Player Matchup

Anubis
Anubis
BlueKing99
Anubis
Level 62
God Stats
10W - 2L
1,744 SR
Queue Stats
73W - 55L
1,550 Elo+
Party 1
Jormungandr
Jormungandr
NekoSamuraii
Jormungandr
Level 89
God Stats
1W - 3L
1,271 SR
Queue Stats
86W - 76L
1,487 Elo+
Party 1
Ymir
Ymir
xLBSx Zombie
Ymir
Level 106
God Stats
1W - 0L
1,106 SR
Queue Stats
37W - 36L
1,362 Elo+
Solo
Team Averages
Level 86
1,374 SR
1,466 Elo+

VS

Team Averages
Level 91
1,500 SR
1,374 Elo+
Zeus
Zeus
KokaruKontno
Zeus
Level 107
God Stats
16W - 7L
1,627 SR
Queue Stats
73W - 61L
1,532 Elo+
Solo
Cernunnos
Cernunnos
MoIdy Beans
Cernunnos
Level 65
God Stats
13W - 21L
1,372 SR
Queue Stats
69W - 95L
1,316 Elo+
Solo
Athena
Athena
Wrathful Zeus93
Athena
Level 101
God Stats
18W - 18L
1,502 SR
Queue Stats
63W - 85L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlueKing99
Anubis
19
12 / 4 / 3
13,961
735
23,907
16,600
8,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NekoSamuraii
Jormungandr
16
6 / 2 / 8
12,728
670
14,245
18,747
24,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 3 / 13
11,694
615
5,833
19,930
21,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
11,618
611
21,808
13,908
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
MoIdy Beans
Cernunnos
14
2 / 9 / 2
11,054
582
8,808
19,205
5,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 4 / 3
12,299
647
12,061
24,238
27,640
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
18
Kills
9
9
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
BlueKing99
Anubis
12
4
3
3.38
L
3
5
4
1
L
Cernunnos
MoIdy Beans
Cernunnos
2
9
2
0.33
W
Jormungandr
NekoSamuraii
Jormungandr
6
2
8
5
L
4
4
3
1.38
W
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,985
Damage
42,677
55,277
Taken
57,351
54,144
Mitigated
37,190
11,918
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BlueKing99
Anubis
23,907
1,163
0
6,753
16,600
8,516
1,616
10,928
5,400
69,696
0
L
21,808
2,448
0
2,087
13,908
4,423
152
11,799
2,109
56,206
0
L
Cernunnos
MoIdy Beans
Cernunnos
8,808
3,839
423
5,276
19,205
5,127
1,093
16,193
3,012
0
31,891
W
Jormungandr
NekoSamuraii
Jormungandr
14,245
4,004
180
3,675
18,747
24,203
444
8,507
9,834
40,504
0
L
12,061
3,803
466
2,318
24,238
27,640
32
15,993
8,245
29,518
0
W
5,833
588
372
938
19,930
21,425
324
13,152
6,174
33,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,383
Gold Earned
34,971
181
Minions Killed
173
0
Camps Cleared
0
889,207
Distance Traveled
875,996
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,961
735
83
4
0
290,516
3
L
Zeus
11,618
611
99
5
0
285,206
2
L
Cernunnos
11,054
582
49
3
0
253,833
0
W
Jormungandr
12,728
670
51
3
0
295,516
1
L
Athena
12,299
647
25
1
0
336,957
1
W
Ymir
11,694
615
47
2
0
303,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role