Player Matchup

Loki
Loki
AV_4-13
Loki
Level 10
God Stats
8W - 8L
1,450 SR
Queue Stats
14W - 20L
1,264 Elo+
Party 1
Chaac
Chaac
Slimehole
Chaac
Level 29
God Stats
1W - 2L
1,525 SR
Queue Stats
36W - 52L
1,488 Elo+
Solo
Da Ji
Da Ji
SophisticMango
Da Ji
Level 25
God Stats
3W - 4L
1,768 SR
Queue Stats
25W - 34L
1,411 Elo+
Solo
Ymir
Ymir
WDN-FeNixX
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,137 Elo+
Party 1
Baron Samedi
Baron Samedi
Znocker123
Baron Samedi
Level 91
God Stats
1W - 2L
1,494 SR
Queue Stats
10W - 18L
1,242 Elo+
Party 1
Team Averages
Level 32
1,547 SR
1,308 Elo+

VS

Team Averages
Level 21
1,526 SR
1,326 Elo+
Baron Samedi
Baron Samedi
MrSexxy
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
Sgt_Moron_III
Gilgamesh
Level 27
God Stats
41W - 34L
1,524 SR
Queue Stats
47W - 41L
1,474 Elo+
Party 2
Thor
Thor
Spider-_-Freak
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,163 Elo+
Party 3
Kali
Kali
cupcakes962
Kali
Level 29
God Stats
3W - 1L
1,605 SR
Queue Stats
30W - 23L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
nineyroldsqucker
Sun Wukong
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,196 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AV_4-13
Loki
19
0 / 3 / 4
12,002
857
1,810
10,003
3,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Slimehole
Chaac
20
8 / 6 / 9
15,874
1,134
26,132
34,772
36,278
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 15 / 8
12,329
881
10,302
24,852
10,040
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 11 / 10
13,219
944
12,449
32,574
39,856
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Znocker123
Baron Samedi
20
7 / 8 / 9
14,708
1,051
33,415
22,664
11,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrSexxy
Baron Samedi
20
18 / 6 / 14
16,757
1,197
35,765
22,590
10,453
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Sgt_Moron_III
Gilgamesh
20
8 / 1 / 26
15,561
1,112
17,042
19,504
28,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
1 / 5 / 17
13,442
960
13,868
19,350
13,379
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 5 / 17
17,098
1,221
43,032
24,421
14,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
nineyroldsqucker
Sun Wukong
20
0 / 1 / 9
11,526
823
6,799
8,438
7,384
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
126
18
Kills
43
43
Deaths
18
40
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Loki
AV_4-13
Loki
0
3
4
0.67
W
Baron Samedi
MrSexxy
Baron Samedi
18
6
14
4.17
W
Gilgamesh
Sgt_Moron_III
Gilgamesh
8
1
26
21
L
Chaac
Slimehole
Chaac
8
6
9
2.08
L
1
15
8
0.33
W
1
5
17
1.9
L
2
11
10
0.64
L
Baron Samedi
Znocker123
Baron Samedi
7
8
9
1.44
W
16
5
17
4.9
W
Sun Wukong
nineyroldsqucker
Sun Wukong
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,108
Damage
116,506
124,865
Taken
94,303
100,824
Mitigated
74,220
18,208
Healing
30,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AV_4-13
Loki
1,810
598
0
0
10,003
3,426
0
2,029
7,819
0
4,409
W
Baron Samedi
MrSexxy
Baron Samedi
35,765
5,412
5,858
6,877
22,590
10,453
0
13,490
9,100
61,876
0
W
Gilgamesh
Sgt_Moron_III
Gilgamesh
17,042
4,099
973
6,445
19,504
28,409
0
7,840
11,427
0
34,153
L
Chaac
Slimehole
Chaac
26,132
8,843
677
8,622
34,772
36,278
0
12,237
21,679
0
61,049
L
10,302
2,960
0
0
24,852
10,040
0
5,640
18,656
0
21,073
W
13,868
3,270
0
41
19,350
13,379
0
9,433
9,917
0
40,036
L
12,449
2,594
0
0
32,574
39,856
0
9,978
21,470
34,260
0
L
Baron Samedi
Znocker123
Baron Samedi
33,415
2,322
5,251
3,658
22,664
11,224
0
4,694
17,775
67,896
0
W
43,032
24,250
462
9,456
24,421
14,595
0
11,207
13,214
0
71,095
W
Sun Wukong
nineyroldsqucker
Sun Wukong
6,799
1,508
0
24
8,438
7,384
0
3,894
4,544
0
11,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,132
Gold Earned
74,384
200
Minions Killed
247
5
Camps Cleared
13
1,188,265
Distance Traveled
1,134,747
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,002
857
1
0
0
247,596
0
W
Baron Samedi
16,757
1,197
85
6
3
216,227
0
W
Gilgamesh
15,561
1,112
32
2
4
290,238
1
L
Chaac
15,874
1,134
74
5
1
280,909
1
L
Da Ji
12,329
881
12
1
3
189,015
0
W
Thor
13,442
960
53
4
3
214,944
0
L
Ymir
13,219
944
37
3
0
215,959
1
L
Baron Samedi
14,708
1,051
76
5
1
254,786
0
W
Kali
17,098
1,221
69
5
3
279,394
0
W
Sun Wukong
11,526
823
8
1
0
133,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role