Player Matchup

Janus
Janus
ItsFlash_13
Janus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
499W - 533L
1,354 Elo+
Party 1
Cernunnos
Cernunnos
Jarl_JLord
Cernunnos
Level 106
God Stats
1W - 6L
1,212 SR
Queue Stats
604W - 696L
1,347 Elo+
Party 1
Bacchus
Bacchus
M40A3 Jayy
Bacchus
Level 148
God Stats
0W - 1L
1,280 SR
Queue Stats
261W - 316L
1,335 Elo+
Party 1
Susano
Susano
MojoMesh
Susano
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 599L
1,325 Elo+
Party 1
Odin
Odin
Ozzy1981
Odin
Level 68
God Stats
1W - 5L
1,172 SR
Queue Stats
12W - 17L
1,309 Elo+
Solo
Team Averages
Level 100
1,333 SR
1,334 Elo+

VS

Team Averages
Level 112
1,489 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Padrin0Jr
Yemoja
Level 108
God Stats
2W - 2L
1,447 SR
Queue Stats
202W - 201L
1,409 Elo+
Solo
Bakasura
Bakasura
ironic gamer570
Bakasura
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,246
525
1,826
2,994
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Jarl_JLord
Cernunnos
11
3 / 3 / 0
6,252
625
4,104
7,294
2,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
M40A3 Jayy
Bacchus
7
0 / 5 / 1
4,658
466
2,976
6,935
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
MojoMesh
Susano
5
0 / 4 / 0
4,199
420
981
7,516
1,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
8
0 / 2 / 0
4,725
473
2,122
4,215
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
7 / 0 / 1
6,595
660
4,976
4,279
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
 
Sol
11
2 / 2 / 4
6,308
631
3,779
6,841
2,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
 
Cerberus
11
1 / 0 / 1
5,882
588
1,586
1,529
1,038
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Padrin0Jr
Yemoja
8
0 / 0 / 5
5,142
514
1,406
4,886
1,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
11
3 / 1 / 6
6,338
634
4,553
6,660
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
13
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
1
7.5
W
Sol
 
Sol
2
2
4
2
W
Cerberus
 
Cerberus
1
0
1
1.5
L
0
0
1
0.5
L
Cernunnos
Jarl_JLord
Cernunnos
3
3
0
1
L
Bacchus
M40A3 Jayy
Bacchus
0
5
1
0.1
L
Susano
MojoMesh
Susano
0
4
0
0
L
Odin
0
2
0
0
W
Yemoja
Padrin0Jr
Yemoja
0
0
5
2.5
W
Bakasura
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,009
Damage
16,300
28,954
Taken
24,195
10,881
Mitigated
9,703
5,176
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,976
3,104
0
1,919
4,279
1,245
512
389
3,890
0
31,153
W
Sol
 
Sol
3,779
491
0
2,852
6,841
2,654
0
1,690
5,111
35,419
0
W
Cerberus
 
Cerberus
1,586
0
0
782
1,529
1,038
0
102
1,401
25,325
0
L
1,826
93
0
740
2,994
714
0
997
1,997
23,853
0
L
Cernunnos
Jarl_JLord
Cernunnos
4,104
1,656
0
2,252
7,294
2,505
15
2,769
4,397
0
37,998
L
Bacchus
M40A3 Jayy
Bacchus
2,976
227
0
500
6,935
3,536
0
1,862
4,968
21,847
0
L
Susano
MojoMesh
Susano
981
189
0
1,398
7,516
1,647
0
650
6,826
0
12,779
L
Odin
2,122
311
0
286
4,215
2,479
0
370
3,791
0
21,550
W
Yemoja
Padrin0Jr
Yemoja
1,406
305
284
731
4,886
1,797
276
1,059
3,809
12,829
0
W
Bakasura
4,553
3,383
0
2,613
6,660
2,969
0
1,425
5,123
0
34,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,080
Gold Earned
30,265
245
Minions Killed
313
0
Camps Cleared
0
843,804
Distance Traveled
956,821
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,595
660
53
5
0
171,958
3
W
Sol
6,308
631
79
8
0
176,879
3
W
Cerberus
5,882
588
82
8
0
199,728
3
L
Janus
5,246
525
52
5
0
178,965
0
L
Cernunnos
6,252
625
80
8
0
175,359
2
L
Bacchus
4,658
466
46
5
0
176,294
2
L
Susano
4,199
420
23
2
0
142,726
0
L
Odin
4,725
473
44
4
0
170,460
2
W
Yemoja
5,142
514
25
3
0
166,312
0
W
Bakasura
6,338
634
74
7
0
241,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role