5,459
546
3,109
9,033
3,107
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
22
Kills
1
1
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
W
Kukulkan
13
0
5
15.5
L
He Bo
ZERO9012
He Bo
1
6
0
0.17
L
Mercury
cheezitdr3
Mercury
0
7
1
0.07
L
0
9
1
0.06
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,440
Damage
9,640
19,987
Taken
24,506
13,274
Mitigated
7,961
5,858
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,187
364
0
938
9,304
8,450
205
3,382
5,732
11,726
0
W
Kukulkan
10,119
326
0
2,222
5,332
2,519
181
1,518
3,700
38,829
0
L
He Bo
ZERO9012
He Bo
4,728
425
0
385
7,595
2,283
0
4,314
3,081
16,292
0
L
Mercury
cheezitdr3
Mercury
1,803
149
0
693
7,878
2,571
0
3,577
4,131
0
7,668
L
3,109
926
142
500
9,033
3,107
0
5,857
2,988
7,327
0
W
7,134
2,292
789
1,909
5,351
2,305
1,754
2,545
2,718
0
21,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,749
Gold Earned
17,100
114
Minions Killed
48
0
Camps Cleared
0
555,212
Distance Traveled
396,110
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,534
853
16
2
0
196,957
5
W
Kukulkan
9,070
907
68
7
0
184,857
1
L
He Bo
6,097
610
26
3
0
131,010
3
L
Mercury
5,544
554
15
2
0
150,489
0
L
Ra
5,459
546
7
1
0
114,611
0
W
Neith
8,145
815
30
3
0
173,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role