Player Matchup

Athena
Athena
I2inchTomahawk
Athena
Level 124
God Stats
36W - 24L
1,680 SR
Queue Stats
221W - 179L
1,580 Elo+
Party 2
Chernobog
Chernobog
ParagonMB
Chernobog
Level 140
God Stats
2W - 1L
1,299 SR
Queue Stats
384W - 334L
1,519 Elo+
Party 2
Janus
Janus
lBoRiCu4_-
Janus
Level 68
God Stats
11W - 14L
1,383 SR
Queue Stats
78W - 75L
1,423 Elo+
Party 3
Fenrir
Fenrir
weebsage09
Fenrir
Level 155
God Stats
2W - 2L
1,396 SR
Queue Stats
146W - 136L
1,501 Elo+
Party 3
Ao Kuang
Ao Kuang
zJeremyy-
Ao Kuang
Level 142
God Stats
5W - 5L
1,481 SR
Queue Stats
119W - 111L
1,510 Elo+
Party 3
Team Averages
Level 126
1,448 SR
1,507 Elo+

VS

Team Averages
Level 135
1,718 SR
1,526 Elo+
Gilgamesh
Gilgamesh
FOOLKILLAH
Gilgamesh
Level 158
God Stats
79W - 47L
1,746 SR
Queue Stats
874W - 785L
1,517 Elo+
Party 1
Athena
Athena
Fr0styTree
Athena
Level 84
God Stats
3W - 5L
1,583 SR
Queue Stats
324W - 268L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
H Gekkonidae
Ah Puch
Level 142
God Stats
4W - 1L
1,925 SR
Queue Stats
169W - 167L
1,567 Elo+
Solo
Medusa
Medusa
colon321
Medusa
Level 146
God Stats
4W - 2L
1,778 SR
Queue Stats
407W - 362L
1,582 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ihumpmumz
Cu Chulainn
Level 145
God Stats
11W - 9L
1,558 SR
Queue Stats
349W - 286L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 17
11,759
588
7,436
14,483
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
ParagonMB
Chernobog
18
4 / 4 / 6
11,876
594
7,902
14,818
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
16
1 / 3 / 3
10,289
514
2,857
9,333
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
weebsage09
Fenrir
19
10 / 2 / 6
12,238
612
16,301
17,056
14,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
zJeremyy-
Ao Kuang
20
12 / 0 / 8
12,773
639
19,462
16,266
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FOOLKILLAH
Gilgamesh
16
4 / 6 / 1
10,607
530
7,245
15,852
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Fr0styTree
Athena
12
1 / 4 / 2
8,868
443
7,752
15,884
15,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
H Gekkonidae
Ah Puch
16
2 / 5 / 0
9,615
481
9,127
12,224
3,770
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
colon321
Medusa
16
1 / 7 / 3
9,722
486
10,201
13,800
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
ihumpmumz
Cu Chulainn
14
1 / 8 / 0
8,702
435
8,226
17,856
14,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
15
30
Kills
9
10
Deaths
30
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FOOLKILLAH
Gilgamesh
4
6
1
0.75
L
Athena
Fr0styTree
Athena
1
4
2
0.5
L
Ah Puch
H Gekkonidae
Ah Puch
2
5
0
0.4
W
3
1
17
11.5
W
Chernobog
ParagonMB
Chernobog
4
4
6
1.75
L
Medusa
colon321
Medusa
1
7
3
0.36
L
Cu Chulainn
ihumpmumz
Cu Chulainn
1
8
0
0.13
W
Janus
1
3
3
0.83
W
Fenrir
weebsage09
Fenrir
10
2
6
6.5
W
Ao Kuang
zJeremyy-
Ao Kuang
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,958
Damage
42,551
71,956
Taken
75,616
46,713
Mitigated
44,401
24,741
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FOOLKILLAH
Gilgamesh
7,245
1,140
0
526
15,852
6,323
44
5,686
10,122
0
70,180
L
Athena
Fr0styTree
Athena
7,752
1,104
0
1,196
15,884
15,337
0
9,356
6,384
28,475
0
L
Ah Puch
H Gekkonidae
Ah Puch
9,127
499
0
997
12,224
3,770
320
8,337
3,883
63,574
0
W
7,436
1,885
1,062
5,295
14,483
16,662
420
5,419
9,064
26,419
0
W
Chernobog
ParagonMB
Chernobog
7,902
4,662
0
3,932
14,818
5,588
2,773
1,303
13,515
0
90,563
L
Medusa
colon321
Medusa
10,201
4,075
0
890
13,800
4,575
1,065
3,814
9,986
0
71,337
L
Cu Chulainn
ihumpmumz
Cu Chulainn
8,226
1,604
0
2,216
17,856
14,396
606
2,542
15,310
8,240
44,613
W
Janus
2,857
46
172
1,544
9,333
2,875
549
3,521
5,812
60,487
0
W
Fenrir
weebsage09
Fenrir
16,301
5,116
0
6,433
17,056
14,749
1,810
3,438
13,618
0
78,362
W
Ao Kuang
zJeremyy-
Ao Kuang
19,462
3,817
0
6,303
16,266
6,839
4,008
5,100
11,166
100,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
47,514
584
Minions Killed
542
0
Camps Cleared
0
2,017,857
Distance Traveled
1,790,189
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,607
530
130
7
0
396,437
2
L
Athena
8,868
443
51
3
0
396,209
3
L
Ah Puch
9,615
481
130
7
0
347,050
4
W
Athena
11,759
588
31
2
0
456,058
3
W
Chernobog
11,876
594
155
8
0
348,811
4
L
Medusa
9,722
486
129
6
0
323,891
0
L
Cu Chulainn
8,702
435
102
5
0
326,602
2
W
Janus
10,289
514
146
7
0
387,621
2
W
Fenrir
12,238
612
122
6
0
382,413
2
W
Ao Kuang
12,773
639
130
7
0
442,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role