Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BabyFaby
Danzaburou
Level 70
God Stats
6W - 7L
1,600 SR
Queue Stats
241W - 235L
1,481 Elo+
Party 3
Ymir
Ymir
Chidojhon
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,581 Elo+
Solo
Sylvanus
Sylvanus
DumbHippy
Sylvanus
Level 62
God Stats
14W - 13L
1,471 SR
Queue Stats
284W - 313L
1,498 Elo+
Party 3
Freya
Freya
ILOVEBEANS
Freya
Level 107
God Stats
3W - 0L
1,501 SR
Queue Stats
247W - 252L
1,542 Elo+
Party 1
Team Averages
Level 91
1,514 SR
1,520 Elo+

VS

Team Averages
Level 113
1,576 SR
1,499 Elo+
Thor
Thor
Burneo94
Thor
Level 115
God Stats
6W - 7L
1,137 SR
Queue Stats
17W - 27L
1,500 Elo+
Solo
Ymir
Ymir
DarkRepulsor24
Ymir
Level 91
God Stats
10W - 6L
1,798 SR
Queue Stats
66W - 70L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
Derbynator
Amaterasu
Level 115
God Stats
0W - 3L
1,176 SR
Queue Stats
25W - 42L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SweepingKhan441
Morgan Le Fay
Level 124
God Stats
5W - 7L
1,984 SR
Queue Stats
281W - 286L
1,531 Elo+
Party 2
Artemis
Artemis
pandemic0010
Artemis
Level 122
God Stats
8W - 3L
1,786 SR
Queue Stats
205W - 225L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 2 / 4
9,708
571
9,852
12,888
6,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
BabyFaby
Danzaburou
18
4 / 1 / 3
11,093
653
9,887
9,425
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
3 / 1 / 5
8,533
502
6,359
10,164
7,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
DumbHippy
Sylvanus
15
2 / 3 / 0
9,235
543
11,338
11,152
13,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
15
6 / 4 / 3
9,690
570
12,575
15,757
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 5 / 4
8,029
472
4,950
11,730
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 4 / 4
6,782
399
3,025
14,553
7,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Derbynator
Amaterasu
14
0 / 2 / 4
7,482
440
6,450
15,818
10,661
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SweepingKhan441
Morgan Le Fay
15
6 / 3 / 1
9,496
559
13,708
10,725
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
pandemic0010
Artemis
12
1 / 5 / 2
7,126
419
6,851
11,626
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
19
Kills
11
11
Deaths
19
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
4
3
W
Danzaburou
BabyFaby
Danzaburou
4
1
3
5.5
L
Thor
4
5
4
1.2
W
Ymir
3
1
5
5.5
L
0
4
4
0.5
L
Amaterasu
Derbynator
Amaterasu
0
2
4
1
W
Sylvanus
DumbHippy
Sylvanus
2
3
0
0.67
W
Freya
6
4
3
1.88
L
Morgan Le Fay
SweepingKhan441
Morgan Le Fay
6
3
1
2.17
L
Artemis
pandemic0010
Artemis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,011
Damage
34,984
59,386
Taken
64,452
35,996
Mitigated
29,571
22,604
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,852
2,735
0
4,210
12,888
6,083
414
2,503
10,187
0
65,884
W
Danzaburou
BabyFaby
Danzaburou
9,887
5,112
0
5,910
9,425
3,589
4,771
1,988
7,360
0
97,716
L
Thor
4,950
2,405
0
1,934
11,730
3,886
0
5,121
6,609
0
27,144
W
Ymir
6,359
1,910
0
750
10,164
7,632
81
3,542
6,434
26,784
0
L
3,025
500
703
1,826
14,553
7,047
0
5,658
8,895
18,780
0
L
Amaterasu
Derbynator
Amaterasu
6,450
3,040
0
5,868
15,818
10,661
0
8,434
7,384
0
36,510
W
Sylvanus
DumbHippy
Sylvanus
11,338
4,071
272
3,887
11,152
13,256
742
826
10,312
44,870
13,431
W
Freya
12,575
4,182
0
7,575
15,757
5,436
528
7,336
8,017
56,582
0
L
Morgan Le Fay
SweepingKhan441
Morgan Le Fay
13,708
1,051
0
3,050
10,725
4,084
0
6,218
4,507
56,583
0
L
Artemis
pandemic0010
Artemis
6,851
3,471
0
2,193
11,626
3,893
0
2,845
8,781
0
48,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,259
Gold Earned
38,915
481
Minions Killed
332
0
Camps Cleared
0
1,468,915
Distance Traveled
1,521,295
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,708
571
102
6
0
369,302
5
W
Danzaburou
11,093
653
160
9
0
240,199
3
L
Thor
8,029
472
49
3
0
299,167
0
W
Ymir
8,533
502
28
2
0
305,384
1
L
Ymir
6,782
399
17
1
0
303,469
3
L
Amaterasu
7,482
440
72
4
0
328,345
3
W
Sylvanus
9,235
543
97
6
0
266,313
5
W
Freya
9,690
570
94
6
0
287,717
4
L
Morgan Le Fay
9,496
559
108
6
0
315,662
4
L
Artemis
7,126
419
86
5
0
274,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role