Player Matchup

Thor
Thor
NotoriousLR
Thor
Level 25
God Stats
3W - 5L
1,683 SR
Queue Stats
164W - 153L
1,466 Elo+
Party 1
Merlin
Merlin
Papa_Bless23
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
359W - 363L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Super_CR724
Cthulhu
Level 17
God Stats
7W - 7L
1,771 SR
Queue Stats
27W - 42L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
kukiluku
Guan Yu
Level 23
God Stats
15W - 17L
1,459 SR
Queue Stats
42W - 46L
1,470 Elo+
Party 1
Izanami
Izanami
vluna9955
Izanami
Level 15
God Stats
11W - 9L
1,579 SR
Queue Stats
59W - 67L
1,477 Elo+
Party 1
Team Averages
Level 33
1,598 SR
1,447 Elo+

VS

Team Averages
Level 15
1,512 SR
1,528 Elo+
Khepri
Khepri
Christyk4445
Khepri
Level 30
God Stats
8W - 4L
1,781 SR
Queue Stats
68W - 65L
1,546 Elo+
Solo
Kali
Kali
D4clovetrain268
Kali
Level 17
God Stats
6W - 4L
1,485 SR
Queue Stats
38W - 46L
1,443 Elo+
Solo
Medusa
Medusa
PTSD 0911
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,429 Elo+
Solo
Hel
Hel
aephal
Hel
Level 13
God Stats
5W - 1L
1,295 SR
Queue Stats
79W - 59L
1,573 Elo+
Solo
Artemis
Artemis
tanned-torment69
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,244
550
8,837
12,909
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
13
0 / 5 / 2
7,486
499
8,134
9,617
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Super_CR724
Cthulhu
9
0 / 6 / 1
6,326
422
3,361
15,133
10,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
kukiluku
Guan Yu
15
2 / 0 / 2
8,272
551
4,513
7,849
5,123
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
vluna9955
Izanami
8
0 / 8 / 0
5,408
361
2,857
8,193
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 0 / 13
7,959
531
2,969
4,711
3,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 5
7,147
476
3,630
6,897
2,177
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
PTSD 0911
Medusa
14
0 / 3 / 0
8,071
538
4,297
9,268
2,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
aephal
Hel
15
6 / 2 / 5
9,584
639
9,157
12,225
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
13 / 1 / 6
10,026
668
19,292
10,403
3,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
22
22
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
13
7.5
W
2
1
5
4.5
L
5
3
1
1.83
W
Medusa
PTSD 0911
Medusa
0
3
0
0
L
Merlin
0
5
2
0.2
L
Cthulhu
Super_CR724
Cthulhu
0
6
1
0.08
W
Hel
aephal
Hel
6
2
5
4.25
L
Guan Yu
kukiluku
Guan Yu
2
0
2
3
W
13
1
6
16
L
Izanami
vluna9955
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
39,345
53,701
Taken
43,504
24,911
Mitigated
16,182
5,202
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,969
35
0
250
4,711
3,735
363
2,093
2,618
18,035
0
W
3,630
1,873
0
1,190
6,897
2,177
1,483
1,795
5,102
0
21,725
L
8,837
1,384
0
1,529
12,909
4,659
0
4,677
8,232
0
46,467
W
Medusa
PTSD 0911
Medusa
4,297
2,255
0
1,715
9,268
2,321
842
0
9,268
0
45,709
L
Merlin
8,134
208
0
0
9,617
3,148
0
4,408
5,209
47,989
0
L
Cthulhu
Super_CR724
Cthulhu
3,361
599
0
0
15,133
10,462
0
2,084
13,049
17,132
0
W
Hel
aephal
Hel
9,157
1,149
3,515
5,044
12,225
4,093
927
4,634
7,591
62,265
0
L
Guan Yu
kukiluku
Guan Yu
4,513
361
149
3,224
7,849
5,123
1,672
0
7,849
0
46,366
W
19,292
11,325
0
3,322
10,403
3,856
3,059
2,973
7,430
0
79,813
L
Izanami
vluna9955
Izanami
2,857
2,279
0
300
8,193
1,519
0
957
7,236
0
18,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,736
Gold Earned
42,787
335
Minions Killed
387
0
Camps Cleared
0
1,360,311
Distance Traveled
1,401,796
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,959
531
17
1
0
292,878
7
W
Kali
7,147
476
35
2
0
324,699
0
L
Thor
8,244
550
73
5
0
284,414
0
W
Medusa
8,071
538
83
6
0
228,828
5
L
Merlin
7,486
499
94
6
0
271,952
2
L
Cthulhu
6,326
422
19
1
0
270,867
0
W
Hel
9,584
639
127
8
0
279,527
2
L
Guan Yu
8,272
551
105
7
0
298,772
4
W
Artemis
10,026
668
125
8
0
275,864
0
L
Izanami
5,408
361
44
3
0
234,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role