Player Matchup

Cerberus
Cerberus
Isra1907
Cerberus
Level 81
God Stats
10W - 4L
1,491 SR
Queue Stats
61W - 82L
1,351 Elo+
Solo
Pele
Pele
KikRox268
Pele
Level 57
God Stats
30W - 37L
1,373 SR
Queue Stats
208W - 263L
1,327 Elo+
Solo
Hades
Hades
RoxSGBridge7105
Hades
Level 99
God Stats
8W - 5L
1,644 SR
Queue Stats
240W - 238L
1,320 Elo+
Solo
Chernobog
Chernobog
SternRobin75552
Chernobog
Level 63
God Stats
2W - 5L
1,402 SR
Queue Stats
16W - 34L
1,246 Elo+
Solo
Mulan
Mulan
warkris123
Mulan
Level 108
God Stats
2W - 4L
1,276 SR
Queue Stats
304W - 368L
1,431 Elo+
Solo
Team Averages
Level 82
1,437 SR
1,335 Elo+

VS

Team Averages
Level 114
1,349 SR
1,434 Elo+
Amaterasu
Amaterasu
CynicPsychotic
Amaterasu
Level 113
God Stats
24W - 23L
1,483 SR
Queue Stats
932W - 1,087L
1,346 Elo+
Party 1
Arachne
Arachne
Mr_AngryBlackMan
Arachne
Level 122
God Stats
3W - 6L
1,630 SR
Queue Stats
18W - 17L
1,489 Elo+
Solo
Geb
Geb
XHumbleChaosX
Geb
Level 148
God Stats
5W - 17L
1,103 SR
Queue Stats
536W - 750L
1,307 Elo+
Party 1
Sol
Sol
tambystar
Sol
Level 86
God Stats
9W - 7L
1,233 SR
Queue Stats
52W - 38L
1,709 Elo+
Solo
Neith
Neith
xLadyRoyal
Neith
Level 101
God Stats
24W - 37L
1,296 SR
Queue Stats
381W - 572L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Isra1907
Cerberus
11
1 / 2 / 7
7,156
447
5,487
14,336
10,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
2 / 2 / 8
8,390
524
3,989
10,772
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 0 / 3
9,075
567
14,463
13,295
7,890
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
SternRobin75552
Chernobog
14
3 / 1 / 5
8,214
513
5,730
5,009
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
14
2 / 5 / 2
8,368
523
7,354
12,188
8,272
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CynicPsychotic
Amaterasu
14
5 / 5 / 2
8,997
562
12,405
16,428
15,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 1
8,091
506
5,205
8,445
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 2
5,746
359
2,878
12,040
8,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 6 / 2
6,479
405
6,475
10,760
3,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
11
1 / 1 / 2
6,876
430
7,199
7,093
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
9
10
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CynicPsychotic
Amaterasu
5
5
2
1.2
W
Cerberus
Isra1907
Cerberus
1
2
7
2.25
W
Pele
2
2
8
3
L
3
2
1
1.75
W
8
0
3
9.5
W
Chernobog
SternRobin75552
Chernobog
3
1
5
5.5
L
0
2
2
0.5
L
0
6
2
0.17
W
Mulan
2
5
2
0.6
L
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
34,162
55,600
Taken
54,766
33,791
Mitigated
31,857
17,528
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CynicPsychotic
Amaterasu
12,405
5,534
0
5,173
16,428
15,180
461
3,217
13,211
0
47,874
W
Cerberus
Isra1907
Cerberus
5,487
621
0
3,143
14,336
10,692
0
3,628
10,708
24,789
0
W
Pele
3,989
551
0
3,088
10,772
5,170
23
950
9,822
294
52,039
L
5,205
3,673
0
3,728
8,445
3,301
517
2,637
5,808
0
47,186
W
14,463
957
535
7,181
13,295
7,890
142
3,920
9,375
61,267
0
W
Chernobog
SternRobin75552
Chernobog
5,730
3,512
0
979
5,009
1,767
80
596
4,413
0
52,200
L
2,878
560
425
731
12,040
8,555
0
5,879
6,161
10,198
0
L
6,475
2,632
0
3,684
10,760
3,138
643
5,553
5,207
31,829
0
W
Mulan
7,354
1,443
0
2,602
12,188
8,272
0
259
11,929
0
43,271
L
Neith
7,199
3,818
0
4,086
7,093
1,683
288
3,247
3,846
0
41,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
36,189
455
Minions Killed
321
0
Camps Cleared
0
1,493,755
Distance Traveled
1,377,457
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,997
562
96
6
0
268,286
2
W
Cerberus
7,156
447
62
4
0
299,049
7
W
Pele
8,390
524
99
6
0
318,318
3
L
Arachne
8,091
506
82
5
0
309,170
3
W
Hades
9,075
567
126
8
0
316,835
3
W
Chernobog
8,214
513
86
5
0
289,791
1
L
Geb
5,746
359
12
1
0
300,754
6
L
Sol
6,479
405
53
3
0
230,981
1
W
Mulan
8,368
523
82
5
0
269,762
1
L
Neith
6,876
430
78
5
0
268,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role