Player Matchup

Xing Tian
Xing Tian
Gold II
Jdstarks
Xing Tian
Gold II
Level 129
God Stats
3W - 4L
1,532 SR
Queue Stats
55W - 56L
1,543 MMR
Party 3
Nu Wa
Nu Wa
Gold II
JormungandrsDad
Nu Wa
Gold II
Level 109
God Stats
16W - 12L
1,608 SR
Queue Stats
214W - 196L
1,566 MMR
Solo
Arachne
Arachne
Bronze III
KiriKatsuie
Arachne
Bronze III
Level 86
God Stats
0W - 1L
1,428 SR
Queue Stats
1W - 2L
1,600 MMR
Party 4
Poseidon
Poseidon
Bronze III
iPangoro
Poseidon
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 4
Rama
Rama
Gold II
vonta100
Rama
Gold II
Level 137
God Stats
4W - 3L
1,643 SR
Queue Stats
55W - 57L
1,543 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,542 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,581 SR
1,558 MMR
Medusa
Medusa
Gold I
ConniJohnson
Medusa
Gold I
Level 118
God Stats
3W - 5L
1,480 SR
Queue Stats
454W - 451L
1,670 MMR
Party 1
Tiamat
Tiamat
Platinum IV
Paburok
Tiamat
Platinum IV
Level 157
God Stats
1W - 0L
1,545 SR
Queue Stats
53W - 49L
1,663 MMR
Party 2
Nike
Nike
Gold IV
S1R_M0RD3KAIS3R
Nike
Gold IV
Level 137
God Stats
7W - 1L
1,788 SR
Queue Stats
105W - 96L
1,423 MMR
Party 2
Thanatos
Thanatos
Gold III
WoodlandBeret92
Thanatos
Gold III
Level 122
God Stats
13W - 13L
1,527 SR
Queue Stats
482W - 472L
1,491 MMR
Party 1
Athena
Athena
Silver I
maxidwavid
Athena
Silver I
Level 102
God Stats
2W - 0L
1,566 SR
Queue Stats
6W - 4L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jdstarks
Xing Tian
12
1 / 4 / 3
8,396
420
5,418
16,191
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 5 / 0
9,930
497
16,303
10,811
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
KiriKatsuie
Arachne
13
1 / 8 / 3
8,798
440
7,821
16,699
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
iPangoro
Poseidon
15
1 / 6 / 1
9,604
480
7,177
13,387
7,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
17
1 / 5 / 4
10,341
517
10,143
10,887
3,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Morgan Le FaySolBastetGilgameshMerlin

VS

Bans
DanzaburouChironAnhurCernunnosApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 4 / 7
10,044
502
7,808
15,687
4,780
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Paburok
Tiamat
17
3 / 1 / 8
10,436
522
10,864
14,694
10,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 1 / 7
11,511
576
9,499
15,210
12,846
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
19
10 / 1 / 9
11,921
596
14,565
18,191
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
maxidwavid
Athena
15
4 / 0 / 17
10,411
521
8,102
20,103
23,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
26
28
Deaths
7
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
4
7
1.63
L
Xing Tian
Jdstarks
Xing Tian
1
4
3
0.63
L
3
5
0
0.6
L
Arachne
KiriKatsuie
Arachne
1
8
3
0.31
W
Tiamat
Paburok
Tiamat
3
1
8
7
W
6
1
7
9.5
W
Thanatos
10
1
9
14.5
L
Poseidon
iPangoro
Poseidon
1
6
1
0.25
W
Athena
maxidwavid
Athena
4
0
17
12.5
L
Rama
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,862
Damage
50,838
67,975
Taken
83,885
37,264
Mitigated
61,289
13,225
Healing
41,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,808
3,688
0
6,762
15,687
4,780
2,210
5,857
9,572
0
75,954
L
Xing Tian
Jdstarks
Xing Tian
5,418
601
0
1,314
16,191
14,749
0
5,271
10,446
16,837
0
L
16,303
4,564
112
812
10,811
3,957
328
3,403
7,189
74,607
0
L
Arachne
KiriKatsuie
Arachne
7,821
4,383
0
3,868
16,699
7,046
0
5,404
10,940
0
59,437
W
Tiamat
Paburok
Tiamat
10,864
380
291
5,968
14,694
10,835
311
4,281
10,090
81,976
0
W
9,499
1,017
0
3,742
15,210
12,846
461
4,746
10,280
0
74,610
W
Thanatos
14,565
5,988
0
19,922
18,191
9,262
0
5,281
12,647
0
111,645
L
Poseidon
iPangoro
Poseidon
7,177
1,278
0
4,365
13,387
7,733
28
1,800
10,676
65,776
0
W
Athena
maxidwavid
Athena
8,102
2,200
0
4,396
20,103
23,566
41
7,423
12,398
31,692
0
L
Rama
10,143
7,085
0
2,754
10,887
3,779
4,206
2,274
8,379
0
86,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,069
Gold Earned
54,323
547
Minions Killed
647
0
Camps Cleared
0
1,780,422
Distance Traveled
2,103,805
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,044
502
125
6
0
384,975
4
L
Xing Tian
8,396
420
11
1
0
395,921
9
L
Nu Wa
9,930
497
161
8
0
332,276
4
L
Arachne
8,798
440
93
5
0
383,080
0
W
Tiamat
10,436
522
169
8
0
389,366
8
W
Nike
11,511
576
155
8
0
437,150
7
W
Thanatos
11,921
596
158
8
0
438,919
1
L
Poseidon
9,604
480
125
6
0
331,342
1
W
Athena
10,411
521
40
2
0
453,395
4
L
Rama
10,341
517
157
8
0
337,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role