Player Matchup

Neith
Neith
Alexxrv
Neith
Level 17
God Stats
2W - 0L
1,666 SR
Queue Stats
11W - 7L
1,276 Elo+
Party 2
Raijin
Raijin
Epañeman
Raijin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,239 Elo+
Party 2
Thor
Thor
Ragnarok001gm
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 37L
1,351 Elo+
Solo
Nemesis
Nemesis
TrooperRPD
Nemesis
Level 5
God Stats
7W - 6L
1,204 SR
Queue Stats
10W - 6L
1,239 Elo+
Party 2
Mercury
Mercury
julianmarvel
Mercury
Level 8
God Stats
1W - 1L
1,304 SR
Queue Stats
5W - 5L
1,239 Elo+
Party 2
Team Averages
Level 8
1,435 SR
1,269 Elo+

VS

Team Averages
Level 20
1,384 SR
1,415 Elo+
He Bo
He Bo
Invok93
He Bo
Level 3
God Stats
0W - 4L
1,249 SR
Queue Stats
4W - 4L
1,539 Elo+
Party 1
Nemesis
Nemesis
JonLukPiccard
Nemesis
Level 25
God Stats
2W - 4L
1,266 SR
Queue Stats
18W - 17L
1,435 Elo+
Solo
Ymir
Ymir
PequiGOD
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,539 Elo+
Party 1
Artemis
Artemis
Sayten656
Artemis
Level 27
God Stats
4W - 9L
1,403 SR
Queue Stats
53W - 76L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mttsz
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alexxrv
Neith
20
13 / 7 / 21
17,877
1,375
41,770
21,202
7,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Epañeman
Raijin
20
11 / 9 / 21
16,571
1,275
28,742
21,422
8,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 18 / 13
12,316
947
10,422
27,312
9,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nemesis
TrooperRPD
Nemesis
20
13 / 8 / 10
16,070
1,236
15,914
18,463
8,063
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
julianmarvel
Mercury
20
5 / 9 / 20
14,447
1,111
12,224
24,271
13,981
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Invok93
He Bo
20
15 / 12 / 25
16,982
1,306
25,262
24,831
10,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
20
12 / 7 / 22
15,092
1,161
16,392
21,729
10,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
20
7 / 6 / 31
14,675
1,129
15,793
27,069
33,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Sayten656
Artemis
20
4 / 10 / 23
13,591
1,045
23,142
18,630
9,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
mttsz
Morgan Le Fay
20
12 / 9 / 24
15,255
1,173
21,593
23,071
12,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
175
44
Kills
50
51
Deaths
44
85
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Neith
Alexxrv
Neith
13
7
21
3.36
W
Raijin
Epañeman
Raijin
11
9
21
2.39
L
He Bo
Invok93
He Bo
15
12
25
2.29
L
Nemesis
12
7
22
3.29
L
Ymir
7
6
31
3.75
W
2
18
13
0.47
L
Artemis
Sayten656
Artemis
4
10
23
1.55
W
Nemesis
TrooperRPD
Nemesis
13
8
10
2.25
W
Mercury
julianmarvel
Mercury
5
9
20
1.67
L
Morgan Le Fay
mttsz
Morgan Le Fay
12
9
24
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,072
Damage
102,182
112,670
Taken
115,330
47,187
Mitigated
76,447
8,955
Healing
2,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alexxrv
Neith
41,770
22,244
0
5,469
21,202
7,510
0
12,386
8,816
0
93,173
W
Raijin
Epañeman
Raijin
28,742
2,810
0
1,771
21,422
8,359
0
12,731
8,691
57,365
0
L
He Bo
Invok93
He Bo
25,262
1,208
0
0
24,831
10,486
0
7,262
17,569
41,386
0
L
Nemesis
16,392
7,124
0
1,217
21,729
10,581
0
5,410
16,319
0
20,448
L
Ymir
15,793
2,171
0
0
27,069
33,739
0
5,229
21,840
32,749
0
W
10,422
3,917
0
0
27,312
9,274
0
14,802
10,511
0
20,837
L
Artemis
Sayten656
Artemis
23,142
13,229
0
560
18,630
9,067
0
5,943
12,687
0
74,290
W
Nemesis
TrooperRPD
Nemesis
15,914
9,250
0
1,715
18,463
8,063
0
10,713
7,750
0
36,461
W
Mercury
julianmarvel
Mercury
12,224
2,966
0
0
24,271
13,981
0
12,016
12,255
0
20,410
L
Morgan Le Fay
mttsz
Morgan Le Fay
21,593
2,480
0
584
23,071
12,574
0
4,898
18,173
39,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,281
Gold Earned
75,595
242
Minions Killed
224
11
Camps Cleared
1
1,216,839
Distance Traveled
1,185,809
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,877
1,375
103
8
4
227,630
0
W
Raijin
16,571
1,275
60
5
2
216,579
0
L
He Bo
16,982
1,306
34
3
0
245,024
0
L
Nemesis
15,092
1,161
7
1
0
274,570
0
L
Ymir
14,675
1,129
44
3
0
242,706
1
W
Thor
12,316
947
15
1
2
222,093
1
L
Artemis
13,591
1,045
98
8
0
182,996
0
W
Nemesis
16,070
1,236
43
3
3
257,046
0
W
Mercury
14,447
1,111
21
2
0
293,491
1
L
Morgan Le Fay
15,255
1,173
41
3
1
240,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role