Player Matchup

Raijin
Raijin
Aphelion14
Raijin
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 17L
1,426 Elo+
Party 1
Fenrir
Fenrir
Ehigo
Fenrir
Level 16
God Stats
2W - 8L
1,302 SR
Queue Stats
18W - 17L
1,413 Elo+
Party 1
Hachiman
Hachiman
Kevdollaz
Hachiman
Level 29
God Stats
12W - 20L
1,500 SR
Queue Stats
292W - 377L
1,404 Elo+
Solo
Neith
Neith
MrChines
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 2
Artemis
Artemis
SeeOnJeong
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,460 SR
1,453 Elo+

VS

Team Averages
Level 21
1,553 SR
1,412 Elo+
Zeus
Zeus
Jacobuh
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,328 Elo+
Party 3
Izanami
Izanami
RealCurryMan
Izanami
Level 53
God Stats
4W - 6L
1,736 SR
Queue Stats
19W - 28L
1,460 Elo+
Party 3
Merlin
Merlin
SempaiDreiko
Merlin
Level 29
God Stats
44W - 44L
1,494 SR
Queue Stats
343W - 382L
1,400 Elo+
Solo
Ares
Ares
SoloKingz7
Ares
Level 7
God Stats
3W - 3L
1,533 SR
Queue Stats
4W - 3L
1,417 Elo+
Solo
Khepri
Khepri
leonelman718
Khepri
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 21L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aphelion14
Raijin
16
1 / 7 / 7
9,643
964
10,739
12,739
8,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Ehigo
Fenrir
16
4 / 3 / 2
10,300
1,030
6,002
12,272
5,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Kevdollaz
Hachiman
16
2 / 12 / 4
9,933
993
8,861
17,844
5,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
MrChines
Neith
16
3 / 3 / 5
10,452
1,045
10,445
11,306
3,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
SeeOnJeong
Artemis
16
0 / 8 / 6
9,377
938
5,346
11,944
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

117

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Jacobuh
Zeus
18
5 / 4 / 17
11,409
1,141
17,000
10,333
5,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RealCurryMan
Izanami
20
27 / 3 / 3
15,473
1,547
32,677
15,820
8,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
17
0 / 0 / 12
9,824
982
7,357
7,658
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 0
8,018
802
0
3,325
1,204
Khepri
18
1 / 1 / 18
10,818
1,082
2,629
8,223
10,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
10
Kills
33
33
Deaths
11
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Raijin
Aphelion14
Raijin
1
7
7
0.64
L
Fenrir
Ehigo
Fenrir
4
3
2
1.67
W
Zeus
Jacobuh
Zeus
5
4
17
3.38
L
Hachiman
Kevdollaz
Hachiman
2
12
4
0.33
L
Neith
MrChines
Neith
3
3
5
1.83
W
Izanami
RealCurryMan
Izanami
27
3
3
9.5
L
Artemis
SeeOnJeong
Artemis
0
8
6
0.38
W
Merlin
0
0
12
6
W
0
3
0
0
W
Khepri
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,393
Damage
59,663
66,105
Taken
45,359
27,914
Mitigated
29,005
3,403
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Aphelion14
Raijin
10,739
705
0
205
12,739
8,170
0
4,051
8,688
25,970
0
L
Fenrir
Ehigo
Fenrir
6,002
970
0
408
12,272
5,394
0
4,140
8,132
0
15,898
W
Zeus
Jacobuh
Zeus
17,000
2,442
0
291
10,333
5,231
0
2,510
7,823
30,851
0
L
Hachiman
Kevdollaz
Hachiman
8,861
5,027
0
0
17,844
5,964
0
9,635
8,209
0
19,726
L
Neith
MrChines
Neith
10,445
5,318
0
1,994
11,306
3,711
0
6,000
5,306
0
35,236
W
Izanami
RealCurryMan
Izanami
32,677
28,470
0
5,949
15,820
8,096
0
4,231
11,589
0
85,829
L
Artemis
SeeOnJeong
Artemis
5,346
2,905
0
796
11,944
4,675
0
3,160
8,784
0
31,434
W
Merlin
7,357
212
0
529
7,658
3,762
0
2,891
4,767
15,893
0
W
0
0
0
0
3,325
1,204
0
109
3,216
0
0
W
Khepri
2,629
209
0
0
8,223
10,712
0
998
7,225
8,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,705
Gold Earned
55,542
176
Minions Killed
192
4
Camps Cleared
5
857,609
Distance Traveled
771,065
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,643
964
18
2
0
158,021
0
L
Fenrir
10,300
1,030
34
3
0
207,126
0
W
Zeus
11,409
1,141
32
3
0
158,258
1
L
Hachiman
9,933
993
23
2
4
153,289
0
L
Neith
10,452
1,045
55
6
0
173,298
1
W
Izanami
15,473
1,547
124
12
4
174,993
0
L
Artemis
9,377
938
46
5
0
165,875
3
W
Merlin
9,824
982
19
2
1
178,456
0
W
Ares
8,018
802
0
0
0
63,479
0
W
Khepri
10,818
1,082
17
2
0
195,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role