Player Matchup

Sun Wukong
Sun Wukong
A5Crisp
Sun Wukong
Level 7
God Stats
4W - 4L
1,375 SR
Queue Stats
11W - 9L
1,439 Elo+
Party 4
Hachiman
Hachiman
BALTARFISHY
Hachiman
Level 15
God Stats
7W - 8L
1,551 SR
Queue Stats
18W - 23L
1,408 Elo+
Party 4
Arachne
Arachne
PhineasSiSoy
Arachne
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
204W - 205L
1,398 Elo+
Party 1
Hera
Hera
bambam1128
Hera
Level 75
God Stats
2W - 5L
1,293 SR
Queue Stats
234W - 259L
1,380 Elo+
Party 4
Cabrakan
Cabrakan
bluedany 100
Cabrakan
Level 28
God Stats
6W - 1L
1,657 SR
Queue Stats
140W - 161L
1,362 Elo+
Party 1
Team Averages
Level 28
1,475 SR
1,397 Elo+

VS

Team Averages
Level 29
1,613 SR
1,362 Elo+
Izanami
Izanami
BulletServer
Izanami
Level 29
God Stats
49W - 27L
1,696 SR
Queue Stats
123W - 97L
1,498 Elo+
Party 3
Freya
Freya
COOKlESORBETTER
Freya
Level 29
God Stats
6W - 13L
1,375 SR
Queue Stats
6W - 13L
1,307 Elo+
Party 2
Heimdallr
Heimdallr
Geelo1904
Heimdallr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,233 Elo+
Party 2
Olorun
Olorun
ITS-A-SD-THlNG
Olorun
Level 44
God Stats
2W - 0L
1,819 SR
Queue Stats
10W - 16L
1,278 Elo+
Party 2
Ymir
Ymir
ldrsurvivor
Ymir
Level 25
God Stats
65W - 40L
1,673 SR
Queue Stats
75W - 63L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A5Crisp
Sun Wukong
15
3 / 4 / 1
9,361
446
11,789
22,793
16,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
BALTARFISHY
Hachiman
10
0 / 12 / 2
6,935
330
9,268
16,648
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
PhineasSiSoy
Arachne
13
1 / 10 / 3
8,595
409
5,300
19,369
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
5 / 7 / 0
9,919
472
19,276
14,206
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
bluedany 100
Cabrakan
12
1 / 6 / 1
8,061
384
4,435
16,889
19,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BulletServer
Izanami
19
27 / 1 / 10
13,475
642
44,885
23,467
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 12
9,521
453
4,672
12,181
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Geelo1904
Heimdallr
13
1 / 1 / 14
8,672
413
3,786
8,180
3,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 3 / 8
11,003
524
14,320
16,226
6,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 1 / 18
11,201
533
4,695
10,452
12,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
10
Kills
39
39
Deaths
10
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A5Crisp
Sun Wukong
3
4
1
0.88
L
Hachiman
BALTARFISHY
Hachiman
0
12
2
0.08
W
Izanami
BulletServer
Izanami
27
1
10
32
W
1
4
12
1.75
W
Heimdallr
Geelo1904
Heimdallr
1
1
14
8
W
3
3
8
2.33
L
Arachne
PhineasSiSoy
Arachne
1
10
3
0.25
L
5
7
0
0.71
L
Cabrakan
bluedany 100
Cabrakan
1
6
1
0.25
W
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,068
Damage
72,358
89,905
Taken
70,506
51,358
Mitigated
37,296
14,087
Healing
33,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A5Crisp
Sun Wukong
11,789
2,554
0
8,217
22,793
16,697
834
10,451
12,342
0
57,091
L
Hachiman
BALTARFISHY
Hachiman
9,268
5,595
0
1,410
16,648
4,213
240
2,408
14,240
0
33,668
W
Izanami
BulletServer
Izanami
44,885
37,526
0
16,727
23,467
9,530
5,519
8,460
14,977
0
122,988
W
4,672
1,618
0
3,564
12,181
4,730
344
3,782
8,399
55,277
0
W
Heimdallr
Geelo1904
Heimdallr
3,786
1,949
0
809
8,180
3,393
297
4,145
4,035
0
19,146
W
14,320
8,461
990
9,278
16,226
6,969
3,529
2,373
13,853
84,901
0
L
Arachne
PhineasSiSoy
Arachne
5,300
4,436
0
1,911
19,369
6,180
0
5,506
13,863
0
39,966
L
19,276
3,090
0
1,141
14,206
5,179
122
2,049
12,157
71,669
0
L
Cabrakan
bluedany 100
Cabrakan
4,435
720
0
1,408
16,889
19,089
243
3,273
13,616
24,046
0
W
4,695
947
0
1,710
10,452
12,674
201
4,921
5,531
16,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
53,872
365
Minions Killed
499
0
Camps Cleared
0
1,848,927
Distance Traveled
1,633,180
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,361
446
103
5
0
409,092
0
L
Hachiman
6,935
330
44
2
0
310,667
0
W
Izanami
13,475
642
178
8
0
350,638
0
W
Freya
9,521
453
98
5
0
354,935
1
W
Heimdallr
8,672
413
46
2
0
272,007
1
W
Olorun
11,003
524
151
7
0
318,763
2
L
Arachne
8,595
409
60
3
0
409,513
0
L
Hera
9,919
472
117
6
0
322,579
1
L
Cabrakan
8,061
384
41
2
0
397,076
1
W
Ymir
11,201
533
26
1
0
336,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role