Player Matchup

Awilix
Awilix
BLEAK MANTIC0RE
Awilix
Level 83
God Stats
57W - 44L
1,535 SR
Queue Stats
139W - 139L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Lavish-_-No
Cthulhu
Level 88
God Stats
30W - 37L
1,370 SR
Queue Stats
164W - 185L
1,374 Elo+
Solo
Ullr
Ullr
RiskyThrombeaux
Ullr
Level 107
God Stats
2W - 2L
1,361 SR
Queue Stats
306W - 334L
1,343 Elo+
Party 1
Ra
Ra
Salty_Dolchay
Ra
Level 129
God Stats
4W - 2L
1,507 SR
Queue Stats
352W - 378L
1,333 Elo+
Party 1
Cabrakan
Cabrakan
UnknownK1ller93
Cabrakan
Level 63
God Stats
29W - 12L
1,443 SR
Queue Stats
111W - 98L
1,365 Elo+
Solo
Team Averages
Level 94
1,443 SR
1,357 Elo+

VS

Team Averages
Level 85
1,641 SR
1,358 Elo+
Apollo
Apollo
BOOMERC441
Apollo
Level 106
God Stats
4W - 1L
1,654 SR
Queue Stats
31W - 25L
1,314 Elo+
Solo
Athena
Athena
Denzel2430
Athena
Level 57
God Stats
0W - 2L
1,719 SR
Queue Stats
39W - 61L
1,300 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrSpinna9
Morgan Le Fay
Level 89
God Stats
0W - 4L
1,609 SR
Queue Stats
31W - 35L
1,414 Elo+
Solo
Nemesis
Nemesis
NE-GATI-VE
Nemesis
Level 65
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 125L
1,401 Elo+
Solo
Kali
Kali
XiMelodickXi
Kali
Level 106
God Stats
8W - 2L
1,721 SR
Queue Stats
94W - 117L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 3
8,536
534
9,311
10,496
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Lavish-_-No
Cthulhu
13
2 / 1 / 4
7,932
496
6,482
10,269
5,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,477
467
2,741
7,905
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 0 / 2
10,600
663
10,249
8,506
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
16
6 / 2 / 2
10,036
627
8,027
10,446
6,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BOOMERC441
Apollo
9
3 / 4 / 0
6,428
402
5,590
9,244
2,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Denzel2430
Athena
12
1 / 3 / 2
7,418
464
4,095
14,295
13,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
MrSpinna9
Morgan Le Fay
12
1 / 3 / 0
6,892
431
2,046
9,862
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
NE-GATI-VE
Nemesis
13
2 / 6 / 2
8,160
510
7,625
13,054
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 1
6,958
435
3,581
7,767
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
8
8
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Apollo
BOOMERC441
Apollo
3
4
0
0.75
L
Athena
Denzel2430
Athena
1
3
2
0.67
W
Cthulhu
Lavish-_-No
Cthulhu
2
1
4
4
L
Morgan Le Fay
MrSpinna9
Morgan Le Fay
1
3
0
0.33
L
Nemesis
NE-GATI-VE
Nemesis
2
6
2
0.5
W
0
3
3
0.5
W
7
0
2
8
W
Cabrakan
6
2
2
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
22,937
47,622
Taken
54,222
22,117
Mitigated
27,988
14,974
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,311
4,453
0
760
10,496
3,794
669
1,820
8,676
0
35,358
L
Apollo
BOOMERC441
Apollo
5,590
2,579
0
2,805
9,244
2,805
90
4,327
4,841
0
31,079
L
Athena
Denzel2430
Athena
4,095
1,033
0
2,236
14,295
13,321
149
4,887
9,350
24,479
0
W
Cthulhu
Lavish-_-No
Cthulhu
6,482
539
90
3,427
10,269
5,264
998
1,774
8,495
36,289
0
L
Morgan Le Fay
MrSpinna9
Morgan Le Fay
2,046
38
0
1,945
9,862
3,672
728
4,535
5,137
32,621
0
L
Nemesis
NE-GATI-VE
Nemesis
7,625
3,235
0
2,270
13,054
5,596
48
5,470
7,405
0
55,299
W
2,741
1,587
0
2,339
7,905
2,406
2,024
1,217
6,688
0
37,624
W
10,249
672
129
4,338
8,506
3,727
126
1,330
7,176
73,875
0
W
Cabrakan
8,027
1,454
0
3,891
10,446
6,926
1,362
0
10,446
54,094
0
L
3,581
1,082
0
1,769
7,767
2,594
425
5,151
2,576
0
24,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
35,856
454
Minions Killed
282
0
Camps Cleared
0
1,519,905
Distance Traveled
1,320,808
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,536
534
48
3
0
369,369
0
L
Apollo
6,428
402
49
3
0
248,456
2
L
Athena
7,418
464
46
3
0
316,405
4
W
Cthulhu
7,932
496
59
4
0
298,849
8
L
Morgan Le Fay
6,892
431
44
3
0
284,041
0
L
Nemesis
8,160
510
100
6
0
294,414
1
W
Ullr
7,477
467
73
5
0
224,386
1
W
Ra
10,600
663
156
10
0
349,612
1
W
Cabrakan
10,036
627
118
7
0
277,689
0
L
Kali
6,958
435
43
3
0
177,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role