Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
PatriotfromHELL
Baron Samedi
Level 139
God Stats
2W - 1L
1,812 SR
Queue Stats
279W - 269L
1,556 Elo+
Party 1
Bellona
Bellona
SLardvgew5
Bellona
Level 121
God Stats
0W - 2L
1,341 SR
Queue Stats
300W - 248L
1,461 Elo+
Solo
Team Averages
Level 135
1,551 SR
1,506 Elo+

VS

Team Averages
Level 94
1,687 SR
1,513 Elo+
Sobek
Sobek
BlurBMDZ
Sobek
Level 109
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 5L
1,593 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BlurChimp
Morgan Le Fay
Level 95
God Stats
3W - 2L
1,648 SR
Queue Stats
3W - 4L
1,352 Elo+
Party 2
Chiron
Chiron
BlurJxse
Chiron
Level 78
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 2L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 1
7,209
555
7,037
7,537
2,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PatriotfromHELL
Baron Samedi
12
1 / 0 / 0
7,564
582
13,355
7,989
3,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SLardvgew5
Bellona
9
0 / 5 / 1
7,028
541
6,031
10,509
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BlurBMDZ
Sobek
12
1 / 1 / 5
8,852
681
4,134
15,321
17,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
BlurChimp
Morgan Le Fay
13
2 / 0 / 5
8,464
651
10,722
8,741
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
BlurJxse
Chiron
13
4 / 0 / 3
8,831
679
6,514
6,573
2,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Sobek
BlurBMDZ
Sobek
1
1
5
3.5
W
Morgan Le Fay
BlurChimp
Morgan Le Fay
2
0
5
4.5
W
Chiron
BlurJxse
Chiron
4
0
3
5.5
L
Baron Samedi
PatriotfromHELL
Baron Samedi
1
0
0
1
L
Bellona
SLardvgew5
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,423
Damage
21,370
26,035
Taken
30,635
12,248
Mitigated
23,729
10,531
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,037
1,964
0
2,818
7,537
2,249
0
4,762
2,775
0
27,311
W
Sobek
BlurBMDZ
Sobek
4,134
338
250
7,993
15,321
17,460
17
7,399
7,922
19,293
0
W
Morgan Le Fay
BlurChimp
Morgan Le Fay
10,722
550
0
2,148
8,741
3,642
267
2,711
6,030
35,954
0
W
Chiron
BlurJxse
Chiron
6,514
2,204
1,939
2,400
6,573
2,627
939
3,245
3,328
0
31,008
L
Baron Samedi
PatriotfromHELL
Baron Samedi
13,355
388
2,249
4,409
7,989
3,205
0
4,400
3,589
36,419
0
L
Bellona
SLardvgew5
Bellona
6,031
1,187
117
938
10,509
6,794
0
5,694
4,815
0
14,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,801
Gold Earned
26,147
131
Minions Killed
147
0
Camps Cleared
0
707,728
Distance Traveled
730,788
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,209
555
42
3
0
235,801
0
W
Sobek
8,852
681
31
2
0
244,945
4
W
Morgan Le Fay
8,464
651
57
4
0
256,882
2
W
Chiron
8,831
679
59
5
0
228,961
1
L
Baron Samedi
7,564
582
61
5
0
244,411
0
L
Bellona
7,028
541
28
2
0
227,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role