Player Matchup

Scylla
Scylla
Kawaii_Lolis
Scylla
Level 69
God Stats
1W - 1L
1,433 SR
Queue Stats
6W - 8L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
jammal12
Danzaburou
Level 151
God Stats
6W - 2L
1,657 SR
Queue Stats
56W - 84L
1,477 Elo+
Party 1
Odin
Odin
xSpaceDancoHD
Odin
Level 51
God Stats
1W - 1L
1,297 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Team Averages
Level 90
1,462 SR
1,371 Elo+

VS

Team Averages
Level 80
1,474 SR
1,466 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Godly Bennu
Hachiman
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 78L
1,487 Elo+
Solo
The Morrigan
The Morrigan
TheGuide-
The Morrigan
Level 14
God Stats
17W - 21L
1,422 SR
Queue Stats
94W - 83L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 4 / 9
10,481
873
9,691
7,455
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
jammal12
Danzaburou
14
8 / 6 / 6
10,737
895
11,972
12,998
4,496
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
1 / 4 / 8
8,477
706
1,921
7,635
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 4
8,745
729
6,394
10,588
4,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
Godly Bennu
Hachiman
13
4 / 6 / 4
8,930
744
5,899
9,909
3,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
TheGuide-
The Morrigan
13
5 / 5 / 6
9,504
792
7,897
8,666
2,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
15
Kills
14
14
Deaths
15
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
4
1.75
L
Hachiman
Godly Bennu
Hachiman
4
6
4
1
W
Scylla
6
4
9
2.63
L
The Morrigan
TheGuide-
The Morrigan
5
5
6
1.6
W
Danzaburou
jammal12
Danzaburou
8
6
6
1.83
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
20,190
28,088
Taken
29,163
10,226
Mitigated
10,726
5,516
Healing
1,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,394
1,449
0
457
10,588
4,663
0
2,168
8,268
0
19,975
L
Hachiman
Godly Bennu
Hachiman
5,899
2,981
160
542
9,909
3,190
588
4,384
5,295
0
32,364
W
Scylla
9,691
624
0
872
7,455
2,304
548
1,342
6,113
32,114
0
L
The Morrigan
TheGuide-
The Morrigan
7,897
1,270
0
109
8,666
2,873
116
2,545
5,799
23,371
2,247
W
Danzaburou
jammal12
Danzaburou
11,972
4,635
0
4,644
12,998
4,496
1,255
3,171
9,827
0
47,332
W
1,921
329
0
0
7,635
3,426
615
2,290
5,345
0
17,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
27,179
137
Minions Killed
122
0
Camps Cleared
0
653,582
Distance Traveled
649,836
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,745
729
34
3
0
234,738
2
L
Hachiman
8,930
744
56
5
0
202,833
3
W
Scylla
10,481
873
35
3
0
230,465
0
L
The Morrigan
9,504
792
32
3
0
212,265
4
W
Danzaburou
10,737
895
73
6
0
205,768
3
W
Odin
8,477
706
29
2
0
217,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role