Player Matchup

Ares
Ares
Armidite
Ares
Level 124
God Stats
7W - 4L
1,413 SR
Queue Stats
97W - 69L
1,626 Elo+
Party 1
Discordia
Discordia
DastanDagger
Discordia
Level 89
God Stats
6W - 2L
1,800 SR
Queue Stats
124W - 106L
1,629 Elo+
Party 1
Gilgamesh
Gilgamesh
DreadKaizer
Gilgamesh
Level 109
God Stats
6W - 4L
1,565 SR
Queue Stats
69W - 48L
1,583 Elo+
Party 1
Medusa
Medusa
KetsuoTaberuu
Medusa
Level 125
God Stats
8W - 5L
1,676 SR
Queue Stats
140W - 107L
1,652 Elo+
Party 1
Zeus
Zeus
PlasmaSushi
Zeus
Level 145
God Stats
17W - 10L
1,726 SR
Queue Stats
243W - 232L
1,615 Elo+
Party 1
Team Averages
Level 118
1,636 SR
1,621 Elo+

VS

Team Averages
Level 125
1,489 SR
1,541 Elo+
Merlin
Merlin
PrinceHeath
Merlin
Level 125
God Stats
18W - 27L
1,487 SR
Queue Stats
120W - 144L
1,551 Elo+
Solo
Chaac
Chaac
The100Survivor
Chaac
Level 108
God Stats
9W - 10L
1,509 SR
Queue Stats
313W - 338L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
Toby5372
Sylvanus
Level 149
God Stats
1W - 4L
1,590 SR
Queue Stats
138W - 131L
1,593 Elo+
Solo
Cernunnos
Cernunnos
Ylara
Cernunnos
Level 117
God Stats
4W - 20L
1,370 SR
Queue Stats
431W - 461L
1,486 Elo+
Solo
Thor
Thor
mattyrupps
Thor
Level 128
God Stats
11W - 23L
1,489 SR
Queue Stats
486W - 501L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 1 / 13
10,360
1,036
10,840
10,263
9,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
DastanDagger
Discordia
17
2 / 2 / 11
9,917
992
10,262
6,448
2,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
DreadKaizer
Gilgamesh
17
4 / 2 / 10
9,522
952
9,378
11,106
6,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 0 / 10
10,070
1,007
8,007
6,861
2,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
11 / 1 / 9
11,903
1,190
27,243
5,795
2,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

264

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 7 / 2
8,529
853
9,701
14,692
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 4 / 1
9,060
906
6,501
15,642
17,040
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Toby5372
Sylvanus
15
0 / 5 / 6
9,074
907
6,767
15,550
8,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Ylara
Cernunnos
15
2 / 3 / 2
9,430
943
9,009
13,383
5,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 2
9,500
950
4,316
10,229
3,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
22
Kills
6
6
Deaths
22
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
4
1
13
10.5
W
Discordia
DastanDagger
Discordia
2
2
11
3.75
W
Gilgamesh
DreadKaizer
Gilgamesh
4
2
10
4.5
W
1
0
10
6
W
11
1
9
15.5
L
Merlin
0
7
2
0.14
L
2
4
1
0.63
L
Sylvanus
Toby5372
Sylvanus
0
5
6
0.6
L
Cernunnos
Ylara
Cernunnos
2
3
2
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,730
Damage
36,294
40,473
Taken
69,496
22,896
Mitigated
40,548
4,040
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,840
420
0
6
10,263
9,498
0
3,546
6,717
14,954
0
W
Discordia
DastanDagger
Discordia
10,262
744
0
46
6,448
2,283
0
2,141
4,307
34,491
0
W
Gilgamesh
DreadKaizer
Gilgamesh
9,378
1,731
0
204
11,106
6,366
0
4,485
6,621
0
16,060
W
8,007
3,794
0
1,249
6,861
2,599
0
3,150
3,711
0
44,655
W
27,243
3,587
0
2,535
5,795
2,150
0
2,618
3,177
37,940
0
L
Merlin
9,701
139
0
710
14,692
6,074
0
9,303
5,389
34,474
0
L
6,501
653
0
1,338
15,642
17,040
0
12,600
2,806
0
13,622
L
Sylvanus
Toby5372
Sylvanus
6,767
1,557
2,872
3,031
15,550
8,245
0
9,126
6,424
19,023
2,863
L
Cernunnos
Ylara
Cernunnos
9,009
4,278
0
1,060
13,383
5,248
0
8,765
4,618
0
38,198
L
4,316
423
0
0
10,229
3,941
0
8,315
1,914
0
15,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
45,593
201
Minions Killed
193
12
Camps Cleared
5
990,951
Distance Traveled
937,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,360
1,036
15
2
1
216,620
0
W
Discordia
9,917
992
80
8
3
190,796
0
W
Gilgamesh
9,522
952
22
2
0
188,718
0
W
Medusa
10,070
1,007
56
6
7
211,219
0
W
Zeus
11,903
1,190
28
3
1
183,598
0
L
Merlin
8,529
853
41
4
0
171,360
0
L
Chaac
9,060
906
16
2
0
208,250
1
L
Sylvanus
9,074
907
35
4
0
177,250
0
L
Cernunnos
9,430
943
69
7
2
177,202
0
L
Thor
9,500
950
32
3
3
203,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role