Player Matchup

Bellona
Bellona
Diamond V
Bla7eforce45
Bellona
Diamond V
Level 66
God Stats
3W - 1L
1,561 SR
Queue Stats
312W - 308L
2,146 MMR
Solo
Sol
Sol
Diamond IV
SkyPikachu
Sol
Diamond IV
Level 158
God Stats
2W - 3L
1,407 SR
Queue Stats
208W - 205L
2,200 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
Stifger
Ratatoskr
Diamond IV
Level 160
God Stats
6W - 0L
2,199 SR
Queue Stats
475W - 453L
2,095 MMR
Solo
Chernobog
Chernobog
Diamond IV
TheEdwinKiller
Chernobog
Diamond IV
Level 153
God Stats
21W - 11L
1,652 SR
Queue Stats
391W - 389L
2,148 MMR
Solo
Cabrakan
Cabrakan
Platinum I
Wood
Cabrakan
Platinum I
Level 160
God Stats
3W - 1L
1,686 SR
Queue Stats
75W - 68L
2,102 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,701 SR
2,138 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,496 SR
1,749 MMR
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond V
TurkTD
Sobek
Diamond V
Level 108
God Stats
0W - 2L
1,332 SR
Queue Stats
18W - 23L
2,137 MMR
Solo
Raijin
Raijin
Diamond IV
zGoldenEye
Raijin
Diamond IV
Level 117
God Stats
12W - 9L
1,649 SR
Queue Stats
213W - 182L
2,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bla7eforce45
Bellona
17
4 / 2 / 8
11,305
595
16,219
18,976
21,025
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 0 / 11
11,370
598
17,143
10,921
5,795
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Stifger
Ratatoskr
18
7 / 3 / 9
11,408
600
12,400
17,762
14,070
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
TheEdwinKiller
Chernobog
18
3 / 2 / 7
11,447
602
6,728
11,022
4,790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Wood
Cabrakan
16
4 / 3 / 10
10,456
550
5,793
13,305
15,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
GilgameshMorgan Le FayTiamatErlang ShenAthena

VS

Bans
NemesisOdinYemojaTyrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 4 / 2
10,455
550
7,944
10,790
4,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
 
Osiris
15
1 / 8 / 1
8,875
467
10,885
18,950
18,358
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
 
Hun Batz
14
1 / 7 / 5
8,607
453
5,272
13,487
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
TurkTD
Sobek
14
1 / 1 / 8
8,686
457
8,356
20,066
21,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
zGoldenEye
Raijin
15
3 / 5 / 2
9,415
496
10,324
12,440
6,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
25
Kills
10
10
Deaths
25
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
4
2
1.25
L
Osiris
 
Osiris
1
8
1
0.19
L
Hun Batz
 
Hun Batz
1
7
5
0.5
W
Bellona
Bla7eforce45
Bellona
4
2
8
4
W
7
0
11
12.5
W
Ratatoskr
Stifger
Ratatoskr
7
3
9
3.83
W
Chernobog
TheEdwinKiller
Chernobog
3
2
7
3.25
L
Sobek
TurkTD
Sobek
1
1
8
5
W
Cabrakan
Wood
Cabrakan
4
3
10
3
L
Raijin
zGoldenEye
Raijin
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,283
Damage
42,781
71,986
Taken
75,733
61,228
Mitigated
55,645
23,091
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,944
4,047
0
4,051
10,790
4,194
0
3,372
7,418
0
86,526
L
Osiris
 
Osiris
10,885
2,228
0
3,639
18,950
18,358
0
5,760
12,276
8,623
45,405
L
Hun Batz
 
Hun Batz
5,272
1,169
0
1,653
13,487
5,540
0
4,831
8,561
0
67,709
W
Bellona
Bla7eforce45
Bellona
16,219
4,453
0
6,042
18,976
21,025
266
4,003
14,057
14,570
68,554
W
17,143
5,693
0
7,098
10,921
5,795
1,612
4,283
6,590
76,358
0
W
Ratatoskr
Stifger
Ratatoskr
12,400
3,199
0
1,965
17,762
14,070
37
5,926
11,472
0
80,202
W
Chernobog
TheEdwinKiller
Chernobog
6,728
4,439
0
6,180
11,022
4,790
2,438
2,124
8,842
0
97,758
L
Sobek
TurkTD
Sobek
8,356
1,049
0
4,414
20,066
21,479
0
8,791
10,930
34,028
0
W
Cabrakan
Wood
Cabrakan
5,793
1,168
0
1,806
13,305
15,548
155
3,804
9,119
20,918
0
L
Raijin
zGoldenEye
Raijin
10,324
1,279
0
3,032
12,440
6,074
0
2,932
9,363
68,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,986
Gold Earned
46,038
550
Minions Killed
576
0
Camps Cleared
0
2,062,481
Distance Traveled
1,757,471
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,455
550
166
9
0
352,135
4
L
Osiris
8,875
467
112
6
0
339,929
1
L
Hun Batz
8,607
453
122
6
0
355,505
0
W
Bellona
11,305
595
140
7
0
414,982
3
W
Sol
11,370
598
112
6
0
418,573
2
W
Ratatoskr
11,408
600
115
6
0
408,115
7
W
Chernobog
11,447
602
152
8
0
413,170
4
L
Sobek
8,686
457
40
2
0
383,639
7
W
Cabrakan
10,456
550
31
2
0
407,641
10
L
Raijin
9,415
496
136
7
0
326,263
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role