Player Matchup

Danzaburou
Danzaburou
GMAN-23-
Danzaburou
Level 126
God Stats
137W - 97L
1,621 SR
Queue Stats
1,288W - 1,242L
1,609 Elo+
Party 3
Pele
Pele
Jay__1246
Pele
Level 115
God Stats
9W - 4L
1,822 SR
Queue Stats
320W - 278L
1,643 Elo+
Party 2
Zeus
Zeus
SMILEY_1321
Zeus
Level 155
God Stats
2W - 3L
1,491 SR
Queue Stats
202W - 176L
1,574 Elo+
Party 2
Geb
Geb
TTxSuperior
Geb
Level 118
God Stats
3W - 13L
1,102 SR
Queue Stats
553W - 545L
1,526 Elo+
Party 3
Mulan
Mulan
vic_0808
Mulan
Level 159
God Stats
2W - 1L
1,773 SR
Queue Stats
214W - 191L
1,556 Elo+
Party 2
Team Averages
Level 135
1,562 SR
1,581 Elo+

VS

Team Averages
Level 133
1,541 SR
1,576 Elo+
Ullr
Ullr
 
Ullr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ChunkySeaLion
Anubis
Level 103
God Stats
16W - 17L
1,506 SR
Queue Stats
196W - 190L
1,574 Elo+
Party 1
King Arthur
King Arthur
DreaMGonzalz
King Arthur
Level 127
God Stats
2W - 4L
1,455 SR
Queue Stats
49W - 28L
1,649 Elo+
Solo
Khepri
Khepri
irockguy1
Khepri
Level 156
God Stats
1W - 2L
1,743 SR
Queue Stats
503W - 518L
1,574 Elo+
Party 1
Loki
Loki
pepsie
Loki
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
543W - 547L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GMAN-23-
Danzaburou
10
1 / 1 / 2
5,318
532
3,864
6,480
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
4 / 0 / 3
6,732
673
5,084
6,846
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 2
6,431
643
3,290
3,399
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 3
5,578
558
2,214
9,560
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
vic_0808
Mulan
12
2 / 0 / 1
6,093
609
3,906
4,574
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 4 / 0
4,777
478
2,381
5,981
1,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 4 / 1
5,773
577
4,259
4,738
2,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DreaMGonzalz
King Arthur
10
0 / 2 / 0
5,737
574
2,532
7,582
2,662
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
irockguy1
Khepri
8
0 / 1 / 2
5,106
511
2,483
5,890
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
pepsie
Loki
8
1 / 3 / 1
5,285
529
2,603
6,356
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
3
4
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
0
0
L
2
4
1
0.63
L
King Arthur
DreaMGonzalz
King Arthur
0
2
0
0
W
Danzaburou
GMAN-23-
Danzaburou
1
1
2
2
W
Pele
4
0
3
5.5
W
5
1
2
6
W
2
2
3
1.75
L
Khepri
irockguy1
Khepri
0
1
2
1
L
Loki
pepsie
Loki
1
3
1
0.5
W
Mulan
vic_0808
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,358
Damage
14,258
30,859
Taken
30,547
11,341
Mitigated
10,317
13,109
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,381
1,000
0
483
5,981
1,628
0
1,327
4,652
0
28,961
L
4,259
0
0
1,023
4,738
2,114
0
2,021
2,587
32,048
0
L
King Arthur
DreaMGonzalz
King Arthur
2,532
387
0
3,226
7,582
2,662
0
0
7,094
0
35,179
W
Danzaburou
GMAN-23-
Danzaburou
3,864
2,057
0
2,961
6,480
1,466
0
2,114
4,366
0
32,787
W
Pele
5,084
1,521
0
4,504
6,846
1,831
0
1,746
5,100
0
41,146
W
3,290
364
0
720
3,399
861
0
1,293
2,106
29,965
0
W
2,214
478
0
3,012
9,560
4,010
0
1,589
7,971
14,091
0
L
Khepri
irockguy1
Khepri
2,483
318
0
1,844
5,890
2,288
0
773
5,117
10,807
0
L
Loki
pepsie
Loki
2,603
357
0
2,400
6,356
1,625
0
1,329
4,830
0
25,381
W
Mulan
vic_0808
Mulan
3,906
564
0
1,912
4,574
3,173
0
0
4,574
0
35,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
26,678
342
Minions Killed
271
0
Camps Cleared
0
996,211
Distance Traveled
981,043
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,777
478
55
6
0
173,953
1
L
Anubis
5,773
577
65
7
0
192,098
1
L
King Arthur
5,737
574
81
8
0
206,023
2
W
Danzaburou
5,318
532
65
7
0
187,117
0
W
Pele
6,732
673
93
9
0
219,519
5
W
Zeus
6,431
643
82
8
0
180,969
2
W
Geb
5,578
558
25
3
0
192,201
5
L
Khepri
5,106
511
16
2
0
206,360
1
L
Loki
5,285
529
54
5
0
202,609
2
W
Mulan
6,093
609
77
8
0
216,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role