Player Matchup

Loki
Loki
AceTrainerAuz
Loki
Level 9
God Stats
8W - 12L
1,492 SR
Queue Stats
85W - 101L
1,275 Elo+
Solo
Ymir
Ymir
DerpMouse27
Ymir
Level 10
God Stats
0W - 3L
1,309 SR
Queue Stats
20W - 21L
1,515 Elo+
Party 4
Guan Yu
Guan Yu
HidroH15
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 51L
1,092 Elo+
Party 2
He Bo
He Bo
LUCXF
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 72L
1,173 Elo+
Party 2
Hachiman
Hachiman
RageAdillo895
Hachiman
Level 110
God Stats
3W - 5L
1,542 SR
Queue Stats
298W - 302L
1,377 Elo+
Party 4
Team Averages
Level 28
1,469 SR
1,286 Elo+

VS

Team Averages
Level 7
1,475 SR
1,385 Elo+
Thoth
Thoth
Bomion2
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,435 Elo+
Solo
Jormungandr
Jormungandr
KevinPookieG
Jormungandr
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 10L
1,486 Elo+
Party 3
Hou Yi
Hou Yi
SwayHoe
Hou Yi
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 23L
1,388 Elo+
Party 3
Sun Wukong
Sun Wukong
我爱你忘了需要爱的理由
Sun Wukong
Level 8
God Stats
5W - 1L
1,559 SR
Queue Stats
20W - 30L
1,349 Elo+
Party 1
Bakasura
Bakasura
过眼散云烟
Bakasura
Level 4
God Stats
3W - 5L
1,315 SR
Queue Stats
6W - 17L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 10
21,438
510
25,292
42,383
22,443
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
12 / 10 / 15
20,926
498
23,455
49,087
63,538
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
HidroH15
Guan Yu
20
1 / 7 / 17
16,763
399
14,174
51,226
61,833
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
LUCXF
He Bo
20
3 / 20 / 5
16,639
396
15,926
30,831
25,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
RageAdillo895
Hachiman
20
9 / 12 / 14
19,609
467
32,839
42,610
14,152
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bomion2
Thoth
20
22 / 5 / 17
21,950
523
56,940
24,588
8,959
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KevinPookieG
Jormungandr
20
3 / 4 / 21
19,812
472
20,224
30,796
39,694
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
SwayHoe
Hou Yi
20
18 / 6 / 4
22,997
548
50,133
24,446
9,666
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
9 / 7 / 13
19,307
460
22,361
37,780
58,260
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
20
4 / 14 / 13
19,328
460
21,633
41,545
27,396
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
124
35
Kills
56
56
Deaths
36
61
Assists
68
Player
Kills
Deaths
Assists
KDA
L
10
7
10
2.14
W
Thoth
Bomion2
Thoth
22
5
17
6.1
L
12
10
15
1.95
L
Guan Yu
HidroH15
Guan Yu
1
7
17
1.36
W
Jormungandr
KevinPookieG
Jormungandr
3
4
21
3.38
L
He Bo
LUCXF
He Bo
3
20
5
0.28
L
Hachiman
RageAdillo895
Hachiman
9
12
14
1.33
W
Hou Yi
SwayHoe
Hou Yi
18
6
4
3.33
W
9
7
13
2.21
W
Bakasura
4
14
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,686
Damage
171,291
216,137
Taken
159,155
187,661
Mitigated
143,975
37,567
Healing
35,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,292
5,571
0
7,263
42,383
22,443
0
12,042
30,021
0
162,921
W
Thoth
Bomion2
Thoth
56,940
1,772
0
5,914
24,588
8,959
2,407
6,576
17,932
163,809
0
L
23,455
3,148
607
5,906
49,087
63,538
528
16,954
31,725
80,385
0
L
Guan Yu
HidroH15
Guan Yu
14,174
2,339
4,144
6,880
51,226
61,833
752
15,443
34,238
842
80,143
W
Jormungandr
KevinPookieG
Jormungandr
20,224
2,420
434
3,852
30,796
39,694
942
8,304
22,276
93,937
0
L
He Bo
LUCXF
He Bo
15,926
2,816
0
0
30,831
25,695
2,367
14,351
15,979
63,364
0
L
Hachiman
RageAdillo895
Hachiman
32,839
16,202
0
12,767
42,610
14,152
4,149
19,221
23,088
0
144,578
W
Hou Yi
SwayHoe
Hou Yi
50,133
30,631
0
10,107
24,446
9,666
9,389
7,548
16,898
0
169,734
W
22,361
2,246
0
3,200
37,780
58,260
210
11,519
25,959
0
92,193
W
Bakasura
21,633
12,008
0
11,698
41,545
27,396
832
6,444
35,033
0
185,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,375
Gold Earned
103,394
643
Minions Killed
907
0
Camps Cleared
0
3,293,268
Distance Traveled
3,534,682
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
21,438
510
204
5
0
781,634
4
W
Thoth
21,950
523
203
5
0
729,517
1
L
Ymir
20,926
498
83
2
0
554,951
1
L
Guan Yu
16,763
399
97
2
0
774,106
1
W
Jormungandr
19,812
472
145
3
0
703,322
10
L
He Bo
16,639
396
89
2
0
544,595
0
L
Hachiman
19,609
467
170
4
0
637,982
4
W
Hou Yi
22,997
548
209
5
0
717,260
1
W
Sun Wukong
19,307
460
117
3
0
744,878
0
W
Bakasura
19,328
460
233
6
0
639,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role