Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
WreckaScraw
Hera
Level 140
God Stats
2W - 3L
1,290 SR
Queue Stats
196W - 196L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
xPSU VIKINGx
Cthulhu
Level 27
God Stats
7W - 6L
1,549 SR
Queue Stats
133W - 138L
1,361 Elo+
Party 1
Team Averages
Level 107
1,447 SR
1,414 Elo+

VS

Team Averages
Level 11
1,475 SR
1,287 Elo+
Hera
Hera
Groovyboy75
Hera
Level 12
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Ganesha
Ganesha
Vtec4628
Ganesha
Level 14
God Stats
34W - 32L
1,613 SR
Queue Stats
40W - 45L
1,453 Elo+
Solo
Cernunnos
Cernunnos
xayusu
Cernunnos
Level 7
God Stats
1W - 6L
1,306 SR
Queue Stats
1W - 7L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
7 / 2 / 5
9,717
747
12,673
14,469
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 1 / 8
10,145
780
11,963
4,760
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
xPSU VIKINGx
Cthulhu
12
2 / 0 / 12
8,922
686
7,154
8,461
8,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,268
636
6,591
9,515
3,646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
Vtec4628
Ganesha
11
0 / 3 / 3
7,638
588
4,013
13,953
13,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
xayusu
Cernunnos
11
0 / 7 / 2
7,687
591
7,146
11,630
5,054
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
2
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
2
5
4.75
L
2
6
0
0.33
L
Ganesha
Vtec4628
Ganesha
0
3
3
0.5
W
7
1
8
11
W
Cthulhu
xPSU VIKINGx
Cthulhu
2
0
12
8
L
Cernunnos
xayusu
Cernunnos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
17,750
27,690
Taken
35,098
17,351
Mitigated
21,954
4,221
Healing
3,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,673
2,937
0
2,720
14,469
6,727
684
5,051
9,418
0
36,875
L
6,591
1,716
701
1,150
9,515
3,646
0
6,366
2,847
25,142
0
L
Ganesha
Vtec4628
Ganesha
4,013
211
0
980
13,953
13,254
0
6,726
6,947
22,231
0
W
11,963
2,403
0
1,058
4,760
1,637
738
1,719
3,041
36,830
0
W
Cthulhu
xPSU VIKINGx
Cthulhu
7,154
114
403
40
8,461
8,987
450
3,834
4,627
21,009
0
L
Cernunnos
xayusu
Cernunnos
7,146
3,304
0
920
11,630
5,054
157
5,245
6,187
0
26,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,784
Gold Earned
23,593
121
Minions Killed
101
0
Camps Cleared
0
772,658
Distance Traveled
611,090
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,717
747
34
3
0
251,114
0
L
Hera
8,268
636
36
3
0
190,494
0
L
Ganesha
7,638
588
0
0
0
229,604
2
W
Hera
10,145
780
67
5
0
240,403
0
W
Cthulhu
8,922
686
20
2
0
281,141
3
L
Cernunnos
7,687
591
65
5
0
190,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role