Player Matchup

Izanami
Izanami
Drackerone
Izanami
Level 13
God Stats
4W - 0L
1,166 SR
Queue Stats
17W - 25L
1,516 Elo+
Party 2
Set
Set
ShadowVision315
Set
Level 23
God Stats
1W - 0L
1,516 SR
Queue Stats
23W - 22L
1,335 Elo+
Solo
Nu Wa
Nu Wa
TMX I6aax
Nu Wa
Level 67
God Stats
31W - 40L
1,425 SR
Queue Stats
523W - 548L
1,376 Elo+
Party 2
Mercury
Mercury
Ugotskadooshed
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,276 Elo+
Solo
Neith
Neith
WaveMoons
Neith
Level 28
God Stats
21W - 16L
1,594 SR
Queue Stats
82W - 94L
1,386 Elo+
Party 2
Team Averages
Level 32
1,440 SR
1,378 Elo+

VS

Team Averages
Level 25
1,433 SR
1,188 Elo+
Cupid
Cupid
HarrisonQ1225
Cupid
Level 26
God Stats
15W - 25L
1,339 SR
Queue Stats
113W - 163L
1,247 Elo+
Party 1
Susano
Susano
KINGKE25
Susano
Level 8
God Stats
2W - 9L
1,138 SR
Queue Stats
7W - 15L
989 Elo+
Solo
Sol
Sol
MagikMuffin12
Sol
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 215L
1,206 Elo+
Party 1
Gilgamesh
Gilgamesh
XeroniusPax
Gilgamesh
Level 26
God Stats
46W - 43L
1,460 SR
Queue Stats
65W - 87L
1,330 Elo+
Solo
Ymir
Ymir
enriqueXCV
Ymir
Level 29
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drackerone
Izanami
16
1 / 2 / 11
10,541
502
7,896
13,401
5,452
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 2
8,930
425
6,736
12,776
8,698
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
TMX I6aax
Nu Wa
19
11 / 0 / 7
12,030
573
24,431
15,010
6,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 2
10,147
483
3,915
14,413
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
WaveMoons
Neith
17
6 / 1 / 8
10,914
520
17,406
12,886
5,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
9,528
454
10,314
15,733
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
KINGKE25
Susano
11
0 / 4 / 3
7,912
377
2,842
12,531
4,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 2 / 1
9,760
465
12,980
17,592
7,650
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
XeroniusPax
Gilgamesh
17
8 / 6 / 0
11,005
524
11,904
16,663
9,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 6 / 1
7,224
344
4,571
22,242
16,807
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
15
15
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Drackerone
Izanami
1
2
11
3.25
L
3
3
2
1.33
L
Susano
KINGKE25
Susano
0
4
3
0.38
L
3
2
1
1.75
W
1
7
2
0.29
W
Nu Wa
TMX I6aax
Nu Wa
11
0
7
14.5
W
1
5
2
0.4
W
Neith
WaveMoons
Neith
6
1
8
10
L
Gilgamesh
XeroniusPax
Gilgamesh
8
6
0
1.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,384
Damage
42,611
68,486
Taken
84,761
31,373
Mitigated
43,924
28,231
Healing
20,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Drackerone
Izanami
7,896
5,420
0
3,346
13,401
5,452
2,419
4,503
8,898
0
64,092
L
10,314
4,378
149
2,420
15,733
5,309
1,024
6,590
9,143
0
55,920
L
Susano
KINGKE25
Susano
2,842
51
0
4,526
12,531
4,272
0
2,545
9,986
0
35,845
L
12,980
2,542
0
6,617
17,592
7,650
1,214
4,722
12,870
74,355
0
W
6,736
3,447
975
1,938
12,776
8,698
464
2,256
10,520
0
29,432
W
Nu Wa
TMX I6aax
Nu Wa
24,431
6,573
803
8,143
15,010
6,898
3,787
5,373
9,637
85,242
0
W
3,915
1,129
0
4,494
14,413
5,218
427
1,664
12,749
0
61,001
W
Neith
WaveMoons
Neith
17,406
9,691
808
7,724
12,886
5,107
3,815
3,755
9,131
0
54,687
L
Gilgamesh
XeroniusPax
Gilgamesh
11,904
5,346
0
4,524
16,663
9,886
2,930
4,161
12,502
0
66,684
L
4,571
465
0
2,238
22,242
16,807
270
6,413
15,829
17,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,562
Gold Earned
45,429
505
Minions Killed
369
0
Camps Cleared
0
1,870,044
Distance Traveled
1,761,182
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,541
502
137
7
0
344,208
1
L
Cupid
9,528
454
93
4
0
395,543
0
L
Susano
7,912
377
55
3
0
305,752
0
L
Sol
9,760
465
105
5
0
392,291
0
W
Set
8,930
425
42
2
0
390,154
0
W
Nu Wa
12,030
573
117
6
0
389,954
0
W
Mercury
10,147
483
110
5
0
381,748
0
W
Neith
10,914
520
99
5
0
363,980
1
L
Gilgamesh
11,005
524
104
5
0
344,461
1
L
Ymir
7,224
344
12
1
0
323,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role