Player Matchup

Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Korean_Sponkey
Hachiman
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
138W - 70L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatGr33kKID
Sun Wukong
Level 69
God Stats
12W - 5L
1,694 SR
Queue Stats
227W - 176L
1,607 Elo+
Party 1
Team Averages
Level 65
1,565 SR
1,581 Elo+

VS

Team Averages
Level 24
1,537 SR
1,617 Elo+
Jormungandr
Jormungandr
Ant Purpp
Jormungandr
Level 19
God Stats
3W - 1L
1,610 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 2
Anhur
Anhur
FellaBuck
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,521 Elo+
Party 2
Ra
Ra
uhuh yeah aight
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 3L
1,877 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 5 / 11
12,528
737
16,140
16,360
8,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
17
12 / 2 / 10
13,000
765
21,648
13,733
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThatGr33kKID
Sun Wukong
15
4 / 3 / 16
11,258
662
6,783
22,878
16,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ant Purpp
Jormungandr
13
1 / 11 / 4
9,646
567
5,184
20,027
19,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
FellaBuck
Anhur
14
4 / 9 / 4
11,214
660
7,848
14,284
3,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 4
12,029
708
20,378
14,223
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
23
Kills
10
10
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
5
11
2.5
L
Jormungandr
Ant Purpp
Jormungandr
1
11
4
0.27
L
Anhur
FellaBuck
Anhur
4
9
4
0.67
W
Hachiman
12
2
10
8.5
W
Sun Wukong
ThatGr33kKID
Sun Wukong
4
3
16
4
L
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,571
Damage
33,410
52,971
Taken
48,534
29,308
Mitigated
28,840
23,360
Healing
7,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,140
487
733
8,329
16,360
8,898
446
8,428
7,932
65,934
0
L
Jormungandr
Ant Purpp
Jormungandr
5,184
1,070
0
390
20,027
19,800
0
5,413
14,614
19,121
0
L
Anhur
FellaBuck
Anhur
7,848
2,962
0
974
14,284
3,749
0
5,713
8,571
0
23,789
W
Hachiman
21,648
15,068
884
4,565
13,733
4,341
2,425
7,366
6,367
0
74,391
W
Sun Wukong
ThatGr33kKID
Sun Wukong
6,783
841
742
8,107
22,878
16,069
0
9,768
13,110
0
21,754
L
20,378
2,578
1,358
4,497
14,223
5,291
0
5,014
9,209
73,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,786
Gold Earned
32,889
210
Minions Killed
152
0
Camps Cleared
0
789,713
Distance Traveled
768,027
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,528
737
91
5
0
249,246
1
L
Jormungandr
9,646
567
24
1
0
217,015
0
L
Anhur
11,214
660
26
2
0
249,061
2
W
Hachiman
13,000
765
98
6
0
248,718
1
W
Sun Wukong
11,258
662
21
1
0
291,749
0
L
Ra
12,029
708
102
6
0
301,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role