Player Matchup

Tiamat
Tiamat
GablassasinX1
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,585 Elo+
Solo
Ares
Ares
GingerSw4883
Ares
Level 9
God Stats
15W - 13L
1,232 SR
Queue Stats
23W - 21L
1,420 Elo+
Party 3
Heimdallr
Heimdallr
SkullCat02
Heimdallr
Level 25
God Stats
4W - 0L
1,793 SR
Queue Stats
117W - 44L
1,736 Elo+
Solo
Athena
Athena
Thaddeus_Griffin
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,589 Elo+
Solo
Guan Yu
Guan Yu
pepe the toad
Guan Yu
Level 90
God Stats
5W - 2L
1,751 SR
Queue Stats
385W - 390L
1,452 Elo+
Party 3
Team Averages
Level 32
1,555 SR
1,556 Elo+

VS

Team Averages
Level 24
1,601 SR
1,468 Elo+
Yemoja
Yemoja
Chrissy420
Yemoja
Level 25
God Stats
64W - 56L
1,608 SR
Queue Stats
96W - 106L
1,451 Elo+
Party 2
Discordia
Discordia
GlowyGlow
Discordia
Level 28
God Stats
7W - 1L
1,843 SR
Queue Stats
357W - 264L
1,575 Elo+
Party 1
Thor
Thor
MasterSoggy
Thor
Level 22
God Stats
10W - 14L
1,555 SR
Queue Stats
176W - 137L
1,572 Elo+
Party 1
Hades
Hades
Skylerforce
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 114L
1,484 Elo+
Party 2
Thoth
Thoth
shagheddy
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 10
9,347
935
3,924
8,398
7,115
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 2 / 13
10,715
1,072
10,126
11,897
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
SkullCat02
Heimdallr
18
9 / 3 / 12
11,914
1,191
26,284
15,968
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 3 / 19
11,652
1,165
12,499
15,045
18,186
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
18
10 / 2 / 11
11,868
1,187
14,180
14,605
15,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

242

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chrissy420
Yemoja
17
1 / 3 / 10
9,912
991
2,257
13,035
11,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
GlowyGlow
Discordia
16
2 / 4 / 6
9,514
951
11,786
12,545
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 6 / 5
10,592
1,059
16,877
16,417
5,854
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 6 / 9
9,574
957
12,561
17,970
7,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
shagheddy
Thoth
16
3 / 10 / 10
9,969
997
14,264
13,154
3,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
29
Kills
14
14
Deaths
29
65
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chrissy420
Yemoja
1
3
10
2
W
1
4
10
1.5
W
2
2
13
4.25
L
Discordia
GlowyGlow
Discordia
2
4
6
1.25
L
6
6
5
1.42
W
Heimdallr
SkullCat02
Heimdallr
9
3
12
5
L
2
6
9
1.08
W
7
3
19
5.5
W
Guan Yu
10
2
11
7.75
L
Thoth
shagheddy
Thoth
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,013
Damage
57,745
65,913
Taken
73,121
62,500
Mitigated
33,660
13,244
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chrissy420
Yemoja
2,257
966
1,668
103
13,035
11,856
0
6,340
6,695
8,204
0
W
3,924
771
0
836
8,398
7,115
0
5,247
3,151
19,787
0
W
10,126
82
0
878
11,897
14,044
0
7,430
4,467
16,083
0
L
Discordia
GlowyGlow
Discordia
11,786
1,864
0
0
12,545
4,108
0
4,011
8,534
30,099
0
L
16,877
4,919
0
261
16,417
5,854
0
4,771
11,646
0
37,763
W
Heimdallr
SkullCat02
Heimdallr
26,284
16,395
0
2,884
15,968
7,463
0
9,281
6,687
0
55,904
L
12,561
2,393
257
2,918
17,970
7,909
0
7,147
10,823
27,843
0
W
12,499
3,108
0
0
15,045
18,186
0
10,691
4,354
18,709
0
W
Guan Yu
14,180
3,726
4,482
4,164
14,605
15,692
0
8,219
6,386
0
27,181
L
Thoth
shagheddy
Thoth
14,264
2,698
0
0
13,154
3,933
0
4,280
8,874
27,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
49,561
153
Minions Killed
160
6
Camps Cleared
4
926,696
Distance Traveled
876,072
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,912
991
15
2
1
190,018
0
W
Tiamat
9,347
935
40
4
0
139,267
0
W
Ares
10,715
1,072
3
0
0
175,772
0
L
Discordia
9,514
951
32
3
1
163,329
0
L
Thor
10,592
1,059
45
5
0
204,616
0
W
Heimdallr
11,914
1,191
74
7
3
194,121
1
L
Hades
9,574
957
32
3
2
186,163
0
W
Athena
11,652
1,165
14
1
1
202,336
1
W
Guan Yu
11,868
1,187
22
2
2
215,200
0
L
Thoth
9,969
997
36
4
0
131,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role