Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Spazrow
Neith
Level 50
God Stats
2W - 1L
1,785 SR
Queue Stats
11W - 4L
1,827 Elo+
Party 1
Hera
Hera
Villain3011
Hera
Level 141
God Stats
15W - 9L
1,819 SR
Queue Stats
209W - 132L
1,669 Elo+
Party 1
Team Averages
Level 111
1,701 SR
1,665 Elo+

VS

Team Averages
Level 105
1,536 SR
1,550 Elo+
Anubis
Anubis
BloodBlitz
Anubis
Level 149
God Stats
16W - 11L
1,677 SR
Queue Stats
407W - 367L
1,598 Elo+
Party 2
King Arthur
King Arthur
OgOptimusPrime
King Arthur
Level 75
God Stats
9W - 16L
1,424 SR
Queue Stats
357W - 348L
1,596 Elo+
Party 2
Ymir
Ymir
Sp0n93
Ymir
Level 91
God Stats
15W - 19L
1,508 SR
Queue Stats
251W - 312L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 2 / 9
10,102
631
5,214
18,077
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Spazrow
Neith
16
3 / 0 / 10
10,432
652
9,372
8,790
2,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
10 / 1 / 3
11,746
734
18,404
6,931
2,243
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BloodBlitz
Anubis
13
1 / 5 / 2
9,507
594
13,491
9,889
4,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
OgOptimusPrime
King Arthur
11
2 / 5 / 1
8,890
556
7,464
15,643
9,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Sp0n93
Ymir
12
0 / 3 / 2
8,446
528
2,328
12,210
12,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
9
2.25
L
Anubis
BloodBlitz
Anubis
1
5
2
0.4
L
King Arthur
OgOptimusPrime
King Arthur
2
5
1
0.5
L
Ymir
Sp0n93
Ymir
0
3
2
0.33
W
Neith
Spazrow
Neith
3
0
10
8
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
23,283
33,798
Taken
37,742
21,969
Mitigated
26,593
10,887
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,214
659
0
5,693
18,077
17,082
75
8,899
9,178
16,997
0
L
Anubis
BloodBlitz
Anubis
13,491
1,385
0
3,609
9,889
4,229
0
6,823
3,066
65,939
0
L
King Arthur
OgOptimusPrime
King Arthur
7,464
701
0
2,907
15,643
9,830
0
9,393
6,250
6,608
20,555
L
Ymir
Sp0n93
Ymir
2,328
336
0
739
12,210
12,534
0
7,402
4,808
18,510
0
W
Neith
Spazrow
Neith
9,372
3,518
0
3,412
8,790
2,644
1,528
5,486
3,304
0
44,094
W
18,404
4,591
52
1,730
6,931
2,243
547
2,555
4,376
63,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,280
Gold Earned
26,843
207
Minions Killed
168
0
Camps Cleared
0
885,997
Distance Traveled
703,438
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,102
631
26
2
0
292,772
5
L
Anubis
9,507
594
104
7
0
202,643
0
L
King Arthur
8,890
556
39
2
0
272,612
1
L
Ymir
8,446
528
25
2
0
228,183
2
W
Neith
10,432
652
88
6
0
267,052
3
W
Hera
11,746
734
93
6
0
326,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role