Player Matchup

Cthulhu
Cthulhu
Jackomuddy
Cthulhu
Level 126
God Stats
8W - 3L
1,658 SR
Queue Stats
83W - 73L
1,498 Elo+
Party 2
Poseidon
Poseidon
MagicSparrk
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
Tigster3
Ne Zha
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 40L
1,529 Elo+
Party 2
Team Averages
Level 110
1,553 SR
1,509 Elo+

VS

Team Averages
Level 105
1,619 SR
1,551 Elo+
Gilgamesh
Gilgamesh
DeeplyChimp
Gilgamesh
Level 149
God Stats
22W - 12L
1,661 SR
Queue Stats
264W - 154L
1,567 Elo+
Party 1
Anubis
Anubis
Ezeralia
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,504 Elo+
Solo
Ymir
Ymir
MooYeahMoose
Ymir
Level 149
God Stats
25W - 6L
1,695 SR
Queue Stats
398W - 213L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jackomuddy
Cthulhu
17
3 / 3 / 9
12,749
671
11,213
17,253
22,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
MagicSparrk
Poseidon
17
8 / 5 / 5
13,337
702
16,259
14,252
8,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Tigster3
Ne Zha
16
3 / 6 / 10
12,696
668
11,255
17,207
21,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeeplyChimp
Gilgamesh
19
11 / 3 / 3
14,115
743
21,802
20,473
13,403
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Ezeralia
Anubis
16
3 / 7 / 7
12,749
671
8,354
11,100
5,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 4 / 8
11,924
628
9,491
18,007
20,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
14
Kills
14
14
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeeplyChimp
Gilgamesh
11
3
3
4.17
W
Anubis
Ezeralia
Anubis
3
7
7
0.93
L
Cthulhu
Jackomuddy
Cthulhu
3
3
9
2.5
L
Poseidon
MagicSparrk
Poseidon
8
5
5
2.1
W
0
4
8
1
L
Ne Zha
Tigster3
Ne Zha
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,727
Damage
39,647
48,712
Taken
49,580
51,796
Mitigated
39,180
9,931
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeeplyChimp
Gilgamesh
21,802
7,001
0
4,561
20,473
13,403
1,771
11,653
8,820
0
60,000
W
Anubis
Ezeralia
Anubis
8,354
438
0
922
11,100
5,304
430
6,981
4,119
45,679
0
L
Cthulhu
Jackomuddy
Cthulhu
11,213
836
882
1,125
17,253
22,036
285
6,658
10,595
42,400
0
L
Poseidon
MagicSparrk
Poseidon
16,259
1,793
0
4,488
14,252
8,095
762
5,977
8,275
60,499
0
W
9,491
956
285
1,873
18,007
20,473
415
9,391
8,616
58,752
0
L
Ne Zha
Tigster3
Ne Zha
11,255
2,601
531
2,905
17,207
21,665
333
5,210
11,997
637
32,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
38,788
212
Minions Killed
227
0
Camps Cleared
0
1,025,036
Distance Traveled
968,082
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,115
743
67
4
0
378,424
1
W
Anubis
12,749
671
84
4
0
261,512
3
L
Cthulhu
12,749
671
55
3
0
368,101
3
L
Poseidon
13,337
702
124
7
0
319,963
0
W
Ymir
11,924
628
76
4
0
328,146
5
L
Ne Zha
12,696
668
33
2
0
336,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role