Player Matchup

Thor
Thor
KirbyLegend
Thor
Level 29
God Stats
5W - 4L
1,555 SR
Queue Stats
219W - 216L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LittleZombo
Cu Chulainn
Level 29
God Stats
3W - 2L
1,710 SR
Queue Stats
107W - 106L
1,545 Elo+
Party 1
Hachiman
Hachiman
QcShadowGod
Hachiman
Level 24
God Stats
2W - 1L
1,498 SR
Queue Stats
94W - 79L
1,573 Elo+
Solo
Merlin
Merlin
Wilhelm4444
Merlin
Level 30
God Stats
5W - 4L
1,567 SR
Queue Stats
250W - 225L
1,540 Elo+
Party 1
Ymir
Ymir
tkseo
Ymir
Level 18
God Stats
3W - 2L
1,732 SR
Queue Stats
63W - 61L
1,695 Elo+
Solo
Team Averages
Level 26
1,612 SR
1,584 Elo+

VS

Team Averages
Level 16
1,639 SR
1,575 Elo+
Ra
Ra
DaiIyBread
Ra
Level 3
God Stats
1W - 2L
1,688 SR
Queue Stats
1W - 2L
1,653 Elo+
Solo
Awilix
Awilix
HighMedic
Awilix
Level 20
God Stats
3W - 2L
1,608 SR
Queue Stats
59W - 53L
1,587 Elo+
Party 2
Artio
Artio
Lylt
Artio
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
20W - 20L
1,414 Elo+
Party 2
Ullr
Ullr
gamingwoopie
Ullr
Level 28
God Stats
23W - 31L
1,663 SR
Queue Stats
684W - 725L
1,599 Elo+
Solo
Ares
Ares
zScrosy0
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,211
587
6,335
5,718
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
LittleZombo
Cu Chulainn
12
0 / 1 / 4
6,960
497
7,693
9,711
5,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
QcShadowGod
Hachiman
15
6 / 0 / 2
8,656
618
9,383
6,835
2,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
15
10 / 0 / 7
9,443
675
11,898
4,037
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
tkseo
Ymir
11
3 / 0 / 8
7,473
534
3,049
6,917
5,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
6,350
454
1,340
8,127
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
HighMedic
Awilix
11
2 / 4 / 0
6,768
483
3,693
8,831
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artio
Lylt
Artio
11
0 / 3 / 1
6,540
467
7,084
13,737
11,176
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 4 / 0
6,186
442
2,918
9,689
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
8
0 / 5 / 0
5,475
391
1,599
12,186
5,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
25
Kills
2
2
Deaths
25
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Awilix
HighMedic
Awilix
2
4
0
0.5
W
6
1
5
8.5
W
Cu Chulainn
LittleZombo
Cu Chulainn
0
1
4
2
L
Artio
Lylt
Artio
0
3
1
0.17
W
Hachiman
QcShadowGod
Hachiman
6
0
2
7
W
Merlin
10
0
7
13.5
L
0
4
0
0
W
Ymir
tkseo
Ymir
3
0
8
7
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,358
Damage
16,634
33,218
Taken
52,570
16,697
Mitigated
24,308
7,741
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,340
131
41
489
8,127
2,503
413
6,402
1,725
28,318
0
L
Awilix
HighMedic
Awilix
3,693
1,759
0
873
8,831
2,647
0
2,726
6,105
0
42,805
W
6,335
2,054
0
2,704
5,718
1,785
0
913
4,805
0
45,732
W
Cu Chulainn
LittleZombo
Cu Chulainn
7,693
1,530
0
401
9,711
5,771
561
5,401
4,310
10,698
24,731
L
Artio
Lylt
Artio
7,084
1,523
288
5,110
13,737
11,176
0
4,159
9,578
34,345
0
W
Hachiman
QcShadowGod
Hachiman
9,383
5,503
0
3,184
6,835
2,089
1,534
626
6,209
0
57,924
W
Merlin
11,898
725
0
702
4,037
1,322
454
1,992
1,959
52,806
0
L
2,918
644
0
805
9,689
2,454
248
1,849
7,840
0
31,260
W
Ymir
tkseo
Ymir
3,049
858
0
750
6,917
5,730
0
947
5,912
31,910
0
L
Ares
1,599
154
0
325
12,186
5,528
0
2,583
9,603
14,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,743
Gold Earned
31,319
400
Minions Killed
307
0
Camps Cleared
0
1,389,332
Distance Traveled
1,288,078
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,350
454
76
5
0
227,482
0
L
Awilix
6,768
483
80
6
0
320,127
0
W
Thor
8,211
587
85
6
0
304,922
0
W
Cu Chulainn
6,960
497
65
5
0
272,706
1
L
Artio
6,540
467
65
5
0
269,435
2
W
Hachiman
8,656
618
102
7
0
261,911
3
W
Merlin
9,443
675
109
8
0
300,066
3
L
Ullr
6,186
442
67
5
0
242,929
2
W
Ymir
7,473
534
39
3
0
249,727
1
L
Ares
5,475
391
19
1
0
228,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role