Player Matchup

Thor
Thor
PPpupu
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Rigoesbueno
Ymir
Level 47
God Stats
16W - 19L
1,500 SR
Queue Stats
127W - 113L
1,500 Elo+
Party 2
Neith
Neith
SocialSamuel
Neith
Level 29
God Stats
14W - 8L
1,413 SR
Queue Stats
42W - 65L
1,358 Elo+
Solo
Raijin
Raijin
kenseihk
Raijin
Level 26
God Stats
1W - 2L
1,561 SR
Queue Stats
78W - 84L
1,422 Elo+
Solo
Cthulhu
Cthulhu
ytpenguinking
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,270 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,410 Elo+

VS

Team Averages
Level 38
1,533 SR
1,457 Elo+
Da Ji
Da Ji
GreenEyedDevil
Da Ji
Level 28
God Stats
5W - 1L
1,601 SR
Queue Stats
107W - 103L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Snogras
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,466 Elo+
Party 1
Rama
Rama
Th3CaZeD
Rama
Level 14
God Stats
2W - 1L
1,553 SR
Queue Stats
23W - 23L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
ValkrunPC
Cthulhu
Level 26
God Stats
26W - 22L
1,509 SR
Queue Stats
219W - 220L
1,519 Elo+
Party 1
Bacchus
Bacchus
jimmy31103
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
PPpupu
Thor
4
0 / 6 / 0
3,865
387
344
4,823
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 2 / 2
5,454
545
2,869
8,556
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 4 / 0
4,173
417
656
5,853
1,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
kenseihk
Raijin
8
1 / 4 / 0
4,836
484
2,168
6,000
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
4
0 / 9 / 1
3,885
389
1,047
7,271
2,288

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,170
617
3,551
5,746
1,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Kukulkan
Snogras
Kukulkan
12
8 / 0 / 5
7,539
754
5,893
2,805
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
12
7 / 0 / 1
7,375
738
3,812
5,127
1,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ValkrunPC
Cthulhu
10
2 / 3 / 3
5,905
591
5,887
8,132
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
jimmy31103
Bacchus
1
0 / 0 / 0
2,154
215
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
23
25
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Thor
PPpupu
Thor
0
6
0
0
L
2
2
2
1.5
W
Kukulkan
Snogras
Kukulkan
8
0
5
10.5
L
0
4
0
0
W
Rama
7
0
1
7.5
W
Cthulhu
ValkrunPC
Cthulhu
2
3
3
1.17
W
Bacchus
jimmy31103
Bacchus
0
0
0
0
L
Raijin
kenseihk
Raijin
1
4
0
0.25
L
Cthulhu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,084
Damage
19,143
32,503
Taken
21,810
10,674
Mitigated
9,707
5,997
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
1,240
0
2,306
5,746
1,670
215
1,334
4,322
0
21,513
L
Thor
PPpupu
Thor
344
271
0
0
4,823
1,007
192
247
4,576
0
4,731
L
2,869
1,268
0
3,170
8,556
4,540
0
3,599
4,343
17,551
0
W
Kukulkan
Snogras
Kukulkan
5,893
1,181
0
370
2,805
958
785
1,516
1,093
44,059
0
L
656
125
0
1,797
5,853
1,193
642
167
5,686
0
17,557
W
Rama
3,812
2,712
0
2,180
5,127
1,507
2,122
99
5,028
0
37,473
W
Cthulhu
ValkrunPC
Cthulhu
5,887
707
0
2,518
8,132
5,572
0
2,779
5,283
24,771
0
W
Bacchus
jimmy31103
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
kenseihk
Raijin
2,168
229
0
1,030
6,000
1,646
0
2,246
3,711
17,523
0
L
Cthulhu
1,047
302
0
0
7,271
2,288
0
4,766
2,407
6,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,213
Gold Earned
29,143
120
Minions Killed
255
0
Camps Cleared
0
769,335
Distance Traveled
779,234
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,170
617
50
5
0
200,896
0
L
Thor
3,865
387
14
1
0
132,630
0
L
Ymir
5,454
545
37
4
0
170,986
0
W
Kukulkan
7,539
754
86
9
0
191,195
0
L
Neith
4,173
417
22
2
0
156,913
0
W
Rama
7,375
738
79
8
0
199,391
1
W
Cthulhu
5,905
591
40
4
0
187,752
1
W
Bacchus
2,154
215
0
0
0
0
0
L
Raijin
4,836
484
35
4
0
155,953
2
L
Cthulhu
3,885
389
12
1
0
152,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role