Player Matchup

Chronos
Chronos
ConstantVeil206
Chronos
Level 15
God Stats
4W - 9L
1,239 SR
Queue Stats
95W - 98L
1,155 Elo+
Party 1
Artemis
Artemis
Nagozi
Artemis
Level 11
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 13L
1,266 Elo+
Party 1
Thor
Thor
RiesenRatteRX
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
bezao21
Cthulhu
Level 8
God Stats
1W - 2L
1,508 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
vinicius26
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,353 Elo+
Party 1
Team Averages
Level 10
1,494 SR
1,295 Elo+

VS

Team Averages
Level 23
1,510 SR
1,449 Elo+
King Arthur
King Arthur
Ch1nWenWenCh4_-1
King Arthur
Level 29
God Stats
10W - 23L
1,730 SR
Queue Stats
133W - 210L
1,426 Elo+
Party 2
Fenrir
Fenrir
DrakenShadow
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 46L
1,516 Elo+
Solo
Guan Yu
Guan Yu
dz77
Guan Yu
Level 23
God Stats
5W - 8L
1,520 SR
Queue Stats
144W - 221L
1,435 Elo+
Party 2
Yemoja
Yemoja
lululixe
Yemoja
Level 7
God Stats
2W - 2L
1,365 SR
Queue Stats
3W - 3L
1,357 Elo+
Solo
Agni
Agni
zanaql
Agni
Level 29
God Stats
4W - 5L
1,435 SR
Queue Stats
118W - 89L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 3
9,567
354
11,081
19,344
3,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Nagozi
Artemis
17
6 / 9 / 3
11,819
438
16,428
19,939
4,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 12 / 2
11,133
412
13,990
21,667
9,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
bezao21
Cthulhu
14
0 / 11 / 6
9,130
338
9,290
21,445
11,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
vinicius26
Jormungandr
16
1 / 4 / 6
10,346
383
8,786
22,249
24,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ch1nWenWenCh4_-1
King Arthur
18
4 / 6 / 6
12,542
465
9,735
18,959
8,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
18
6 / 5 / 5
12,602
467
12,121
23,064
9,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
dz77
Guan Yu
17
7 / 2 / 8
12,160
450
8,279
19,927
25,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
lululixe
Yemoja
17
4 / 2 / 15
11,856
439
8,711
13,929
12,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
zanaql
Agni
20
25 / 2 / 9
18,598
689
45,300
22,735
15,316
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
17
Kills
46
46
Deaths
17
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ch1nWenWenCh4_-1
King Arthur
4
6
6
1.17
L
2
10
3
0.35
W
Fenrir
6
5
5
1.7
L
Artemis
Nagozi
Artemis
6
9
3
0.83
L
8
12
2
0.75
L
Cthulhu
bezao21
Cthulhu
0
11
6
0.27
W
Guan Yu
dz77
Guan Yu
7
2
8
5.5
W
Yemoja
lululixe
Yemoja
4
2
15
5.75
L
Jormungandr
vinicius26
Jormungandr
1
4
6
1
W
Agni
zanaql
Agni
25
2
9
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,575
Damage
84,146
104,644
Taken
98,614
54,533
Mitigated
71,785
6,659
Healing
36,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ch1nWenWenCh4_-1
King Arthur
9,735
842
0
3,363
18,959
8,800
260
7,110
11,849
0
73,562
L
11,081
2,790
0
335
19,344
3,872
1,354
10,273
8,883
39,441
0
W
Fenrir
12,121
3,636
0
6,742
23,064
9,998
977
2,873
20,191
0
79,292
L
Artemis
Nagozi
Artemis
16,428
9,496
0
1,909
19,939
4,496
2,083
10,668
9,017
0
57,465
L
13,990
3,329
0
2,768
21,667
9,487
102
10,883
10,547
0
57,935
L
Cthulhu
bezao21
Cthulhu
9,290
605
0
0
21,445
11,796
712
13,958
7,296
37,420
0
W
Guan Yu
dz77
Guan Yu
8,279
1,006
1,276
7,031
19,927
25,559
376
8,279
11,648
0
38,588
W
Yemoja
lululixe
Yemoja
8,711
1,172
3,659
961
13,929
12,112
662
6,058
7,871
30,173
0
L
Jormungandr
vinicius26
Jormungandr
8,786
1,806
0
1,647
22,249
24,882
84
8,229
13,691
51,784
0
W
Agni
zanaql
Agni
45,300
4,903
0
13,489
22,735
15,316
7,384
6,870
15,865
175,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,995
Gold Earned
67,758
357
Minions Killed
549
0
Camps Cleared
0
2,211,435
Distance Traveled
2,481,603
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,542
465
106
4
0
452,164
0
L
Chronos
9,567
354
51
2
0
455,170
0
W
Fenrir
12,602
467
107
4
0
473,675
0
L
Artemis
11,819
438
93
3
0
431,766
0
L
Thor
11,133
412
73
3
0
436,560
1
L
Cthulhu
9,130
338
61
2
0
455,795
5
W
Guan Yu
12,160
450
52
2
0
543,772
0
W
Yemoja
11,856
439
22
1
0
487,913
3
L
Jormungandr
10,346
383
79
3
0
432,144
0
W
Agni
18,598
689
262
10
0
524,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role