Player Matchup

Set
Set
HardBoiledEggs_
Set
Level 13
God Stats
10W - 5L
1,586 SR
Queue Stats
17W - 12L
1,396 Elo+
Party 1
Artemis
Artemis
SillyCaasi
Artemis
Level 21
God Stats
24W - 18L
1,731 SR
Queue Stats
82W - 79L
1,476 Elo+
Party 1
Tiamat
Tiamat
cinncinatireds19
Tiamat
Level 29
God Stats
14W - 4L
1,762 SR
Queue Stats
58W - 60L
1,435 Elo+
Party 1
Cerberus
Cerberus
temp-750095
Cerberus
Level 39
God Stats
32W - 18L
1,684 SR
Queue Stats
94W - 89L
1,480 Elo+
Party 1
Apollo
Apollo
temp-774372
Apollo
Level 10
God Stats
9W - 7L
1,589 SR
Queue Stats
12W - 13L
1,401 Elo+
Party 1
Team Averages
Level 22
1,670 SR
1,438 Elo+

VS

Team Averages
Level 17
1,517 SR
1,435 Elo+
Izanami
Izanami
Decraftings-
Izanami
Level 23
God Stats
31W - 31L
1,425 SR
Queue Stats
168W - 158L
1,499 Elo+
Solo
Guan Yu
Guan Yu
TrueDevilKing69
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
awsomedragon12
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 2
Bacchus
Bacchus
leftie_error
Bacchus
Level 17
God Stats
10W - 8L
1,769 SR
Queue Stats
120W - 131L
1,453 Elo+
Solo
Bakasura
Bakasura
rodrigoelpibe
Bakasura
Level 20
God Stats
5W - 4L
1,390 SR
Queue Stats
141W - 140L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,916
432
2,370
7,284
4,717
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
SillyCaasi
Artemis
13
3 / 7 / 4
8,169
511
8,766
10,724
2,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 2 / 4
9,306
582
13,169
6,746
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
temp-750095
Cerberus
13
4 / 4 / 8
8,913
557
5,573
9,977
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
12
6 / 2 / 4
8,029
502
6,134
6,666
2,074
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Decraftings-
Izanami
14
10 / 5 / 4
9,389
587
11,132
10,191
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 2
6,236
390
2,782
10,161
6,109
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 4 / 2
7,701
481
5,964
7,238
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
leftie_error
Bacchus
9
1 / 3 / 7
7,127
445
4,626
10,220
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
rodrigoelpibe
Bakasura
14
5 / 4 / 0
8,699
544
5,578
12,534
4,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
23
Kills
17
17
Deaths
23
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Decraftings-
Izanami
10
5
4
2.4
W
0
2
2
0.5
W
Artemis
SillyCaasi
Artemis
3
7
4
0.71
L
0
7
2
0.14
L
Kukulkan
1
4
2
0.5
W
10
2
4
6
L
Bacchus
leftie_error
Bacchus
1
3
7
1.5
L
Bakasura
rodrigoelpibe
Bakasura
5
4
0
1.25
W
Cerberus
temp-750095
Cerberus
4
4
8
2
W
Apollo
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,012
Damage
30,082
41,397
Taken
50,344
22,588
Mitigated
27,561
5,726
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Decraftings-
Izanami
11,132
6,922
0
2,199
10,191
3,024
356
3,244
6,657
0
63,849
W
2,370
1,766
0
179
7,284
4,717
0
1,437
5,847
0
39,536
W
Artemis
SillyCaasi
Artemis
8,766
4,967
0
1,837
10,724
2,784
2,012
494
9,687
0
44,549
L
2,782
861
0
316
10,161
6,109
0
1,831
8,262
0
15,830
L
Kukulkan
5,964
228
0
451
7,238
2,094
573
4,579
2,212
50,641
0
W
13,169
934
236
1,666
6,746
4,814
0
2,972
3,704
40,798
0
L
Bacchus
leftie_error
Bacchus
4,626
254
485
1,921
10,220
11,656
593
4,036
5,946
10,341
0
L
Bakasura
rodrigoelpibe
Bakasura
5,578
3,180
0
3,093
12,534
4,678
940
3,869
8,525
0
55,153
W
Cerberus
temp-750095
Cerberus
5,573
196
0
1,808
9,977
8,199
239
3,323
6,241
26,623
0
W
Apollo
6,134
4,575
0
0
6,666
2,074
593
2,364
4,219
0
30,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
39,152
330
Minions Killed
364
0
Camps Cleared
0
1,431,971
Distance Traveled
1,446,089
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,389
587
105
7
0
266,451
5
W
Set
6,916
432
74
5
0
232,431
0
W
Artemis
8,169
511
80
5
0
259,936
1
L
Guan Yu
6,236
390
34
2
0
277,352
1
L
Kukulkan
7,701
481
97
6
0
265,526
0
W
Tiamat
9,306
582
68
4
0
329,110
1
L
Bacchus
7,127
445
14
1
0
323,768
0
L
Bakasura
8,699
544
114
7
0
312,992
0
W
Cerberus
8,913
557
51
3
0
304,018
4
W
Apollo
8,029
502
57
4
0
306,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role