Player Matchup

Tiamat
Tiamat
Ezhommek
Tiamat
Level 29
God Stats
1W - 4L
1,184 SR
Queue Stats
100W - 70L
1,610 Elo+
Party 1
Chiron
Chiron
WizardOfStuff
Chiron
Level 106
God Stats
0W - 1L
1,306 SR
Queue Stats
124W - 82L
1,598 Elo+
Party 1
Ares
Ares
viruie
Ares
Level 14
God Stats
0W - 1L
1,540 SR
Queue Stats
9W - 9L
1,539 Elo+
Party 1
Team Averages
Level 50
1,343 SR
1,582 Elo+

VS

Team Averages
Level 31
1,454 SR
1,501 Elo+
Izanami
Izanami
H3Knightz
Izanami
Level 26
God Stats
3W - 1L
1,586 SR
Queue Stats
62W - 70L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
InFeRnO139
Gilgamesh
Level 59
God Stats
2W - 1L
1,265 SR
Queue Stats
92W - 106L
1,464 Elo+
Party 2
Chang'e
Chang'e
renny69
Chang'e
Level 8
God Stats
3W - 4L
1,510 SR
Queue Stats
7W - 13L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ezhommek
Tiamat
14
2 / 6 / 5
9,862
616
11,377
12,655
11,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 3 / 2
11,165
698
14,309
11,614
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
viruie
Ares
12
0 / 4 / 6
9,172
573
4,637
13,041
17,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H3Knightz
Izanami
16
2 / 3 / 10
10,957
685
11,344
13,385
5,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
InFeRnO139
Gilgamesh
17
6 / 0 / 7
11,792
737
15,821
14,089
14,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
renny69
Chang'e
14
5 / 6 / 6
10,981
686
4,949
12,171
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
13
13
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ezhommek
Tiamat
2
6
5
0.75
W
Izanami
H3Knightz
Izanami
2
3
10
2.33
W
Gilgamesh
InFeRnO139
Gilgamesh
6
0
7
9.5
L
7
3
2
2.67
W
Chang'e
renny69
Chang'e
5
6
6
1.33
L
Ares
viruie
Ares
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
32,114
37,310
Taken
39,645
35,119
Mitigated
25,606
6,218
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ezhommek
Tiamat
11,377
591
0
2,501
12,655
11,360
138
935
11,369
29,859
0
W
Izanami
H3Knightz
Izanami
11,344
7,111
10
2,493
13,385
5,159
2,455
4,791
8,594
0
67,430
W
Gilgamesh
InFeRnO139
Gilgamesh
15,821
3,795
0
1,339
14,089
14,140
684
5,002
9,087
0
51,952
L
14,309
5,261
918
2,501
11,614
6,449
1,179
841
10,280
0
56,155
W
Chang'e
renny69
Chang'e
4,949
852
3,659
2,261
12,171
6,307
284
6,221
5,950
15,444
0
L
Ares
viruie
Ares
4,637
282
0
298
13,041
17,310
0
3,029
9,582
13,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,199
Gold Earned
33,730
153
Minions Killed
200
0
Camps Cleared
0
796,715
Distance Traveled
818,441
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,862
616
36
2
0
267,629
4
W
Izanami
10,957
685
116
7
0
262,487
1
W
Gilgamesh
11,792
737
58
4
0
310,883
0
L
Chiron
11,165
698
97
6
0
269,253
3
W
Chang'e
10,981
686
26
2
0
245,071
0
L
Ares
9,172
573
20
1
0
259,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role