Player Matchup

Merlin
Merlin
ADAndrew15
Merlin
Level 83
God Stats
5W - 5L
1,661 SR
Queue Stats
123W - 100L
1,576 Elo+
Solo
Pele
Pele
Arke234
Pele
Level 95
God Stats
3W - 0L
1,853 SR
Queue Stats
336W - 270L
1,683 Elo+
Party 1
Neith
Neith
RattleStake
Neith
Level 101
God Stats
4W - 4L
1,612 SR
Queue Stats
425W - 356L
1,680 Elo+
Party 1
Guan Yu
Guan Yu
StrykerCVL
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,678 Elo+
Party 1
Cerberus
Cerberus
jensenrli
Cerberus
Level 48
God Stats
21W - 13L
1,831 SR
Queue Stats
123W - 78L
1,764 Elo+
Party 1
Team Averages
Level 71
1,691 SR
1,676 Elo+

VS

Team Averages
Level 57
1,513 SR
1,577 Elo+
Ullr
Ullr
NOTASwitchKid
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,633 Elo+
Party 2
Cabrakan
Cabrakan
SlimeJohnsonsDad
Cabrakan
Level 86
God Stats
5W - 9L
1,500 SR
Queue Stats
130W - 96L
1,518 Elo+
Party 3
Artemis
Artemis
TossMySalad69
Artemis
Level 23
God Stats
0W - 1L
1,524 SR
Queue Stats
46W - 47L
1,586 Elo+
Party 3
Jormungandr
Jormungandr
cooper5590
Jormungandr
Level 56
God Stats
1W - 2L
1,707 SR
Queue Stats
110W - 103L
1,537 Elo+
Solo
Janus
Janus
iamthird
Janus
Level 105
God Stats
3W - 6L
1,335 SR
Queue Stats
456W - 379L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ADAndrew15
Merlin
12
1 / 0 / 1
6,729
561
1,506
2,506
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Arke234
Pele
13
7 / 1 / 3
7,544
629
8,874
8,594
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 1
7,041
587
7,632
6,146
2,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
StrykerCVL
Guan Yu
11
0 / 2 / 3
5,857
488
2,307
7,511
3,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
jensenrli
Cerberus
10
2 / 2 / 7
6,453
538
3,031
8,564
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,255
521
5,167
6,341
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 0
6,682
557
3,765
6,003
8,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
10
0 / 4 / 2
5,810
484
5,769
7,574
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
cooper5590
Jormungandr
7
0 / 3 / 2
5,248
437
3,082
8,934
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
iamthird
Janus
12
2 / 2 / 1
6,732
561
2,235
5,712
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
6
6
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
ADAndrew15
Merlin
1
0
1
1.5
W
Pele
Arke234
Pele
7
1
3
8.5
L
2
2
1
1.25
W
3
1
1
3.5
L
2
2
0
1
W
Guan Yu
StrykerCVL
Guan Yu
0
2
3
0.75
L
Artemis
0
4
2
0.25
L
Jormungandr
cooper5590
Jormungandr
0
3
2
0.33
L
Janus
iamthird
Janus
2
2
1
1.25
W
Cerberus
jensenrli
Cerberus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
20,018
33,321
Taken
34,564
14,866
Mitigated
17,775
10,088
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ADAndrew15
Merlin
1,506
183
0
641
2,506
764
0
408
2,056
40,148
0
W
Pele
Arke234
Pele
8,874
1,934
0
905
8,594
3,072
0
1,503
7,011
0
49,635
L
5,167
2,105
0
500
6,341
1,493
0
799
5,542
0
36,721
W
7,632
4,252
0
2,288
6,146
2,031
0
1,079
5,067
0
52,031
L
3,765
713
0
969
6,003
8,201
0
0
5,557
36,710
0
W
Guan Yu
StrykerCVL
Guan Yu
2,307
449
0
3,317
7,511
3,942
0
3,581
3,746
0
25,891
L
Artemis
5,769
2,554
0
1,678
7,574
2,545
0
807
6,767
0
36,532
L
Jormungandr
cooper5590
Jormungandr
3,082
670
0
859
8,934
4,213
0
1,473
7,461
13,638
0
L
Janus
iamthird
Janus
2,235
40
0
1,640
5,712
1,323
0
1,458
4,254
42,127
0
W
Cerberus
jensenrli
Cerberus
3,031
608
111
2,826
8,564
5,057
0
2,147
6,359
16,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
30,727
384
Minions Killed
350
0
Camps Cleared
0
1,146,400
Distance Traveled
1,059,083
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,729
561
91
8
0
211,745
4
W
Pele
7,544
629
83
7
0
262,938
3
L
Ullr
6,255
521
67
6
0
193,289
1
W
Neith
7,041
587
119
10
0
200,210
5
L
Cabrakan
6,682
557
89
7
0
188,726
3
W
Guan Yu
5,857
488
51
4
0
238,636
0
L
Artemis
5,810
484
71
6
0
211,808
0
L
Jormungandr
5,248
437
20
2
0
226,903
1
L
Janus
6,732
561
103
9
0
238,357
4
W
Cerberus
6,453
538
40
3
0
232,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role