Player Matchup

Ah Puch
Ah Puch
CALL OF DEAD638
Ah Puch
Level 46
God Stats
17W - 4L
1,833 SR
Queue Stats
91W - 81L
1,658 Elo+
Party 1
Aphrodite
Aphrodite
Invadervex9
Aphrodite
Level 57
God Stats
23W - 24L
1,483 SR
Queue Stats
75W - 96L
1,410 Elo+
Solo
Neith
Neith
Revssss
Neith
Level 15
God Stats
5W - 2L
1,620 SR
Queue Stats
86W - 65L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
SpyroDA
Cthulhu
Level 129
God Stats
0W - 1L
1,549 SR
Queue Stats
61W - 41L
1,578 Elo+
Party 3
Bakasura
Bakasura
iTSammo97
Bakasura
Level 125
God Stats
3W - 1L
1,684 SR
Queue Stats
249W - 246L
1,587 Elo+
Party 1
Team Averages
Level 74
1,634 SR
1,522 Elo+

VS

Team Averages
Level 106
1,537 SR
1,621 Elo+
Cabrakan
Cabrakan
Flaremyster
Cabrakan
Level 103
God Stats
4W - 3L
1,501 SR
Queue Stats
169W - 132L
1,682 Elo+
Party 2
Nu Wa
Nu Wa
Vater Mags
Nu Wa
Level 28
God Stats
4W - 6L
1,389 SR
Queue Stats
76W - 67L
1,502 Elo+
Party 2
Pele
Pele
Zanntik
Pele
Level 146
God Stats
1W - 0L
1,681 SR
Queue Stats
159W - 85L
1,707 Elo+
Party 2
Tyr
Tyr
w Kittens
Tyr
Level 129
God Stats
3W - 0L
1,614 SR
Queue Stats
148W - 80L
1,728 Elo+
Party 2
Arachne
Arachne
Înertia
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 124L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
9,813
981
9,500
15,561
6,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Invadervex9
Aphrodite
16
1 / 10 / 3
9,980
998
6,888
20,060
15,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Revssss
Neith
14
0 / 0 / 0
8,032
803
588
1,459
365
Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SpyroDA
Cthulhu
16
3 / 1 / 5
11,156
1,116
12,130
16,853
21,169
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
iTSammo97
Bakasura
16
3 / 12 / 6
10,481
1,048
11,237
23,584
9,294
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

93

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Flaremyster
Cabrakan
18
5 / 0 / 19
11,324
1,132
15,932
11,868
4,707
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
18
4 / 2 / 23
10,686
1,069
15,188
5,887
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Zanntik
Pele
17
10 / 3 / 13
11,899
1,190
15,952
9,172
3,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 20
11,370
1,137
17,265
14,475
12,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Înertia
Arachne
18
8 / 2 / 16
11,782
1,178
9,194
9,238
3,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
123
9
Kills
32
32
Deaths
9
18
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Cabrakan
Flaremyster
Cabrakan
5
0
19
14.5
L
Aphrodite
Invadervex9
Aphrodite
1
10
3
0.25
L
Neith
Revssss
Neith
0
0
0
0
L
Cthulhu
SpyroDA
Cthulhu
3
1
5
5.5
W
Nu Wa
4
2
23
7.75
W
Pele
Zanntik
Pele
10
3
13
5.5
L
Bakasura
iTSammo97
Bakasura
3
12
6
0.5
W
5
2
20
7.5
W
Arachne
Înertia
Arachne
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,343
Damage
73,531
77,517
Taken
50,640
52,780
Mitigated
26,543
9,842
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,500
409
0
548
15,561
6,247
0
3,719
11,549
24,089
0
W
Cabrakan
Flaremyster
Cabrakan
15,932
2,618
0
3,216
11,868
4,707
0
8,330
3,294
38,793
0
L
Aphrodite
Invadervex9
Aphrodite
6,888
668
3,308
3,948
20,060
15,705
0
5,715
14,133
36,342
0
L
Neith
Revssss
Neith
588
284
0
0
1,459
365
0
973
370
0
1,156
L
Cthulhu
SpyroDA
Cthulhu
12,130
726
435
696
16,853
21,169
0
6,907
9,506
32,231
0
W
Nu Wa
15,188
3,568
0
396
5,887
2,202
0
3,404
2,173
25,475
0
W
Pele
Zanntik
Pele
15,952
5,015
0
353
9,172
3,653
0
6,144
2,780
0
29,770
L
Bakasura
iTSammo97
Bakasura
11,237
6,779
0
907
23,584
9,294
0
12,518
10,662
0
20,230
W
17,265
1,823
0
3,577
14,475
12,152
0
5,826
7,853
0
31,496
W
Arachne
Înertia
Arachne
9,194
6,507
0
4,054
9,238
3,829
0
4,814
3,853
0
22,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
57,061
179
Minions Killed
186
4
Camps Cleared
12
774,672
Distance Traveled
1,014,536
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,813
981
35
4
1
178,605
0
W
Cabrakan
11,324
1,132
57
6
4
211,784
1
L
Aphrodite
9,980
998
75
8
0
164,890
0
L
Neith
8,032
803
1
0
1
25,401
0
L
Cthulhu
11,156
1,116
48
5
0
208,158
0
W
Nu Wa
10,686
1,069
23
2
1
170,532
0
W
Pele
11,899
1,190
37
4
0
208,779
0
L
Bakasura
10,481
1,048
20
2
2
197,618
1
W
Tyr
11,370
1,137
34
3
2
217,840
0
W
Arachne
11,782
1,178
35
4
5
205,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role