Player Matchup

Cerberus
Cerberus
Coopdakeep
Cerberus
Level 26
God Stats
6W - 2L
1,684 SR
Queue Stats
12W - 5L
1,554 Elo+
Party 1
Ullr
Ullr
DuckyDomiation
Ullr
Level 96
God Stats
2W - 0L
1,750 SR
Queue Stats
123W - 87L
1,681 Elo+
Party 1
Vulcan
Vulcan
iCON Pepelepew
Vulcan
Level 119
God Stats
102W - 109L
1,462 SR
Queue Stats
189W - 239L
1,399 Elo+
Solo
Team Averages
Level 80
1,632 SR
1,545 Elo+

VS

Team Averages
Level 77
1,588 SR
1,630 Elo+
Erlang Shen
Erlang Shen
Bucctte
Erlang Shen
Level 157
God Stats
1W - 2L
1,411 SR
Queue Stats
79W - 25L
1,783 Elo+
Party 2
Ymir
Ymir
Joe Bedin
Ymir
Level 23
God Stats
2W - 1L
1,978 SR
Queue Stats
11W - 3L
1,773 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KiNGxDK_
Morgan Le Fay
Level 51
God Stats
29W - 65L
1,376 SR
Queue Stats
339W - 577L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coopdakeep
Cerberus
15
1 / 5 / 10
11,633
612
6,091
21,992
27,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
12 / 4 / 3
14,447
760
24,763
15,522
7,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 8
12,375
651
13,209
12,394
5,283
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bucctte
Erlang Shen
19
9 / 4 / 5
13,771
725
25,263
28,140
34,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
16
3 / 5 / 9
11,926
628
4,660
16,486
21,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
KiNGxDK_
Morgan Le Fay
16
2 / 6 / 7
11,716
617
11,993
14,731
5,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
15
Kills
14
14
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bucctte
Erlang Shen
9
4
5
2.88
W
Cerberus
Coopdakeep
Cerberus
1
5
10
1.2
W
12
4
3
3.38
L
Ymir
3
5
9
1.5
L
Morgan Le Fay
KiNGxDK_
Morgan Le Fay
2
6
7
0.92
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,063
Damage
41,916
49,908
Taken
59,357
40,213
Mitigated
61,661
8,649
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bucctte
Erlang Shen
25,263
12,343
0
5,675
28,140
34,722
0
6,871
21,269
0
77,623
W
Cerberus
Coopdakeep
Cerberus
6,091
471
748
4,249
21,992
27,158
200
7,822
14,170
15,932
0
W
24,763
11,647
0
3,367
15,522
7,772
1,857
4,764
10,758
0
70,918
L
Ymir
4,660
1,152
0
0
16,486
21,093
701
7,245
9,241
23,612
0
L
Morgan Le Fay
KiNGxDK_
Morgan Le Fay
11,993
628
514
1,300
14,731
5,846
756
5,184
9,547
64,387
0
W
13,209
5,731
0
285
12,394
5,283
350
4,067
8,327
58,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,455
Gold Earned
37,413
211
Minions Killed
207
0
Camps Cleared
0
1,038,308
Distance Traveled
955,019
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,771
725
80
4
0
351,673
3
W
Cerberus
11,633
612
22
1
0
357,784
0
W
Ullr
14,447
760
93
5
0
343,990
4
L
Ymir
11,926
628
34
2
0
298,066
0
L
Morgan Le Fay
11,716
617
93
5
0
305,280
5
W
Vulcan
12,375
651
96
5
0
336,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role