Player Matchup

King Arthur
King Arthur
Ikari_485
King Arthur
Level 12
God Stats
11W - 8L
1,887 SR
Queue Stats
67W - 66L
1,325 Elo+
Solo
Loki
Loki
abyssdoodypoo
Loki
Level 13
God Stats
12W - 10L
1,217 SR
Queue Stats
26W - 34L
1,310 Elo+
Party 1
Anubis
Anubis
markusstahl24
Anubis
Level 24
God Stats
27W - 17L
1,546 SR
Queue Stats
106W - 124L
1,349 Elo+
Solo
Kukulkan
Kukulkan
moondena
Kukulkan
Level 29
God Stats
32W - 48L
1,458 SR
Queue Stats
197W - 207L
1,390 Elo+
Solo
Sylvanus
Sylvanus
oplilman
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,301 Elo+
Party 1
Team Averages
Level 19
1,522 SR
1,335 Elo+

VS

Team Averages
Level 19
1,469 SR
1,338 Elo+
Sylvanus
Sylvanus
Doubleaa210
Sylvanus
Level 15
God Stats
19W - 17L
1,518 SR
Queue Stats
68W - 78L
1,309 Elo+
Solo
Merlin
Merlin
Juicy5882
Merlin
Level 18
God Stats
22W - 18L
1,507 SR
Queue Stats
89W - 101L
1,335 Elo+
Solo
Chaac
Chaac
MelikTas
Chaac
Level 28
God Stats
12W - 10L
1,486 SR
Queue Stats
287W - 343L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Phantom43211234
Cthulhu
Level 6
God Stats
2W - 7L
1,321 SR
Queue Stats
4W - 12L
1,313 Elo+
Solo
Cernunnos
Cernunnos
Z0rr0 D3m0ni0
Cernunnos
Level 26
God Stats
4W - 3L
1,511 SR
Queue Stats
19W - 19L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ikari_485
King Arthur
19
4 / 2 / 8
12,756
911
8,514
21,387
16,241
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 4 / 11
13,556
968
16,472
18,156
6,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 6 / 17
16,498
1,178
37,983
27,505
12,752
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
moondena
Kukulkan
20
8 / 4 / 14
13,972
998
25,394
13,275
5,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
oplilman
Sylvanus
20
6 / 3 / 21
14,589
1,042
16,969
20,090
13,355
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Doubleaa210
Sylvanus
20
2 / 10 / 11
13,554
968
8,345
30,477
35,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Juicy5882
Merlin
20
6 / 7 / 10
14,738
1,053
40,385
23,635
7,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
MelikTas
Chaac
19
2 / 6 / 10
12,568
898
10,301
14,529
9,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 10 / 8
12,101
864
5,653
26,255
10,463
Cernunnos
Z0rr0 D3m0ni0
Cernunnos
20
8 / 4 / 6
15,399
1,100
26,697
19,852
6,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
64
37
Kills
19
19
Deaths
37
71
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Doubleaa210
Sylvanus
2
10
11
0.75
W
King Arthur
Ikari_485
King Arthur
4
2
8
4
L
Merlin
Juicy5882
Merlin
6
7
10
1.57
L
Chaac
MelikTas
Chaac
2
6
10
1.17
L
1
10
8
0.5
L
Cernunnos
Z0rr0 D3m0ni0
Cernunnos
8
4
6
2.75
W
7
4
11
3.13
W
12
6
17
3.42
W
Kukulkan
moondena
Kukulkan
8
4
14
3.75
W
Sylvanus
oplilman
Sylvanus
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,332
Damage
91,381
100,413
Taken
114,748
54,364
Mitigated
69,215
27,745
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Doubleaa210
Sylvanus
8,345
1,964
4,243
4,124
30,477
35,331
0
21,476
9,001
22,526
0
W
King Arthur
Ikari_485
King Arthur
8,514
689
0
2,502
21,387
16,241
0
9,602
11,785
0
15,898
L
Merlin
Juicy5882
Merlin
40,385
4,838
552
2,717
23,635
7,938
0
16,149
7,486
76,512
0
L
Chaac
MelikTas
Chaac
10,301
2,760
0
2,098
14,529
9,046
0
11,231
3,298
0
21,605
L
5,653
294
218
0
26,255
10,463
0
17,648
8,607
21,085
0
L
Cernunnos
Z0rr0 D3m0ni0
Cernunnos
26,697
17,470
0
6,011
19,852
6,437
0
13,842
6,010
0
47,382
W
16,472
5,354
0
443
18,156
6,743
0
11,685
6,471
0
31,394
W
37,983
1,862
170
15,061
27,505
12,752
0
15,836
11,669
78,299
0
W
Kukulkan
moondena
Kukulkan
25,394
2,044
0
813
13,275
5,273
0
5,945
7,330
51,360
0
W
Sylvanus
oplilman
Sylvanus
16,969
9,359
3,614
5,142
20,090
13,355
0
11,315
8,775
29,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,371
Gold Earned
68,360
249
Minions Killed
245
7
Camps Cleared
4
1,120,901
Distance Traveled
1,008,565
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,554
968
31
2
0
214,370
1
W
King Arthur
12,756
911
8
1
0
212,713
0
L
Merlin
14,738
1,053
89
6
0
222,886
0
L
Chaac
12,568
898
19
1
0
122,530
0
L
Cthulhu
12,101
864
53
4
1
202,928
0
L
Cernunnos
15,399
1,100
53
4
3
245,851
0
W
Loki
13,556
968
21
2
5
265,501
0
W
Anubis
16,498
1,178
128
9
0
174,967
0
W
Kukulkan
13,972
998
70
5
1
249,384
0
W
Sylvanus
14,589
1,042
22
2
1
218,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role