Player Matchup

Heimdallr
Heimdallr
C_FOR_CRYPTID
Heimdallr
Level 81
God Stats
28W - 14L
1,584 SR
Queue Stats
342W - 212L
1,534 Elo+
Party 1
Aphrodite
Aphrodite
FootedSiren4193
Aphrodite
Level 121
God Stats
2W - 2L
1,218 SR
Queue Stats
399W - 262L
1,554 Elo+
Party 1
Fenrir
Fenrir
MCxCONFUSING
Fenrir
Level 11
God Stats
13W - 3L
1,500 SR
Queue Stats
276W - 107L
1,707 Elo+
Party 1
Team Averages
Level 71
1,434 SR
1,598 Elo+

VS

Team Averages
Level 36
1,648 SR
1,795 Elo+
Bacchus
Bacchus
Krraabb
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 22L
1,779 Elo+
Party 2
Vulcan
Vulcan
Skxxy
Vulcan
Level 42
God Stats
0W - 1L
1,714 SR
Queue Stats
105W - 28L
1,893 Elo+
Party 2
Medusa
Medusa
XxGusterdxX
Medusa
Level 38
God Stats
7W - 4L
1,731 SR
Queue Stats
165W - 95L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C_FOR_CRYPTID
Heimdallr
14
1 / 9 / 13
10,647
665
6,818
16,336
5,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
FootedSiren4193
Aphrodite
17
3 / 6 / 14
11,527
720
5,989
15,814
9,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
14 / 6 / 4
14,025
877
17,655
22,701
10,615
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Krraabb
Bacchus
14
8 / 6 / 9
11,616
726
13,803
17,931
25,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Skxxy
Vulcan
16
10 / 4 / 9
12,515
782
19,415
7,637
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
3 / 8 / 13
11,118
695
13,227
14,148
5,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
52
18
Kills
21
21
Deaths
18
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
C_FOR_CRYPTID
Heimdallr
1
9
13
0.83
W
Aphrodite
FootedSiren4193
Aphrodite
3
6
14
1.67
L
Bacchus
Krraabb
Bacchus
8
6
9
2.08
W
Fenrir
14
6
4
2.67
L
Vulcan
Skxxy
Vulcan
10
4
9
3.63
L
Medusa
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,462
Damage
46,445
54,851
Taken
39,716
25,487
Mitigated
33,284
14,355
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
C_FOR_CRYPTID
Heimdallr
6,818
2,059
0
2,190
16,336
5,859
2,377
9,268
7,068
0
32,942
W
Aphrodite
FootedSiren4193
Aphrodite
5,989
626
4,322
5,876
15,814
9,013
205
9,949
5,865
41,647
0
L
Bacchus
Krraabb
Bacchus
13,803
1,431
0
2,067
17,931
25,307
368
2,229
15,702
31,555
0
W
Fenrir
17,655
5,822
0
1,967
22,701
10,615
696
13,863
8,700
0
40,149
L
Vulcan
Skxxy
Vulcan
19,415
5,654
0
5
7,637
2,821
720
1,840
5,797
56,713
0
L
Medusa
13,227
4,228
0
0
14,148
5,156
396
1,920
12,228
0
44,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
35,249
169
Minions Killed
183
0
Camps Cleared
0
836,197
Distance Traveled
942,618
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,647
665
41
3
0
260,471
0
W
Aphrodite
11,527
720
80
5
0
276,996
0
L
Bacchus
11,616
726
36
2
0
364,713
3
W
Fenrir
14,025
877
48
3
0
298,730
0
L
Vulcan
12,515
782
82
5
0
288,046
0
L
Medusa
11,118
695
65
4
0
289,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role